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[Release] PBDO Bot - Official Thread
Discussion on [Release] PBDO Bot - Official Thread within the DarkOrbit forum part of the Browsergames category.
06/02/2013, 05:44
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#2716
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elite*gold: 0
Join Date: May 2012
Posts: 597
Received Thanks: 199
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Quote:
Originally Posted by Solidfake
Thread can be closed cause PBDO is forever down look @ link
Thread can be closed cause PBDO is forever down look @ link

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My *** you are stupid.
Your IQ is smaller than the world's smallest peanut. If your dumb self could read the FIRST ****ING SENTENCE IT SAYS
HTML Code:
Hello Community,
THIS ISNT THE END, ITS ONLY FOR SOME USERS TO GET MONEY BACK!
     
You are a new kind of idiot.
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06/02/2013, 07:35
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#2717
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elite*gold: 237
Join Date: Sep 2010
Posts: 1,152
Received Thanks: 4,910
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I swear to ***, some people's role in life must be to annoy people.
-jD
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06/02/2013, 07:44
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#2718
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elite*gold: 0
Join Date: Jun 2010
Posts: 247
Received Thanks: 72
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hey man nice to hear from u again , btw gl to your exams
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06/02/2013, 07:46
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#2719
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elite*gold: 237
Join Date: Sep 2010
Posts: 1,152
Received Thanks: 4,910
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Thanks  Had Math on friday, which is probably my best subject, and it was a complete mess -.- :P
-jD
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06/02/2013, 07:55
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#2720
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elite*gold: 0
Join Date: Jun 2010
Posts: 247
Received Thanks: 72
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maybe because when u take a break from your study , u relax on bot codes 
i think u need to stay away from codes until u get the exams an we will wait
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06/02/2013, 08:27
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#2721
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elite*gold: 0
Join Date: Dec 2012
Posts: 25
Received Thanks: 15
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JD we trust you and and wait for the time it takes
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06/02/2013, 09:56
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#2722
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elite*gold: 0
Join Date: Jun 2011
Posts: 947
Received Thanks: 173
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patience is the key
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06/02/2013, 10:41
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#2723
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elite*gold: 0
Join Date: Aug 2011
Posts: 533
Received Thanks: 151
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>>Jd<< Correct me if iam wrong when u said next year means that bot wont get online any more only in next year or what ??
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06/02/2013, 12:58
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#2724
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elite*gold: 490
Join Date: Dec 2010
Posts: 1,150
Received Thanks: 460
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hello guys  i`m in germany now, I use net from a friend, my question is when pbdo-bot will be back online i want to buy a license, but i can pay only with psc and i dont know where i fint psc to buy  , but the big problem is i dont speack/understand Deutsch  so where i find psc?
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06/02/2013, 13:14
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#2725
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elite*gold: 85
Join Date: Jan 2011
Posts: 1,526
Received Thanks: 1,060
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Quote:
Originally Posted by conteaza
hello guys  i`m in germany now, I use net from a friend, my question is when pbdo-bot will be back online i want to buy a license, but i can pay only with psc and i dont know where i fint psc to buy  , but the big problem is i dont speack/understand Deutsch  so where i find psc?
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The most gas stations have paysafecards
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06/02/2013, 13:36
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#2726
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elite*gold: 2
Join Date: Nov 2012
Posts: 351
Received Thanks: 43
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PBDO is dead...
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06/02/2013, 16:24
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#2727
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elite*gold: 0
Join Date: Sep 2012
Posts: 1,453
Received Thanks: 1,746
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1st of June
Quote:
Well, here we are, on the 1st of June. To be honest, I didn't think it would come to this so quickly. Before we get started, we would just like to say that we did not want this to happen. If there was a way to get this going for you guys right now, we would be doing it. There have been numerous circumstances surrounding our work the last few weeks but we'll touch on that in a few minutes.
First of all, we would all love to say, thankyou for your loyalty, your patience and your constant ability to be able to put up with ever prolonging estimated time frames. We wouldn't be the community we are today without you, the community! Can you beleive that it has been just over two years since the PBDO-Bot beta was released? Since then, we have had a staggering 85,830 total users sign up for the forums. Whats more amazing is that we have almost 180 new members EVERY DAY sign up for PBDO-Bot! Thats a huge number and we owe it all to you guys.
Now to the real news. You will all be aware that we previously stated that we would try our best to get back online by the 1st of June or we would start offering money back offers to everyone who bought licenses since the 16th of April. Considering this day has come, we ought to let you know our current situation to let you decide on what you wish to do. Everyone who bought a license since the above date will have the right to request a refund from Dozer. If you wish to do so please contact him via PM so he can aid you further. Please do not post requests for refunds directly on the forum or they will be removed and ignored. Dozer will be prioritizing people who bought a license over those who upgraded their licenses.
So, what really happened you maybe be asking? Well, to answer this question we have to go back a few months. As of the 19th of October 2012 Bigpoint implemented some major encryption on their protocoles. This is similar to what happened about a year back with the migration of a string based packet system to a more compact binary based system. Whilst it may have taken some time to reverse this new feature we were back online within around 1 weeks. Which is more than I can say for iBot and kBot This is where things began to spiral downward. Before then we had updates out in around 30 minutes after an update was pushed to DarkOrbit's servers and we were really getting into the flow of things. After this initial encryption update some smaller updates were made in the weeks after that switched around the encryption algorithm they used on top of their base RC4 encryption. This made things difficult for us as we had to find a way to dynamically handle this at the authentication server level. This led to the creation of a nifty little library by myself (jD) called Armory. Armory allowed us to examine Flash files on the binary/bytecode level and completely in memory which then led to almost flawless decompilation of encryption keys. Things ran smooth for quite a few months after that. After some initial jumping issues being sorted, the bot was running as smoothly as before the update. Total downtime for that update? 5 days. Next came DDoS attacks. Whilst this was a sort of "sit there and absorb it all" solution, it did affect a fair few amount of users for about a week. After that attack, we put in some decent measures to prevent it occuring in the future. We still have plans to implement anycast and when we do, we will be untouchable After this things went fine! Right until we hit the 27th of March 2013. Bigpoint thought it'd be nice to be a bitch to us all and released the update over easter. I myself was on holiday with family camping and only heard news of the update when I checked my phone stepping into the car. For the next 6 hours of driving, I was constantly flicking between skype and the internet whilst communicating with the rest of the team. Ideas were thrown and whilst it seemed like we were getting somewhere, not much really happened in terms of results. Camp continued in the world of jD whilst the rest of the team relentlessly smashed the gameclient open looking for any clues. Countless attempts were made at decrypting code left right and center. I spent almost 2 days of my long weekend working on a solution whilst the other guys also pursued their ideas. The answer finally came in the form of some fancy techniques. We had the magic code, or Pandoras box as Bigpoint liked to call it. This was a pretty major event, it seemed to us that Bigpoint got a bit up themselves with that update as they decided to release a fully unobfuscated game client. This lead to what we now know as CodeGen, something that builds upon the Armory library and allows dynamic code porting and identifier renaming based on other versions of the same game code. This is when Bigpoint decided its all or nothing. Over the following 4 weeks Bigpoint relentlessly mutilated game code in an attempt to stop quick updates. Mr.Smith and I handled the first few updates of this sort manually but it was becoming evident that it was just to inefficient and we saught other methods.
And thus, we are here. A few game clients later and we have a seriously mutilated game client that we are trying to analyse. We haven't given up in any way. We are just finding it hard to locate the motiviation to put every minute of every day into the bot. Over the past 5 months we have seen a major reduction in forum users and compliments in bot discussion threads are scarce. We do love you guys, but love is mutual. All we seem to get is bug reports and critisism in Bot feedback threads nowadays and its becoming increasingly difficult to work on something that just isn't fun anymore. We aren't giving up, this post is not a goodbye message, but instead a more of a "we are taking a break from the forum" sort of post. We will not give up on PBDO-Bot. This post is a sort of message to let you guys that we honestly don't have any time frame for an update and to let you know we don't want you to hold your breath for too long. We thankyou for how patient you have been but it is now our turn to let you know that it has come to the point where an update maybe tomorrow or it maybe next year. Remember, PBDO-Bot was always and still is a free time project, and man oh man has it come a long way. We love you guys, and don't plan on going anywhere. If DarkOrbit isn't the next best thing still, then maybe we will see you at the next project we work on?
Anyway, enough is enough. For the last time in a bit,
Sincerely, v5development team / Mr.Smith, Peperov, Predat0r, Dozer, Shadow and myself, jD xoxo
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06/02/2013, 16:45
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#2728
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elite*gold: 0
Join Date: Apr 2012
Posts: 227
Received Thanks: 65
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So PBDO-bot R.I.P then
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06/02/2013, 16:55
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#2729
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elite*gold: 100
Join Date: May 2010
Posts: 5,671
Received Thanks: 1,432
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Can't you even read?!
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06/02/2013, 17:00
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#2730
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elite*gold: 0
Join Date: Sep 2010
Posts: 1,457
Received Thanks: 344
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**** happen,but only bad thing is that IBot proggers don't wanna add features like PBDO got,task,bidding...etc
I only prefer PBDO because palla collector
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