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[ReRelease] UFM BOT Darkorbit Pixel Bot

Discussion on [ReRelease] UFM BOT Darkorbit Pixel Bot within the DarkOrbit forum part of the Browsergames category.

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Old 06/28/2014, 23:28   #511
 
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No more infos ? :B we still waiting for this beautifull bot
she stayed the night obviously. and this morning i had some stuff to do. will upload before i go to sleep tonight
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Old 06/29/2014, 12:34   #512
 
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No more infos ? :B we still waiting for this beautifull bot

Read this "OFFLINE UNTIL 11pm ON THE 30TH "

So wait wait wait! I look forward
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Old 06/29/2014, 20:51   #513
 
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new version is uploaded (1.4)

whole point of this version is to see if when i recoded the getpixel function and multithreaded the bot, did it make finding NPC's faster. let me know what it did for you? it does use more resources now. if too many people get lagged out by it. then i will add some fail-safes for that. let me know. (post, skype, or email)

thanks.

also, dont use during a time when the referee bot is out. messes it up
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Old 06/29/2014, 20:54   #514
 
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Why are boxes disabled?

edit: when I start bot, he runs to teleport and waiting.. for what? I donīt know :-D
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Old 06/29/2014, 21:07   #515
 
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Why are boxes disabled?

edit: when I start bot, he runs to teleport and waiting.. for what? I donīt know :-D
i had a problem with them. they worked 2 days ago. now they dont. i just disabled them till i can figure out what it was. update was more about NPC anyway
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Old 06/29/2014, 21:16   #516
 
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But when I start bot, he is staying on port and nothing doing.
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Old 06/29/2014, 21:30   #517
 
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But when I start bot, he is staying on port and nothing doing.
it will automatically move to port during setup while it is mapping your screen so it doesnt sit in the middle of the map. once it is done. it will start
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Old 06/29/2014, 23:45   #518
 
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Hey, TheFallenAngel, this bot no kill npc just minimap clicks and other nothing. Sorry my english.
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Old 06/29/2014, 23:53   #519
 
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Hey, TheFallenAngel, this bot no kill npc just minimap clicks and other nothing. Sorry my english.
ive had someone else bring that up. it seems like it is caused by the screen size being too small for some people. (less than 1600x900) i am looking into it

edit: it would now seem. the smaller your screen size is. the harder it is for the bot to find the npc's. i am looking into this now.

this is why this bot is in the beta stage
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Old 06/30/2014, 00:16   #520
 
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ive had someone else bring that up. it seems like it is caused by the screen size being too small for some people. (less than 1600x900) i am looking into it

edit: it would now seem. the smaller your screen size is. the harder it is for the bot to find the npc's. i am looking into this now.

this is why this bot is in the beta stage
Immm, this is improve next versions? my labtop 1366x768
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Old 06/30/2014, 00:37   #521
 
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Immm, this is improve next versions? my labtop 1366x768
im working on it now. 3 people have asked me about that. all had that resolution. my laptop is 1920x1080 and thats what i test on. so yes. it will be fixed as soon as i find a fix for it
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Old 06/30/2014, 00:56   #522
 
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Fallen,when will be kill Npc features? Or work? Is for all map or just for x-2
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Old 06/30/2014, 03:54   #523
 
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Fallen,when will be kill Npc features? Or work? Is for all map or just for x-2
well. x2 map is safest map to bot. once it worked in that map. i will add the others. i dont want people to go and die in x-6 and x-7 map because the bot doesnt work 100%. i would rather have people test in x-2. so that is what i am doing.

circling and stuff is just logic. the only tricky part is finding NPC's and shooting them. that is why i am doing these features first
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Old 06/30/2014, 10:29   #524
 
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Thanks fallen work on this laptop resolution and the bot will be Number 1 thanks a lot I test it on computer and i have to say good job!
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Old 06/30/2014, 10:33   #525
 
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Thanks fallen work on this laptop resolution and the bot will be Number 1 thanks a lot I test it on computer and i have to say good job!
it is working good for you?
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