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Screenshot and Video Thread

Discussion on Screenshot and Video Thread within the DarkOrbit forum part of the Browsergames category.

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Old 01/15/2025, 17:05   #2821
 
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Quote:
Originally Posted by Moonsteroid View Post
golang is awesome, do you use ebiten for the client?
Indeed! It is one of the easiest and fastest languages ​​I have ever used even with GC, coming from C, C++ and Java/C# it was very easy to adapt to it.
I used Raylib for the graphics and sound since it was a library I had been using for years in C so I already had an idea of ​​how it worked.

The entire client should be about ~2500 lines with 1000+ of them handling things like file loading (I created a binary format for the ships containing all their sprites, extensions and laser/motor positions) and server packets so a lot of "redundant" code, the server is about 1500 so MUCH more efficient than I'm used to.
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Old 02/16/2025, 17:36   #2822

 
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Old 03/02/2025, 22:52   #2823
 
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Cool Space Age


space age a fairly active server events from time to time during the day quite fun pvp fights competitiveness
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Old 03/02/2025, 22:57   #2824
 
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Old 03/20/2025, 19:10   #2825
 
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Old 04/17/2025, 02:54   #2826
 
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2D aged soo much better than 3D with all the new fancy stuff. Less is more applies to Darkorbit more than anywhere else.
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Old 05/27/2025, 22:42   #2827

 
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working on custom 2.0 2010 client everything 1:1 so wont be diffrent
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Old 06/05/2025, 17:42   #2828
 
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Old 06/15/2025, 05:10   #2829
 
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I needed some icons to symbolize the items, so I came to share with you my incredible skills in MSPaint.
BTW tried using Rust but spent a lot of time fighting with the compiler and decided it wasn't worth the time and I probably couldn't do it faster than Go anyway, Skill Issue I suppose.
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Old 07/04/2025, 22:11   #2830

 
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Still working on client did alot progress
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Old 08/01/2025, 17:42   #2831
 
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Decided to show a little preview of a new client(still in early stages) I am working on.


Preview:
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Old 08/07/2025, 00:10   #2832
 
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Old 11/06/2025, 23:17   #2833
 
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