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Private Server Info and Support Thread

Discussion on Private Server Info and Support Thread within the DarkOrbit forum part of the Browsergames category.

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Old 10/22/2014, 20:55   #1051
 
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Quote:
Originally Posted by AceHardlightHUN View Post
-.- java emulator Double click??? -.- funny
And, how the hell can I know that you are talking about a Java emulator hm?!
We need more informations to help you...
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Old 10/22/2014, 22:35   #1052
 
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Can it be that the SWF files are not compatible with the old from Azure?
The ship what I have now done over game.xlm and SWF to htdocs\SpaceMap\graphics\ships can not, somehow.
Then there is always the red box where is it: Image Missing

Or did I something ignored?
Will the other ships such as kick and Saturn can use

What actually belongs in htdocs\spacemap\graphics\expansions pure ?
Because just such ship109_Emed.swf and ship109_Emax.swf seem to me as well to be missing or?
Try this just with Saturn, but if I know how to do it, I could make sure the rest alone.
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Old 10/22/2014, 23:54   #1053

 
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who can help fix
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Old 10/23/2014, 02:55   #1054
 
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Quote:
Originally Posted by AceHardlightHUN View Post
-.- java emulator Double click??? -.- funny
Please provide more information, is your emulator a .jar file? Or is it a project that you must open in eclipse? If your emulator is a .jar file, is your system a 32 bit or a 64 bit?

In the case that your emulator is a .jar file;
Open Notepad or Preferred Text Editor,

Paste the following;
java -jar "PATH TO EMULATOR JAR FILE"

Save the file as a .bat file.

Then, double click that .bat file where ever you saved it at, and there. Hope that helps.

In the case that it's a project;
Open up Eclipse, select your work space, allow Eclipse to load.
Then, follow these steps;
1. File>Import
2. Import>General>Existing Projects into Work space
3. Existing Projects into Work space>Select Root Directory
4. Select Root Directory>Browse>Find Folder Of Emulator Contents
5. Select Folder With Emulator Contents>Finish

If those steps don't work, say your emulator is in a .zip file or something,
Follow these steps then;
1. File>Import
2. Import>General>Archive File
3. Archive File>Browse
4. Browse>Find .zip file or whatever.
5. Select .zip file or whatever>Finish

In the case that none of this works, I don't understand your issue, if you could please explain a provide what emulator and the details of it so that way I can better help you, I'd be glad too.

Best Regards,
DarkSkiesDO

Quote:
Originally Posted by edox77 View Post
who can help fix
I don't understand your issue, I'll need more than just a picture showing the error. Only a picture doesn't help, you must elaborate more, in order for the community as a whole to help you, I'm not so much familiar with Dark Orbit Offline. However, I may be able to help if you can elaborate more on what you error is, do you get that error trying to get on the official/current Dark Orbit? Or localhost? What, you don't provide enough details, please fill this out.

--- Form ---
Problem/Error:
OS (Operating System, e.g. Windows 7):
Source Error (For Example, Is it Localhost or Dark Orbit):
Files Used (Are They Modified?):
Sign off with your name if you'd like.
--- Form ---

Best Regards,
DarkSkiesDO

Quote:
Originally Posted by CORBELLIvonTIE View Post
Can it be that the SWF files are not compatible with the old from Azure?
The ship what I have now done over game.xlm and SWF to htdocs\SpaceMap\graphics\ships can not, somehow.
Then there is always the red box where is it: Image Missing

Or did I something ignored?
Will the other ships such as kick and Saturn can use

What actually belongs in htdocs\spacemap\graphics\expansions pure ?
Because just such ship109_Emed.swf and ship109_Emax.swf seem to me as well to be missing or?
Try this just with Saturn, but if I know how to do it, I could make sure the rest alone.
Hello again there, I will help you if I can after I get home from school, if you could please send me your Team Viewer details again in a PM, then leave your Team Viewer on, I will try and fix your issue when I get home from school.

Best Regards,
DarkSkiesDO
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Old 10/23/2014, 23:22   #1055
 
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Thumbs up

So I do not learn it, too, if it's always someone, but PM.
The main thing I've finally Saturn on the old server with this, Satur have the Ship109.swf and so that Saturn also has the 109
you have a pM from me.
And thanks again, are really great! :*
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Old 10/23/2014, 23:54   #1056

 
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fixed
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Old 10/24/2014, 11:46   #1057
 
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I've done it, you should make entries in the resource.xlm also, not only in game.xlm ^^

Here's a picture: D


Now you just need an error -.-
My ship makes when I Shoot one shot, and then I have to shoot again, so he makes another shot.
What is the error?
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Old 10/24/2014, 12:20   #1058


 
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Quote:
Originally Posted by CORBELLIvonTIE View Post
I've done it, you should make entries in the resource.xlm also, not only in game.xlm ^^

Here's a picture: D


Now you just need an error -.-
My ship makes when I Shoot one shot, and then I have to shoot again, so he makes another shot.
What is the error?
Das schießen ist nicht in einer Schleife.
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Old 10/24/2014, 13:25   #1059
 
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Und wie behandel ich nun das Problem ?
Bestimmt unter der game.xlm oder wo ?
Und vor allem wie ?
Das ist eigentlich mein letztes Prolem noch auf der Map, den Rest habe ich eigentlich quasi im Griff
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Old 10/24/2014, 13:34   #1060


 
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Quote:
Originally Posted by CORBELLIvonTIE View Post
Und wie behandel ich nun das Problem ?
Bestimmt unter der game.xlm oder wo ?
Und vor allem wie ?
Das ist eigentlich mein letztes Prolem noch auf der Map, den Rest habe ich eigentlich quasi im Griff
Im Emulator Code. Wo das Angriffspacket gehandelt wird. Er sendet dem Client den Angriff nur einmal. Und das sind nun mal nur 3 Schüsse die du dann machst.
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Old 10/24/2014, 14:19   #1061
 
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Da muss ich dich leider editieren, bei mir zählt nur der erste Schuß einen Schaden, das habe ich getestet , weiteren Schaden macht er nicht , selbst wenn ich im Emulator
DMG = 1000
eingegeben habe.
Ich klick das einmal an zum schießen, und während seiner ganzen Salben zählt er nur den ersten Schuss , keinen weiteren Schuss ....
Emulator-Code ?
Geht es genauer ?
game.xlm oder den Emulator direkt editieren oder wie ?
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Old 10/24/2014, 18:37   #1062
 
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Please Help me [ServerCMS: DORPS]
<?php
require_once '../dorps/index.es';
?>
In chrome

in firefox
whire screen

Quote:
Originally Posted by NoCheatImPGM View Post
And, how the hell can I know that you are talking about a Java emulator hm?!
We need more informations to help you...
Server CMS : Darkobit Remix Private Server 3.0 [BETA]
Emulator: Coded in java
how can i start this ****?
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Old 10/25/2014, 02:52   #1063
 
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Quote:
Originally Posted by AceHardlightHUN View Post
Please Help me [ServerCMS: DORPS]
<?php
require_once '../dorps/index.es';
?>
In chrome

in firefox
whire screen



Server CMS : Darkobit Remix Private Server 3.0 [BETA]
Emulator: Coded in java
how can i start this ****?
You must compile it. Use Eclipse for example and the other problem, you've a beautiful file called "INSTRUCTIONS.html" that maybe you should read
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Old 10/25/2014, 12:07   #1064
 
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does anyone happen to the SWF of ShipXXX.swf from
Citadel
Aegis
and
Spear Head?
The missing for me


Rique ?
Wo genau liegt das jetzt ?
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Old 10/25/2014, 14:16   #1065
 
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Quote:
Originally Posted by CORBELLIvonTIE View Post
does anyone happen to the SWF of ShipXXX.swf from
Citadel
Aegis
and
Spear Head?
The missing for me


Rique ?
Wo genau liegt das jetzt ?
Download them from my .

..htdocs\spacemap\graphics\ships
  • | Aegis
  • | Citadel
  • | SpearHead
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