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Private Server Info and Support Thread

Discussion on Private Server Info and Support Thread within the DarkOrbit forum part of the Browsergames category.

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Old 06/08/2015, 00:58   #1786
 
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Why don't load ?
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Old 06/08/2015, 01:01   #1787
 
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Why don't load ?
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Old 06/08/2015, 01:04   #1788
 
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Why don't load ?
Use the console of your browser to check what is missing, i personally love firebug for firefox.



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Old 06/08/2015, 01:09   #1789
 
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Work but i need emu ;(
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Old 06/08/2015, 01:19   #1790
 
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Code it.

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Old 06/08/2015, 01:31   #1791
 
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I can not
i don't know how
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Old 06/08/2015, 10:44   #1792
 
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I can not
i don't know how

Dont even try .. slotbar tooltips are giving me cancer
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Old 06/08/2015, 10:51   #1793
 
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Dont even try .. slotbar tooltips are giving me cancer
It's easy but tedious, you just need to think that each element is an object (a packet), send the proper information to define which element is (another packet), send the amount of subelements it can handle (more packets), send the info for each subelement (packets packets) and it's done
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Old 06/08/2015, 11:21   #1794
 
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It's easy but tedious, you just need to think that each element is an object (a packet), send the proper information to define which element is (another packet), send the amount of subelements it can handle (more packets), send the info for each subelement (packets packets) and it's done
Ye i know packets packets but I have worked on a broken swf for 3 weeks and I'm kinda bored of these stuff now maybe later I packets dem packets
For now rockets behaviour are like lasers and I dont give a muck
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Old 06/08/2015, 11:27   #1795
 
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who have template emu and base date ?
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Old 06/08/2015, 16:31   #1796
 
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I've been working on an emulator and I'm kinda stuck on the movement. Can someone explain me how the calculation of the player speed works server-side? Right now, if you click on the minimap, you fly fast as a rocket, only on other peoples screen though xD
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Old 06/08/2015, 16:32   #1797
 
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I've been working on an emulator and I'm kinda stuck on the movement. Can someone explain me how the calculation of the player speed works server-side? Right now, if you click on the minimap, you fly fast as a rocket, only on other peoples screen though xD
The last parametet isn't the distance to travel but the time it takes to travel
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Old 06/08/2015, 17:03   #1798
 
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The last parametet isn't the distance to travel but the time it takes to travel
Oh ok... I actually thought it was the speed to fly at ^^ Well that explains a lot, thanks.
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Old 06/08/2015, 21:36   #1799
 
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I've been working on an emulator and I'm kinda stuck on the movement. Can someone explain me how the calculation of the player speed works server-side? Right now, if you click on the minimap, you fly fast as a rocket, only on other peoples screen though xD
One big tip: Never trust the user-input data and never use them for start position.

You will have to calculate everything based on start position and end position, you have 2 options to make a proper movement.

- Sin/Cos, math functions increase/decrease the user position based on speed
- Time/Destination system based on how much time you will have to fly to destination.

Trust me you will have a lot more to learn, but nice to see someone is trying something from 0, respect.
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Old 06/08/2015, 22:15   #1800
 
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Originally Posted by Sήøwy View Post
One big tip: Never trust the user-input data and never use them for start position.

You will have to calculate everything based on start position and end position, you have 2 options to make a proper movement.

- Sin/Cos, math functions increase/decrease the user position based on speed
- Time/Destination system based on how much time you will have to fly to destination.

Trust me you will have a lot more to learn, but nice to see someone is trying something from 0, respect.
Thats completly true, packets can be easily intercepted and modified..

I was wondering why they has all that params, like 1|newX|newY|oldX|oldY instead of just something like 1|playerID.

PS: Good luck Google! is good to see someone new and interested around, if you need something ask here or in skype ^^

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