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[OpenSource] [Game] Crazy0rbit
Discussion on [OpenSource] [Game] Crazy0rbit within the DarkOrbit forum part of the Browsergames category.
09/25/2012, 15:38
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#46
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elite*gold: 79
Join Date: Jun 2011
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Quote:
Originally Posted by stainersxm
make it so it can be edited with cheat engine
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player.elite is making this Clone for you ?
Or you want to be Best on that Game
Keep Away from kid Cheating ( Cheat -Engine )
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09/25/2012, 16:08
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#47
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Join Date: Aug 2010
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This clone is AWESOME!
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09/25/2012, 19:16
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#48
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Quote:
Originally Posted by stainersxm
make it so it can be edited with cheat engine
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The game write principals data in a INI file, so you can edit every value by editing the ini file, but you have to search what string correspond to which value
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09/25/2012, 20:08
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#49
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NICE GAME !!
When download game ?
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09/25/2012, 20:32
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#50
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elite*gold: 1506
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Quote:
Originally Posted by Wojaczek
NICE GAME !!
When download game ?
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Tomorrow
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09/25/2012, 21:43
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#51
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elite*gold: 5
Join Date: Apr 2012
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Woww nice very nice mann!!!
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09/25/2012, 22:09
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#52
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i cant wait :PPP
i want to play xDD
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09/25/2012, 22:37
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#53
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Quote:
Originally Posted by player.elite
Yes, a guy (i will not say his username because i don't know if he want everybody know his project) have send me a pm where he say he can make this game multiplayer
But i can't help to make this game multiplayer because i don't know how to and i don't want to have conflicts with bigpoint 
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i mean every one would get his own little server ,bugpoint cant track the server in LocalAreaNetwork... so i just want to learn from a multiplayer source code how it is done^^ where the accounts are stored,In a databse,a file ,a database in a file i am interessted in this
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09/25/2012, 23:01
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#54
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Quote:
Originally Posted by ¢ıL
i mean every one would get his own little server ,bugpoint cant track the server in LocalAreaNetwork... so i just want to learn from a multiplayer source code how it is done^^ where the accounts are stored,In a databse,a file ,a database in a file i am interessted in this 
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Agreed
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09/26/2012, 11:48
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#55
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elite*gold: 1506
Join Date: Aug 2012
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Received Thanks: 1,020
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Quote:
Originally Posted by ¢ıL
i mean every one would get his own little server ,bugpoint cant track the server in LocalAreaNetwork... so i just want to learn from a multiplayer source code how it is done^^ where the accounts are stored,In a databse,a file ,a database in a file i am interessted in this 
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I've ever tried to do a multiplayer game but i've not been able to do it :/
So, i can't help you
But, i've received some PM about "multiplayer" and i think some people know how to make this game multiplayer.
Maybe they can help you
About the game :
I've some problems with the name of the fake players, for the moment some fake players won't have names, else i won't be able to get out this game today :/
I think game will be released this afternoon
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09/26/2012, 14:43
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#56
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elite*gold: 1
Join Date: Aug 2010
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so someone could pm me when the source code is released and tell me a short way for multiplayer
PS: ITS WEDNESDAY release  D
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09/26/2012, 15:28
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#57
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elite*gold: 1506
Join Date: Aug 2012
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SOME PROBLEMS, I CAN'T POST THE SOURCE CODE AND THE GAME FOR THE MOMENT
New video : GG ALPHA
(Game not released yet, i'm sorry to have saying i will release it today :/ )
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09/27/2012, 00:05
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#58
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cool only ship design stinks :/
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09/27/2012, 06:18
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#59
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So the game is being released?
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09/27/2012, 06:45
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#60
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elite*gold: 1
Join Date: Aug 2010
Posts: 1,264
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purhaps today
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