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Private Server Info and Support Thread
Discussion on Private Server Info and Support Thread within the DarkOrbit forum part of the Browsergames category.
06/07/2014, 16:14
#721
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hi i find old main.swf public static const version:String="v2.1.20";
need help run how to config game.xml to this ver ??
skype edox772
06/07/2014, 17:19
#722
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Quote:
Originally Posted by
edox77
hi i find old main.swf public static const version:String="v2.1.20";
need help run how to config game.xml to this ver ??
skype edox772
Decompile it, search for the function that loads game.xml and reverse it.
For example:
Code:
public function loadXml(XMLObject xmlObject)
{
for(XMLNode node : xmlObject.nodes)
{
switch(node.name)
{
case "node1":
//do something
break;
case "node2":
for(XMLParam param : node.params)
{
switch(param.name)
{
case "param1":
String value = param.value;
break;
case "param2":
int value1 = param.value;
break;
}
}
break;
}
}
}
The XML of this function is something like this:
Code:
<xml>
<node1></node1>
<node2 param1="asdf" param2="2"></node2>
</xml>
06/08/2014, 01:04
#723
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i dont know code in main cant reverse all
06/10/2014, 13:20
#724
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This is not completely the right place, but I think you guys must know this, can bp track hovers? I mean when you hover for example the user
button, is information sent to bp about that? More specificaly, do they know how you move your mouse?
I personaly don't think this happens, but I ask just to be shure, if this is tracked I would have to make some security changes to my bot.
06/10/2014, 16:13
#725
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Quote:
Originally Posted by
TskulT
This is not completely the right place, but I think you guys must know this, can bp track hovers? I mean when you hover for example the user
button, is information sent to bp about that? More specificaly, do they know how you move your mouse?
I personaly don't think this happens, but I ask just to be shure, if this is tracked I would have to make some security changes to my bot.
Hover no. Click yes. That's what I know.
Maybe there is a second emulator running for that stiff.
06/10/2014, 17:00
#726
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Quote:
Originally Posted by
Requi
Hover no. Click yes. That's what I know.
Maybe there is a second emulator running for that stiff.
There's no code in main.swf that sends hover stats to the server, but it detects when you hover a button.
06/10/2014, 17:03
#727
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Quote:
Originally Posted by
manulaiko3.0
There's no code in main.swf that sends hover stats to the server, but it detects when you hover a button.
It's about the new client and not the old one.
06/10/2014, 17:06
#728
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Quote:
Originally Posted by
Requi
It's about the new client and not the old one.
I'm talking about the new client
06/10/2014, 20:42
#729
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Quote:
Originally Posted by
manulaiko3.0
I'm talking about the new client
**** you man I gave up on your sig.
@Requi @maulakio3.0 Ty for help
06/10/2014, 20:53
#730
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i have client 6.3.1
work drone formation or other new
in emu recv troll packet xd
06/10/2014, 22:40
#731
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Quote:
Originally Posted by
edox77
i have client 6.3.1
work drone formation or other new
in emu recv troll packet xd
The packets are netty encoded and encrypted.
06/10/2014, 23:21
#732
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Can edit emu only login function?
06/10/2014, 23:36
#733
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Quote:
Originally Posted by
edox77
Can edit emu only login function?
I've tried and it's too hard for me to handle. Where's jD nowadays
06/10/2014, 23:53
#734
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Quote:
Originally Posted by
edox77
Can edit emu only login function?
The client doesn't understand the packets of your emulator and your emulator doesn't understand the packet of the client.
It's like a chinese is talking with a german person.
06/11/2014, 20:13
#735
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Quote:
Originally Posted by
edox77
i have client 6.3.1
work drone formation or other new
in emu recv troll packet xd
It's encrypted with netty, easy to crack (We've already did it).
The first packet that main.swf sends is the version request, the second the obfuscation request and I think that third is the login packet.
To work with that main.swf you must work with the HEX of the packet and not the plain text
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