I just have one more question though, if you don't mind:
When I send the attack packet: a|UserID|selectedUserID|laserColor (Example: a|1|2|1)
the user attacking turns towards the target as it should but it doesn't shoot lasers. What am I doing wrong?
By the way, this is with the old client (2008'ish)
I just have one more question though, if you don't mind:
When I send the attack packet: a|UserID|selectedUserID|laserColor (Example: a|1|2|1)
the user attacking turns towards the target as it should but it doesn't shoot lasers. What am I doing wrong?
By the way, this is with the old client (2008'ish)
I never used that client.. but in 4.1 for example, once you've the target selected you send the attack packet 0|a|userID|targetID|laserColor|pilotSheetSkill1|pi lotSheetSkill2
Then you need to send the "damage packet"
0|Y|userID|targetID|L|targetHealth|targetShield|da mage
Thats "one shot" so you will need to do a "while(user.isAttacking())" or something like that.
I never used that client.. but in 4.1 for example, once you've the target selected you send the attack packet 0|a|userID|targetID|laserColor|pilotSheetSkill1|pi lotSheetSkill2
Then you need to send the "damage packet"
0|Y|userID|targetID|L|targetHealth|targetShield|da mage
Thats "one shot" so you will need to do a "while(user.isAttacking())" or something like that.
As I said idk how that client works exactly
Regards.-
I tried sending the damage packet too but that only shows the damage done. I did however found out that it works with SAB. Everytime I send the attack packet and use 4 as LaserColor, it does show the laser effect, but not when I try to use the others lasers :/
Hi guys. There is a problem, can't find where should be the JSON code where you want to insert, the database I have regained almost all that was left to fill it.
In files darkplanets was base64 encryption, it turned out that displayed the encrypted code into base64 and then he stood in JSON format. No there such a scheme ?
UPD
I was able to partially solve the problem, at random I pulled "{}" in the database, and now the error is gone, but that's not all as I understand it. xD
Try to start the emulator, it runs, but in the space of exit does not work, writes that "game session for UID = 38 doesn't exist" . What am I doing wrong ? The queries in the code I altered under the old option base players_accounts replaced on accounts.
Hi guys. There is a problem, can't find where should be the JSON code where you want to insert, the database I have regained almost all that was left to fill it.
In files darkplanets was base64 encryption, it turned out that displayed the encrypted code into base64 and then he stood in JSON format. No there such a scheme ?
UPD
I was able to partially solve the problem, at random I pulled "{}" in the database, and now the error is gone, but that's not all as I understand it. xD
Try to start the emulator, it runs, but in the space of exit does not work, writes that "game session for UID = 38 doesn't exist" . What am I doing wrong ? The queries in the code I altered under the old option base players_accounts replaced on accounts.
I figured with the sessionID only need to fill the database, but in what form is there to be I don't know what some of the entries will be in JSON format, I have an empty store in the hangar is empty, no nothing.
I figured with the sessionID only need to fill the database, but in what form is there to be I don't know what some of the entries will be in JSON format, I have an empty store in the hangar is empty, no nothing.
I can drop you a hint, once you figured out the base block of the system, it's all up from there.
Private private server :P READ FOR MORE INFO 12/01/2010 - SRO Private Server - 12 Replies hey guys im wondering if there is anyway to make a real private server like ZSZC or SWSRO or MYSRO but to where i can only play and level a character and as if it was a real private server. but just for me, not like an emulator where im already lvl 90 or 120 or whatever. i mean one where i set the rates and i level. if not then ok u can close this. but i was just wondering.