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Packet encryption
Discussion on Packet encryption within the DarkOrbit forum part of the Browsergames category.
02/18/2013, 10:18
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#16
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Nope, the key isn't "just there" lol :P
-jD
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02/18/2013, 10:42
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#17
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Quote:
Originally Posted by »jD«
Nope, the key isn't "just there" lol :P
-jD
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lol i know that all the DO encryption is not in one packet but please tell us more about it, or answer my PM. You dont loose anything for just explain something, anyway there are not many people that can make a tool to DO, i mean the real Game..
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02/18/2013, 11:19
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#18
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Quote:
Originally Posted by »jD«
Nope, the key isn't "just there" lol :P
-jD
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Does it mean that these packets point to where the passkey is ?
I`m sorry, it's just very hard to understand all the decompiled code and witch packets are crypted and which ain't. And i saw you posted something about Little and Big Endians somewhere in another thread.
Edit: I understand the thing about endians, but how do we tell wether the data comes the right or the reversed way? Thanks.
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02/18/2013, 16:12
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#19
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Quote:
Originally Posted by EliteRinciks
Does it mean that these packets point to where the passkey is ?
I`m sorry, it's just very hard to understand all the decompiled code and witch packets are crypted and which ain't. And i saw you posted something about Little and Big Endians somewhere in another thread.
Edit: I understand the thing about endians, but how do we tell wether the data comes the right or the reversed way? Thanks.
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There also was a nice tutorial on packet analyzing, check  in the "tutorials" section.
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02/18/2013, 16:35
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#20
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Quote:
Originally Posted by chichi011
There also was a nice tutorial on packet analyzing, check  in the "tutorials" section.
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Thank, but it's really hard to analyze packets that are encrypted with unknown key
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02/18/2013, 17:00
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#21
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You are asking a question the key to which most of bot programs rely their business upon.
Why would anyone disclose such intellectual property that could drive more competition and possibly harm your own business, that is if DO is paying attention to any of these threads for clues as to how bot programmers write their stuff?
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02/18/2013, 17:19
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#22
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Quote:
Originally Posted by mafiawars2002
You are asking a question the key to which most of bot programs rely their business upon.
Why would anyone disclose such intellectual property that could drive more competition and possibly harm your own business, that is if DO is paying attention to any of these threads for clues as to how bot programmers write their stuff?
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yeah . . . I agree but whats wrong if we get some clue about packet encryption may tomorrow we can come up with a free bot
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02/18/2013, 17:35
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#23
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Quote:
Originally Posted by mayur_kulkarni
yeah . . . I agree but whats wrong if we get some clue about packet encryption may tomorrow we can come up with a free bot
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Did you not read my post that you quoted?
Why would anyone disclose such intellectual property that could drive more competition?
Maybe go back to children's books to learn how to comprehend what you are reading.
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02/18/2013, 17:52
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#24
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Quote:
Originally Posted by mafiawars2002
Did you not read my post that you quoted?
Why would anyone disclose such intellectual property that could drive more competition?
Maybe go back to children's books to learn how to comprehend what you are reading.
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sorry bro take a chill pill :-D but i still stand by my point :-)
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02/18/2013, 18:00
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#25
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No bot developer will tell how this works because it's what prevents other competitors from creating their own bot.
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02/18/2013, 18:09
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#26
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Yeah but few nice guys like virus and jd give away some clues :-D
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02/18/2013, 19:10
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#27
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Quote:
Originally Posted by mayur_kulkarni
Yeah but few nice guys like virus and jd give away some clues :-D
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thats only because they arent ********. they are nice people. and also confident that even with the knowledge you couldnt create a bot like them.
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02/19/2013, 07:14
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#28
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I would release more information, but as said above, it helps prevent "free" stuff that even tho may be no competition to us as it has less features, it draws more and more attention from Bigpoint towards the botting community if there are such "free" bots. The reason we are doing so well is that there really is no easily obtainable free bot out there, so it isn't a major issue for them. However if every tom, **** and harry could bot, then they would need to stop us more
It also prevents competition, sure :P
-jD
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02/19/2013, 10:29
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#29
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Quote:
Originally Posted by »jD«
I would release more information, but as said above, it helps prevent "free" stuff that even tho may be no competition to us as it has less features, it draws more and more attention from Bigpoint towards the botting community if there are such "free" bots. The reason we are doing so well is that there really is no easily obtainable free bot out there, so it isn't a major issue for them. However if every tom, **** and harry could bot, then they would need to stop us more
It also prevents competition, sure :P
-jD
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Than may be u can write reference for c# with protocol solution and just give us protected dll with documentation???
Sry for my eng
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02/19/2013, 13:00
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#30
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im new and its like i read chinise how everyone start all this i need a tutorial like what program should i learn or something if anyone can tell me  what you use to create a packet bot for example c++ something like that?
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