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[Beta] FBot - Uridium Wars Bot
Discussion on [Beta] FBot - Uridium Wars Bot within the DarkOrbit forum part of the Browsergames category.
08/01/2012, 13:03
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#496
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Join Date: Jun 2011
Posts: 546
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Version 2.48
Sorry for this, now I fixed this bug
Download:  Virus Total:
Version 2.48 RC - Fixed bug with circling NPC
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08/01/2012, 13:11
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#497
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elite*gold: 1
Join Date: May 2011
Posts: 1,944
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Quote:
Originally Posted by First75
Version 2.48
Sorry for this, now I fixed this bug
Download: 
Virus Total:
Version 2.48 RC - Fixed bug with circling NPC
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work  DD
CG
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08/01/2012, 13:12
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#498
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elite*gold: 17
Join Date: Jul 2005
Posts: 2,606
Received Thanks: 1,223
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Quote:
Originally Posted by First75
Version 2.48
Sorry for this, now I fixed this bug
Download: 
Virus Total:
Version 2.48 RC - Fixed bug with circling NPC
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Works perfect !!!
Thanks <3
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08/01/2012, 14:16
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#499
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elite*gold: 85
Join Date: Jan 2011
Posts: 1,526
Received Thanks: 1,060
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Quote:
Originally Posted by Acer Ace
If my ship was destroyed the bot still dont go the default map with the new version....
If the ship is repaired it kill and collect boxes on my x-1 map
why?
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So da meine Frage anscheinend untergegangen ist hier nochmal
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08/01/2012, 14:50
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#500
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elite*gold: 32
Join Date: Jul 2010
Posts: 8,279
Received Thanks: 4,430
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Quote:
Originally Posted by Acer Ace
So da meine Frage anscheinend untergegangen ist hier nochmal
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Wurde gefixt. Der Bot fliegt nun wieder zur Map welche beim starten des Bots angegeben wurde
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08/01/2012, 15:18
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#501
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elite*gold: 85
Join Date: Jan 2011
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Eben nicht. Hab eben die neue Version 2.48 RC runtergeladen aber der Bot fliegt trotzdem nicht wieder auf die Map auf der ich gebottet habe, sondern bleibt auf der x-1 nachdem er sich gereppt hat und fängt dort an aliens zu killen und boxen zu sammeln.
Wenn wir das Problem noch in den Griff bekommen wäre ich sogar bereit mir ne GG Lizenz zu holen denn 1. sind 5€ nichts und 2. Bis auf den kleinen "Schönheitsfehler" mit dem nicht auf die Default Map zurückfliegen ist der Bot echt Top.
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08/01/2012, 15:24
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#502
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elite*gold: 32
Join Date: Jul 2010
Posts: 8,279
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kannst du bitte beim nähsten mal ein video machen ? Wäre sehr hilfreich danke
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08/01/2012, 15:29
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#503
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elite*gold: 85
Join Date: Jan 2011
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Wie soll ich denn davon ein Video machen? Ich weiß ja nicht wann mein Schiff mal wieder zerstört wird^^
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08/01/2012, 15:36
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#504
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elite*gold: 32
Join Date: Jul 2010
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Ich werds weiter geben
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08/01/2012, 15:39
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#505
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elite*gold: 85
Join Date: Jan 2011
Posts: 1,526
Received Thanks: 1,060
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Quote:
Originally Posted by Elsastylez
Ich werds weiter geben
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Danke dir
PS: Kann es vielleicht sein das man irgendwo noch was einstellen muss ausser am anfang die Default Map damit der Bot wieder zurückfliegt?
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08/01/2012, 15:58
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#506
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Join Date: Jun 2011
Posts: 31
Received Thanks: 11
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I will pay 6.64 euros! For the license now!!!!!!!
WEBMONEY
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08/01/2012, 16:02
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#507
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Join Date: Nov 2011
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someone knows how to create the batch file?
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08/01/2012, 16:25
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#508
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elite*gold: 1
Join Date: May 2011
Posts: 1,944
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Quote:
Originally Posted by jordin71
someone knows how to create the batch file?
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simple just write in notepad:
@echo off
start FBot.exe
and save it as"anything".bat in place with FBot.exe then create shortcut and save anywhere you want
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08/01/2012, 16:28
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#509
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elite*gold: 85
Join Date: Jan 2011
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So hab jetzt mal ein Video gemacht
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08/01/2012, 16:30
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#510
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elite*gold: 1
Join Date: May 2011
Posts: 1,944
Received Thanks: 1,252
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Quote:
Originally Posted by Acer Ace
So hab jetzt mal ein Video gemacht

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after destruct bot fly on default map so if you start bot at 3-1 he will stay there
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