Habe etwas Zeit gefunden diesen Post zu unserem Bot zu machen.
Wir sind ja schon eine Weile released und der alte Thread nur für die Beta war.
Ich hoffe, der wurde auch schon geclosed.
Hier finden Sie dann immer wieder Patchnews und andere nützliche Informationen zu unserem Bot.
Unsere Homepage:

Für die Mods: Hier ist der URL ... hört mit dem Scheiß Verwarnen auf, lernt lesen.


(v.1.3.7.76)
German Language:
Die Lizenzen unterscheiden sich nur durch die maximal gleichzeitig möglichen DarkOrbit Accounts, und somit auch im Preis.
Bei erfolgreichem Kauf erhaltet ihr eine Lizenz nutzbar für die Lebenszeit des PBDO-Bot Projektes -> auch Lifetime genannt.
Erforderliche Änderungen des Bot-Clients von Seiten des Spielherstellers sowie neu programmierte Funktionen werden eurer BotClient Installation automatisch aufgespielt.
Kommen wir zu Fragen und Antworten:
Ein kleiner Überblick der Möglichkeiten die der PBDO-Bot bietet:
Wichtigsten Möglichkeiten des Bots
- HandelsBot
- alle jetzt bekannten Boxen Sammeln
- Zeitplaner
- PvP
* jagen, Muni wechsel, TechLab benutzen, User finden und zerstören
- Alle GalaxyGates
- Sehr menschliches verhalten
- Grafische Oberfläche des Bot Clients (GUI) auf Englisch
- Supportforum mit Supportsprachen: Englisch/Deutsch/Polnisch/Spanisch/Russisch
- Automatische Deaktivierung des Bot Clients durch unseren Authentifizierungsserver, sobald BigPoint ein Update an ihrem Game Client vorgenommen hat
- Automatisches Bot Client Update, Bot updatet sich selber sobald wir ein Update rausbringen
- Unterstützt Sonderzeichen in Passwort/Nickname
- Bot kann alle Galaxy Gates schaffen, ausgenommen die EventGG und Invasion
- Möglichkeit in GalaxyGate X, Welle Y, Munition Z zu benutzen und mit verschiedenen Skills zb. InstaShield, TechLab Sachen
* zb. für die Kristallon Welle wird Laser: x2; Rockets: PLT2026; Konfi: 1 benutzt, alles einstellbar
- Möglichkeit nach GalaxyGate X, Welle Y das Gate zu verlassen, um weiter sammeln/jagen zu gehen
* Möglichkeit Leben nachzukaufen oder wenn man nur noch 1 Leben hat, nicht mehr reingehen
- Galaxy Gate Generator (benutzt die Energie wenn im Weltraum aufgesammelt)
* auch einstellbar, ob Hero (Spieler Account) GateKlicks für Epsilon/Zeta/Delta benutzen soll
- Möglichkeit euer Schiff je nach Account Level, Uridium, Credits, NPC-Kills, Zeit XY, Sammelraten XY, die Karte/Verhalten wechseln zu lassen
- Möglichkeit nach Ihren Wünschen zu Boosten( Speed, Laser, Schielde, Raketen) mit Prom oder Seprom
- Veredelt Ressourcen im Laderaum oder verkaufen
- Sammelt Bonusboxen, Cargoboxen, Eventboxen, Piratenboxen
- Kauft gewüschte Anzahl an Piratenschlüsseln
- vollautomatischer Skylab Ausbau
- Ausbau von Techlab
- Verschickt Prom, was anschliessend verkauft oder geboostet werden kann
- Zeitplaner zum sichersten Boten
* einstellbar wann und wie lange der Account online sein soll
* bis zu 6 Laufzeiten Pro Tag einstellbar oder ganze Woche gleich
* Nach Wunsch wird menschliches Verhalten im Zeitplaner bezüglich zeitlicher Schwankungen (Start,Stop <-> Essen, Stau, Toilettengang) simuliert
- Schiesst und kreiselt Aliens wie ein echter Spieler
* einstellbar, welchen Radius der Hero einhalten soll
* einstellbar, welche Aliens geschossen werden sollen und mit welcher Munition
* Möglichkeit Skills zu benutzen: TechLab, InstaShield, SAB Munition
- Möglichkeit auf Kauf von Tarnung und benutzt die TarnCPUs
- Möglichkeit bei Muntionanzahl X, Anzahl Y zu kaufen
* falls die Munition ausgehen sollte, kauft der Bot gewünschte Munition nach.
vorrausgesetzt es gibt Platz für Munition
- P.E.T. wird unterstützt
* Kauft Öl nach
* einstellbar beim Fliehen das P.E.T zu deaktivieren
* Kamikazeunterstützung
-
- Möglichkeit Spieler/NPCS zu vermeiden (Distanz X wird eingehalten)
- Sammelbare Gegenstände in der Nähe von Feinden werden vermieden
- Flieht auf Wunsch wie ein Hase vor den PvP Gegnern (auch Bündnissfeinde)
- Einige PvP-Skills können eingesetzt werden
Tasks: (*.cs Dateien die das Verhalten Ihres Bots bestimmen. Unter anderem ob, und wie all die hier aufgeführten Features genutzt werden sollen)
- Vorhandere Beispiel Tasks im Bot Startpaket
- Forumbereiche für "hunting", "farming", "galaxy gate" Tasks, zum teilen oder runterladen
- Cycle sind einstellbar und sogar Randomzeit Cycle-> Hero wechselt bei Cycle zb. nach 25 Minuten die Karte oder Randomcycle ab zb. 20-30minuten
- Verhalten per Texteditor editierbar
- Taskcreator mit Grafischer Oberfläche vorhanden (Gecodet von gähn -> thx [Release] PB DO Bot Taskcreator)
- Task (API) Dokumentation zum nachschlagen der kompletten Einstellugsmöglichkeiten (auf Englisch)
* enthalten alle Befehle mit einer Beschreibung um was es geht
Preisliste:
Silber Lizenz: 25 Euro -> Sie können 1 Account laufen lassen
Gold Lizenz: 70 Euro -> Sie können 3 Accounts laufen lassen
Platin Lizenz: 110 Euro -> Sie können 5 Accounts laufen lassen
Diamant Lizenz: 200 Euro -> Sie können 15 Accounts laufen lassen (Limited Edition)
VIP Lizenz: nicht kaufbar, weil es nur ein Status ist
Hier ist die Verkaufsthema auf E*PvP
Trusted
Unsere Reseller bieten mehr Bezahlmöglichkeiten und privaten Support an.
Wenn sich irgendjemand als Reseller ausgibt und nicht in der Liste steht, bitte fragt uns!
[b]Der Preis pro Lizenz muss aber leider angehoben werden, nur bei Zahlung mit deutschen PSC.
Silver 30 Euro Deutsche PSC Code
Gold 75 Euro Deutsche PSC Code
Platin 115 Euro Deutsche PSC Code
Diamond 210 Euro Deutsche PSC Code
Als Zahlungsmethode nehmen wir ausschliesslich "PaySafeCard" an.
Bei PaySafeCard gibt es aber eine Einschränkung. Wir nehmen keine Kombi- und EventCodes an, denn diese sind für uns wertlos.
Solche PaySafeCard-Codes beginnen mit 14xx-xxxx-xxxx-xxxx.
Minimumbetrag des Codes sollte nicht weniger als 10 Euro sein.
Kaufanfragen bitte an Dozer per PM mit folgendem Format für die Übersichtlichkeit.
Nach der Übergabe des Codes (PSC) werde ich diesen überprüfen und anschliessend zum Auszahlen weiterleiten.
Nach dem die Auszahlung erfolgt ist, wird der Käufer auf seinen Status hochgeschalten und kontaktiert.
Die Überprüfung und Auszahlung dauert 1-2 Tage, natürlich wenn es keine Probleme gibt.
Falls der Code nicht das Geld enthält, wird der User kontaktiert. Da die Codes nicht passwortgeschützt werden können,
haben wir uns für diese Variante entschieden.
Bei erfolgreichem Kauf erhaltet ihr eine Lizenz nutzbar für die Lebenszeit des PBDO-Bot Projektes -> auch Lifetime genannt.
Erforderliche Änderungen des Bot-Clients von Seiten des Spielherstellers sowie neu programmierte Funktionen werden eurer BotClient Installation automatisch aufgespielt.
Kommen wir zu Fragen und Antworten:
1) Ist der Bot Client sicher?
:: Eins vorab ! Generell sollte euch klar sein, dass das verletzten der jeweiligen Spielregeln immer und in jedem Spiel das Risiko beeinhaltet erwischt zu werden! Und die Möglichkeit besteht mit Strafmaßnahmen konfrontiert zu werden.
:: Aus diesem Grund sei hier auf die Allgemeine Geschäftsbedingungen der Bigpoint GmbH hingewiesen. ->
:: Ob dass geschieht hängt von einigen Faktoren ab.. Wir von unserer Seite bieten unser Möglichstes, um den Bigpoint AntiBot Maßnahmen einen Schritt voraus zu sein.
:: Bitte habt Verständnis das wir, aufgrund der Tatsache das Informationen unsererseits auch von Bigpoint genutzt werden könnten, nicht alle Anti-AntiBot Maßnahmen offenlegen werden.
:: Darum an dieser Stelle nur: der Sourcecode des Bot Clients ist ab Zeile 0 von einem Coderteam geschrieben worden, mit dem Ziel den offiziellen DarkOrbit GameClient so gut wie möglich zu simulieren!
2) Gibt es Support von euch und regelmäßig Updates?
:: Na klar. Wir haben ein Forum mit verschiedenen Bereichen und Sprachen.
3) Kann ich in einem Bot Client Prozess mehrere Accounts simultan laufen lassen?
:: Wenn es deine Lizenz zulässt, natürlich.
4) Ist meine Lizenz auf bestimmte UIDs/Accounts beschränkt?
:: Nein. Worauf du beschränkt bist, ist die Anzahl an gleichzeitig laufenden Account(s).
:: Und die Tatsache das dein Account nur mit einem Bot-Client Prozess funktioniert. Wird die *.exe öfter als einmal mit den selben PBDO Logindaten genutzt, bleibt nur der zuletzt gestartete aktiv.
5) Was passiert wenn BigPoint ein Update rausgebracht hat mit meinen laufenden Bot Accounts?
:: Sobald unsere Authentification Server mitbekommen das BigPoint ein Update aufgespielt hat wird deinem BotClient Bescheid gesagt und er loggt sich aus Sicherheitsgründen aus DarkOrbit aus.
:: Wenn die Development Devision das Update durchgesehen hat, wird dein BotClient von unseren AuthServern wieder freigegeben.
:: Es kann auch vorkommen das im Zuge dessen deine BotClient Installation auf eine neue Version aktualisiert wird.
6) Also muss ich nicht nach jedem Update eine neuen BotClient von eurer Seite runterladen?
:: Nein. Unsere Authserver vergleichen die Version deines Clients mit der aktuellsten und leiten bei dir im Bedarfsfall ein Update ein.
:: Nur wenn es Fehlermeldungen gibt die sich auf eine fehlerhafte *.s3db Datenbank beziehen solltest du unsere Downloadsektion aufsuchen.
7) Werden die Logins an eure Server verschickt, damit Ihr mich beklauen könnt?
:: Niemals ! Dann hätten wir nicht über ein halbes Jahr Entwicklungsarbeit und in den Aufbauf einer Community investiert, sondern ein verwackeltes 20 Sekunden Video auf Youtube mit Download zur Verfügung gestellt..
:: Eins vorab ! Generell sollte euch klar sein, dass das verletzten der jeweiligen Spielregeln immer und in jedem Spiel das Risiko beeinhaltet erwischt zu werden! Und die Möglichkeit besteht mit Strafmaßnahmen konfrontiert zu werden.
:: Aus diesem Grund sei hier auf die Allgemeine Geschäftsbedingungen der Bigpoint GmbH hingewiesen. ->

:: Ob dass geschieht hängt von einigen Faktoren ab.. Wir von unserer Seite bieten unser Möglichstes, um den Bigpoint AntiBot Maßnahmen einen Schritt voraus zu sein.
:: Bitte habt Verständnis das wir, aufgrund der Tatsache das Informationen unsererseits auch von Bigpoint genutzt werden könnten, nicht alle Anti-AntiBot Maßnahmen offenlegen werden.
:: Darum an dieser Stelle nur: der Sourcecode des Bot Clients ist ab Zeile 0 von einem Coderteam geschrieben worden, mit dem Ziel den offiziellen DarkOrbit GameClient so gut wie möglich zu simulieren!
2) Gibt es Support von euch und regelmäßig Updates?
:: Na klar. Wir haben ein Forum mit verschiedenen Bereichen und Sprachen.
3) Kann ich in einem Bot Client Prozess mehrere Accounts simultan laufen lassen?
:: Wenn es deine Lizenz zulässt, natürlich.
4) Ist meine Lizenz auf bestimmte UIDs/Accounts beschränkt?
:: Nein. Worauf du beschränkt bist, ist die Anzahl an gleichzeitig laufenden Account(s).
:: Und die Tatsache das dein Account nur mit einem Bot-Client Prozess funktioniert. Wird die *.exe öfter als einmal mit den selben PBDO Logindaten genutzt, bleibt nur der zuletzt gestartete aktiv.
5) Was passiert wenn BigPoint ein Update rausgebracht hat mit meinen laufenden Bot Accounts?
:: Sobald unsere Authentification Server mitbekommen das BigPoint ein Update aufgespielt hat wird deinem BotClient Bescheid gesagt und er loggt sich aus Sicherheitsgründen aus DarkOrbit aus.
:: Wenn die Development Devision das Update durchgesehen hat, wird dein BotClient von unseren AuthServern wieder freigegeben.
:: Es kann auch vorkommen das im Zuge dessen deine BotClient Installation auf eine neue Version aktualisiert wird.
6) Also muss ich nicht nach jedem Update eine neuen BotClient von eurer Seite runterladen?
:: Nein. Unsere Authserver vergleichen die Version deines Clients mit der aktuellsten und leiten bei dir im Bedarfsfall ein Update ein.
:: Nur wenn es Fehlermeldungen gibt die sich auf eine fehlerhafte *.s3db Datenbank beziehen solltest du unsere Downloadsektion aufsuchen.
7) Werden die Logins an eure Server verschickt, damit Ihr mich beklauen könnt?
:: Niemals ! Dann hätten wir nicht über ein halbes Jahr Entwicklungsarbeit und in den Aufbauf einer Community investiert, sondern ein verwackeltes 20 Sekunden Video auf Youtube mit Download zur Verfügung gestellt..
Ein kleiner Überblick der Möglichkeiten die der PBDO-Bot bietet:
Wichtigsten Möglichkeiten des Bots
- HandelsBot
- alle jetzt bekannten Boxen Sammeln
- Zeitplaner
- PvP
* jagen, Muni wechsel, TechLab benutzen, User finden und zerstören
- Alle GalaxyGates
- Sehr menschliches verhalten
- Grafische Oberfläche des Bot Clients (GUI) auf Englisch
- Supportforum mit Supportsprachen: Englisch/Deutsch/Polnisch/Spanisch/Russisch
- Automatische Deaktivierung des Bot Clients durch unseren Authentifizierungsserver, sobald BigPoint ein Update an ihrem Game Client vorgenommen hat
- Automatisches Bot Client Update, Bot updatet sich selber sobald wir ein Update rausbringen
- Unterstützt Sonderzeichen in Passwort/Nickname
- Bot kann alle Galaxy Gates schaffen, ausgenommen die EventGG und Invasion
- Möglichkeit in GalaxyGate X, Welle Y, Munition Z zu benutzen und mit verschiedenen Skills zb. InstaShield, TechLab Sachen
* zb. für die Kristallon Welle wird Laser: x2; Rockets: PLT2026; Konfi: 1 benutzt, alles einstellbar
- Möglichkeit nach GalaxyGate X, Welle Y das Gate zu verlassen, um weiter sammeln/jagen zu gehen
* Möglichkeit Leben nachzukaufen oder wenn man nur noch 1 Leben hat, nicht mehr reingehen
- Galaxy Gate Generator (benutzt die Energie wenn im Weltraum aufgesammelt)
* auch einstellbar, ob Hero (Spieler Account) GateKlicks für Epsilon/Zeta/Delta benutzen soll
- Möglichkeit euer Schiff je nach Account Level, Uridium, Credits, NPC-Kills, Zeit XY, Sammelraten XY, die Karte/Verhalten wechseln zu lassen
- Möglichkeit nach Ihren Wünschen zu Boosten( Speed, Laser, Schielde, Raketen) mit Prom oder Seprom
- Veredelt Ressourcen im Laderaum oder verkaufen
- Sammelt Bonusboxen, Cargoboxen, Eventboxen, Piratenboxen
- Kauft gewüschte Anzahl an Piratenschlüsseln
- vollautomatischer Skylab Ausbau
- Ausbau von Techlab
- Verschickt Prom, was anschliessend verkauft oder geboostet werden kann
- Zeitplaner zum sichersten Boten
* einstellbar wann und wie lange der Account online sein soll
* bis zu 6 Laufzeiten Pro Tag einstellbar oder ganze Woche gleich
* Nach Wunsch wird menschliches Verhalten im Zeitplaner bezüglich zeitlicher Schwankungen (Start,Stop <-> Essen, Stau, Toilettengang) simuliert
- Schiesst und kreiselt Aliens wie ein echter Spieler
* einstellbar, welchen Radius der Hero einhalten soll
* einstellbar, welche Aliens geschossen werden sollen und mit welcher Munition
* Möglichkeit Skills zu benutzen: TechLab, InstaShield, SAB Munition
- Möglichkeit auf Kauf von Tarnung und benutzt die TarnCPUs
- Möglichkeit bei Muntionanzahl X, Anzahl Y zu kaufen
* falls die Munition ausgehen sollte, kauft der Bot gewünschte Munition nach.
vorrausgesetzt es gibt Platz für Munition
- P.E.T. wird unterstützt
* Kauft Öl nach
* einstellbar beim Fliehen das P.E.T zu deaktivieren
* Kamikazeunterstützung
-
- Möglichkeit Spieler/NPCS zu vermeiden (Distanz X wird eingehalten)
- Sammelbare Gegenstände in der Nähe von Feinden werden vermieden
- Flieht auf Wunsch wie ein Hase vor den PvP Gegnern (auch Bündnissfeinde)
- Einige PvP-Skills können eingesetzt werden
Tasks: (*.cs Dateien die das Verhalten Ihres Bots bestimmen. Unter anderem ob, und wie all die hier aufgeführten Features genutzt werden sollen)
- Vorhandere Beispiel Tasks im Bot Startpaket
- Forumbereiche für "hunting", "farming", "galaxy gate" Tasks, zum teilen oder runterladen
- Cycle sind einstellbar und sogar Randomzeit Cycle-> Hero wechselt bei Cycle zb. nach 25 Minuten die Karte oder Randomcycle ab zb. 20-30minuten
- Verhalten per Texteditor editierbar
- Taskcreator mit Grafischer Oberfläche vorhanden (Gecodet von gähn -> thx [Release] PB DO Bot Taskcreator)
- Task (API) Dokumentation zum nachschlagen der kompletten Einstellugsmöglichkeiten (auf Englisch)
* enthalten alle Befehle mit einer Beschreibung um was es geht
Preisliste:
Silber Lizenz: 25 Euro -> Sie können 1 Account laufen lassen
Gold Lizenz: 70 Euro -> Sie können 3 Accounts laufen lassen
Platin Lizenz: 110 Euro -> Sie können 5 Accounts laufen lassen
Diamant Lizenz: 200 Euro -> Sie können 15 Accounts laufen lassen (Limited Edition)
VIP Lizenz: nicht kaufbar, weil es nur ein Status ist
Hier ist die Verkaufsthema auf E*PvP

Trusted

Unsere Reseller bieten mehr Bezahlmöglichkeiten und privaten Support an.
Wenn sich irgendjemand als Reseller ausgibt und nicht in der Liste steht, bitte fragt uns!
[b]Der Preis pro Lizenz muss aber leider angehoben werden, nur bei Zahlung mit deutschen PSC.
Silver 30 Euro Deutsche PSC Code
Gold 75 Euro Deutsche PSC Code
Platin 115 Euro Deutsche PSC Code
Diamond 210 Euro Deutsche PSC Code
Als Zahlungsmethode nehmen wir ausschliesslich "PaySafeCard" an.
Bei PaySafeCard gibt es aber eine Einschränkung. Wir nehmen keine Kombi- und EventCodes an, denn diese sind für uns wertlos.
Solche PaySafeCard-Codes beginnen mit 14xx-xxxx-xxxx-xxxx.
Minimumbetrag des Codes sollte nicht weniger als 10 Euro sein.
Kaufanfragen bitte an Dozer per PM mit folgendem Format für die Übersichtlichkeit.
Code:
PM Betreff: GewünschteLizenz|ForumBenutzername Username: Käufernick im Forum Wunschlizenz: Silver PaySafeCard: xxxx-xxxx-xxxx-xxxx Währung: Euro
Nach dem die Auszahlung erfolgt ist, wird der Käufer auf seinen Status hochgeschalten und kontaktiert.
Die Überprüfung und Auszahlung dauert 1-2 Tage, natürlich wenn es keine Probleme gibt.
Falls der Code nicht das Geld enthält, wird der User kontaktiert. Da die Codes nicht passwortgeschützt werden können,
haben wir uns für diese Variante entschieden.
English Language:
After the successful bought, this license is available during the runtime of the PBDO-Bot project -> also called Lifetime.
Needed updates because of Big Point changes into the game, or newly implemented botclient features will be installed on your botclient automatically.
Some Answers and Questions:
1) Is this Bot Client a safe one?
:: Please notice that breaking the terms of Use is a risk in every Game. You may get punished for it.
:: So take a look on Bigpoint’s Terms & Conditions ->
:: We’ll try our best to be a step ahead on DarkOrbit’s antibot measures, and will try to provide many features to give you, as our customer, options to get a unique bot’s behavior.
:: As this project is working since over half a year, now we are confident to simulate the DarkOrbit Client as best as possible.
:: -> Please don't ask about any details as Bigpoint’s employees would use this information too.
:: One thing is for sure: the pbdo-bot source code is written from scratch by our development division aiming to simulate the official DarkOrbit Client as best as possible.
2) Do you offer support and binary updates?
:: For sure. We’ve installed a forum with a decent community in various languages and categories.
3) Is possible to run more than one DarkOrbit Account on one Botclient process?
:: If allowed by your type of license, sure.
4) Is my license limited to some specific UID/DarkOrbit account?
:: No. You are only limited in the amount of simultaneous working bot account(s),
:: and the fact that running our botclient with the same authentication login details is not possible, as only the last one logged in will stay active.
5) What’s happening to my running bot sessions if Big Point has dropped a game client update?
:: As soon as our authentication servers take note that an update has been made, your botclient will be ordered to logout all running bot sessions for safety reasons.
:: After our development division has checked the update, botting will be allowed by our auth servers again.
:: However, it can occur that, because of some bigger game changes, your botclient will receive an automatic update
6) So.. I don't have to download the newest BotClient after every update by Bigpoint?
:: No. Our authentication server compares the version of your botclient and initiates an update if needed.
:: Only if you receive error logs about errors in the *.s3db database you should take a look into our download section.
7) Will you steal my DarkOrbit account logins by sending it to your servers?
:: Never ever! If so we wouldn't have invested half a year of development time and building up a community, but uploaded some bad quality 20 second video on YouTube and attached the download link there..
:: Please notice that breaking the terms of Use is a risk in every Game. You may get punished for it.
:: So take a look on Bigpoint’s Terms & Conditions ->

:: We’ll try our best to be a step ahead on DarkOrbit’s antibot measures, and will try to provide many features to give you, as our customer, options to get a unique bot’s behavior.
:: As this project is working since over half a year, now we are confident to simulate the DarkOrbit Client as best as possible.
:: -> Please don't ask about any details as Bigpoint’s employees would use this information too.
:: One thing is for sure: the pbdo-bot source code is written from scratch by our development division aiming to simulate the official DarkOrbit Client as best as possible.
2) Do you offer support and binary updates?
:: For sure. We’ve installed a forum with a decent community in various languages and categories.
3) Is possible to run more than one DarkOrbit Account on one Botclient process?
:: If allowed by your type of license, sure.
4) Is my license limited to some specific UID/DarkOrbit account?
:: No. You are only limited in the amount of simultaneous working bot account(s),
:: and the fact that running our botclient with the same authentication login details is not possible, as only the last one logged in will stay active.
5) What’s happening to my running bot sessions if Big Point has dropped a game client update?
:: As soon as our authentication servers take note that an update has been made, your botclient will be ordered to logout all running bot sessions for safety reasons.
:: After our development division has checked the update, botting will be allowed by our auth servers again.
:: However, it can occur that, because of some bigger game changes, your botclient will receive an automatic update
6) So.. I don't have to download the newest BotClient after every update by Bigpoint?
:: No. Our authentication server compares the version of your botclient and initiates an update if needed.
:: Only if you receive error logs about errors in the *.s3db database you should take a look into our download section.
7) Will you steal my DarkOrbit account logins by sending it to your servers?
:: Never ever! If so we wouldn't have invested half a year of development time and building up a community, but uploaded some bad quality 20 second video on YouTube and attached the download link there..
short Overview about the possibilities gained by using PBDO-Bot:
- Graphical User Interface in English
- Support forum with main language English, but subcategories for: German, Polish, Spanish, Russian.
- Automatic botclient stop after bigpoint dropping a game client update by our authentication servers.
- Automatic botclient updates if a new version is available
- Special chars supported in username/password
- All galaxy gates possible, but EventGG and Invasion
- Possibility to use in Galaxy Gate X, Wave Y, Ammunition Z and skills out of the techlab
* for example: for Kristallon Wave we use Laser: x2; Rockets: PLT2026; ship-configuration: 1, all editable if wanted
- Possibility to leave Galaxy Gate X, after Wave Y, continue gathering, hunting or just logging out.
* Possibility to rebuy galaxy gate lives, or simple not enter the gate if only one life is left.
- Galaxy Gate Generator (Uses the energy we gathered on our darkorbit map)
* You can choose whether the gate clicks should be used for: alpha/beta/gama, delta, etc
- Possibility to let your ship change, regarding your level, uridium count, credits count, npc-kill, time xy, gather count xy, and much more, the map/or behavior
- Possibility to boost the ship for your needing ( Speed, Laser, Shield, Rockets)
-Refine better resources, hold them in cargo for boost or sell.
Auto Biding possible
-> only once, daily, every hour..
- Gathering: On/Off
-> Resource, Bonus Box, Cargo Box, Pirate Boxes, Event boxes (sun, pumpkin big and small , golden pirate, winter gift boxes)
- buy/rebuy amount x of booty keys
- automatic skylab expansion
- expand techlab products
- send promerium from skylab to hero ship, to boost or sell it on base
- timetable for safe botting (human like)
* up to 6 Start/Stop Times for every day of the week
* -> or everyday the same times
* if wanted human like differences in start /stop time will be emulated
- cycling aliens (human like)
* in the distance you want to do it
* the kind of aliens you want
* with the ammunition x you want
- possibility to use skills like instashield, sab ammunition
- tech lab production
- buy single cloak or use cloak CPU
- buy amount x of ammunition y
* if enough space is available in our ship
- P.E.T. supported (and its modes)
- possibility to avoid NPCS/Players
* on distance x
* gatherable items will be avoided if nearby enemies
* flying from enemy players (diplomacy enemy, too) like a rabbit
* some pvp-skills usable so far
Tasks: (*.cs files, inside you can decide what you want your bot to do)
- some example tasks are provided in the full starter package
- forum provides task categories for hunting, galaxy gates, farming, cycle tasks, mixed mode for download or sharing
- cycling is available including random changing times (changing map x after y minutes, go to map z for a minutes, and so on)
- behavior editable through a normal *.txt editor (notepad, notepad++, etc.)
- Graphical Interface Taskcreator available (coded by Gähn -> thx [Release] PB DO Bot Taskcreator)
- Task (API) Documentation for reading all the available commands (English only)
* a lot of description
- Support forum with main language English, but subcategories for: German, Polish, Spanish, Russian.
- Automatic botclient stop after bigpoint dropping a game client update by our authentication servers.
- Automatic botclient updates if a new version is available
- Special chars supported in username/password
- All galaxy gates possible, but EventGG and Invasion
- Possibility to use in Galaxy Gate X, Wave Y, Ammunition Z and skills out of the techlab
* for example: for Kristallon Wave we use Laser: x2; Rockets: PLT2026; ship-configuration: 1, all editable if wanted
- Possibility to leave Galaxy Gate X, after Wave Y, continue gathering, hunting or just logging out.
* Possibility to rebuy galaxy gate lives, or simple not enter the gate if only one life is left.
- Galaxy Gate Generator (Uses the energy we gathered on our darkorbit map)
* You can choose whether the gate clicks should be used for: alpha/beta/gama, delta, etc
- Possibility to let your ship change, regarding your level, uridium count, credits count, npc-kill, time xy, gather count xy, and much more, the map/or behavior
- Possibility to boost the ship for your needing ( Speed, Laser, Shield, Rockets)
-Refine better resources, hold them in cargo for boost or sell.
Auto Biding possible
-> only once, daily, every hour..
- Gathering: On/Off
-> Resource, Bonus Box, Cargo Box, Pirate Boxes, Event boxes (sun, pumpkin big and small , golden pirate, winter gift boxes)
- buy/rebuy amount x of booty keys
- automatic skylab expansion
- expand techlab products
- send promerium from skylab to hero ship, to boost or sell it on base
- timetable for safe botting (human like)
* up to 6 Start/Stop Times for every day of the week
* -> or everyday the same times
* if wanted human like differences in start /stop time will be emulated
- cycling aliens (human like)
* in the distance you want to do it
* the kind of aliens you want
* with the ammunition x you want
- possibility to use skills like instashield, sab ammunition
- tech lab production
- buy single cloak or use cloak CPU
- buy amount x of ammunition y
* if enough space is available in our ship
- P.E.T. supported (and its modes)
- possibility to avoid NPCS/Players
* on distance x
* gatherable items will be avoided if nearby enemies
* flying from enemy players (diplomacy enemy, too) like a rabbit
* some pvp-skills usable so far
Tasks: (*.cs files, inside you can decide what you want your bot to do)
- some example tasks are provided in the full starter package
- forum provides task categories for hunting, galaxy gates, farming, cycle tasks, mixed mode for download or sharing
- cycling is available including random changing times (changing map x after y minutes, go to map z for a minutes, and so on)
- behavior editable through a normal *.txt editor (notepad, notepad++, etc.)
- Graphical Interface Taskcreator available (coded by Gähn -> thx [Release] PB DO Bot Taskcreator)
- Task (API) Documentation for reading all the available commands (English only)
* a lot of description
Price list:
Silver License: 25 Euro -> one bot account possible
Gold License: 70 Euro -> up to three simultaneous bot accounts running
Platin License: 110 Euro -> up to five simultaneous bot accounts running
Diamond License: 200 Euro -> up to fifteen simultaneous bot accounts running (Limited Edition)
VIP License: not buyable
Little change for price of only german psc codes, because of big fee.
Silver 30 Euro German PSC Code
Gold 75 Euro German PSC Code
Platin 115 Euro German PSC Code
Diamond 210 Euro German PSC Code
For payment at the moment only "PaySafeCard" are accepted.
On Paysafecard we don't accept combination or event codes, as they are worthless for us.
(these paysafecards start with: 14xx-xxxx-xxxx-xxxx)
Minimum amount of code = 10 Euro
For payment at the moment only "PaySafeCard" are accepted.
On Paysafecard we don't accept combination or event codes, as they are worthless for us.
(these paysafecards start with: 14xx-xxxx-xxxx-xxxx)
After we’ve checked and cashed out your Code, (PSC), the user’s license, will be activated and be informed.
Checking and cashing out normally takes between 24 - 48 hours, if no problems occur.
If the the code hasn’t the needed amount of money, the user will be informed, too as it is not possible to protect these codes by password anymore.
Mit freundlichen Grüßen
Dozer / Trulala
Code:
.________ ___ __| ____/ \ \/ /|____ \ \ / / \ \_/ /______ / +-eoD------+ \/ [v5] 2.0.1.1
Downloads only this is proof download:
+------~[DOWNLOAD *YAY* ]~--------------------------+
|
| FULL BOT CLIENT STARTER PACKAGE:
|
|
| UPDATED BOT CLIENT ONLY:
|
|
+------~[iNSTALL]~----------------------------------+
|
| 1. download *.zip file
| 2. decompress the archive
| 3. on update:
| -> overwrite your previous pbdo-bot.exe
| with the new one provided
| new install:
| -> fire up the pbdo-bot.exe from the
| decompressed archive
| -> search youtube for "pbdo tutorial" (:
+------~[DOWNLOAD *YAY* ]~--------------------------+
|
| FULL BOT CLIENT STARTER PACKAGE:
|
|| UPDATED BOT CLIENT ONLY:
|
|
+------~[iNSTALL]~----------------------------------+
|
| 1. download *.zip file
| 2. decompress the archive
| 3. on update:
| -> overwrite your previous pbdo-bot.exe
| with the new one provided
| new install:
| -> fire up the pbdo-bot.exe from the
| decompressed archive
| -> search youtube for "pbdo tutorial" (:
Changelogs & News:
Changelog v.1.2.1.96 -> v.1.2.1.99
Client:
* changes according to new darkorbit version
Logic:
* fixed boost behaviour
* fixed pirate boxes
Other:
* updated Task API
* changes according to new darkorbit version
Logic:
* fixed boost behaviour
* fixed pirate boxes
Other:
* updated Task API
Changelog v.1.2.1.96 -> v.1.2.1.96A
Logic:
* fixed boost behaviour
* fixed pirate boxes
* fixed boost behaviour
* fixed pirate boxes
Changelog v.1.2.1.85 -> v.1.2.1.85A
Client:
* worked on the bot performance
* fixed some major problems affecting communication with the do server
Logic:
* fixed a bug related to selecting and attacking enemys
* worked on the bot performance
* fixed some major problems affecting communication with the do server
Logic:
* fixed a bug related to selecting and attacking enemys
Client:
+ Bot thinking power increased. This may lead to performance related issues. Please test the changes and report your experiences in the comments thread.
+ added support of IndependenceBoxes (for next year
)
+ support for GalaxyGate Lambda added
+ The FULL STARTER PACK now contains a task for every galaxy gate
* fixed a typo in the server selection
Logic:
* fixed an error where the hero wouldn't attack and the enemy would have 0/0 health
+ added LambdaGate. Please test this and report your experiences!
Task:
* Enums.LaserAmmoType.any now properly tries to use all laser types, this also counts for RocketAmmoType and RocketLauncherAmmoType
+ bool DoGalaxyGateLambda;
* ITaskScript constructor can now be invoked with 2 arguments (name, interval)
+ Bot thinking power increased. This may lead to performance related issues. Please test the changes and report your experiences in the comments thread.
+ added support of IndependenceBoxes (for next year
+ support for GalaxyGate Lambda added
+ The FULL STARTER PACK now contains a task for every galaxy gate
* fixed a typo in the server selection
Logic:
* fixed an error where the hero wouldn't attack and the enemy would have 0/0 health
+ added LambdaGate. Please test this and report your experiences!
Task:
* Enums.LaserAmmoType.any now properly tries to use all laser types, this also counts for RocketAmmoType and RocketLauncherAmmoType
+ bool DoGalaxyGateLambda;
* ITaskScript constructor can now be invoked with 2 arguments (name, interval)
Changelog v.1.2.1.70 -> v.1.2.1.70A
GalaxyGate Lambda added.
The FULL STARTER PACK now contains a task for every galaxy gate.
Client:
+ Bot thinking power increased. This may lead to performance related issues. Please test the changes and report your experiences in the comments thread.
Logic:
+ added LambdaGate. Please test this and report your experiences!
Task:
+ bool DoGalaxyGateLambda;
The FULL STARTER PACK now contains a task for every galaxy gate.
Client:
+ Bot thinking power increased. This may lead to performance related issues. Please test the changes and report your experiences in the comments thread.
Logic:
+ added LambdaGate. Please test this and report your experiences!
Task:
+ bool DoGalaxyGateLambda;
Changelog v.1.2.1.69 -> v.1.2.1.70
Client:
* Updated client for DO Version 5.13.3
Logic:
-
Task:
+ added BMain.Me.IsInBase to indicate if the hero is in his base
+ added BMain.Actions.SwitchConfig()
* Updated client for DO Version 5.13.3
Logic:
-
Task:
+ added BMain.Me.IsInBase to indicate if the hero is in his base
+ added BMain.Actions.SwitchConfig()
Changelog v.1.1.1.43 -> v.1.2.1.69
Client:
* session tab
+ displaying selected enemy on map
+ "edit task" button
+ "join action" button
+ booster tab (on session tab -> cargo)
+ players tab (on session tab)
+ added player kills to statistics
* account settings
* private cloud checkbox added
+ if we are attacked by players a alarm can be set at "main settings" -> "sounds"
* improved the way the bot interacts with the DO server
+ added some ship types
Logic:
* Sell
* will sell if you are in base and have ressources on board
+ PvP logic
+ Answer attacks, we will shoot at our attacker while fleeing to the next gate
+ search for enemy player ships and attack them
+ Galaxy gate Kappa
+ Cloud Logic
Task:
+ bool AnswerAttacks // if attacked by a player we will fight
+ bool AttackPlayers // attacking players on sight
+ int AttackPlayersMaxHp
+ int AttackPlayersMinDistanceToGate
+ List<string> AttackPlayersIgnoreUserList
+ List<Enums.ShipType> AttackPlayersShipsList;
* bool DefendInPrivacyRadius; //working now
* int PrivacyRadius; // working now
+ bool ExtremeBotting; // the bot will not stop over boxes
+ int CloudBoxesCollectRadius;
Api.Cloud
+ CloudPluginApi
+ CloudMessage OutputMessage(); //used to get cloud messages FROM this instance
+ void InputMessage(Cloudmessage message); // used to deliver cloud messages TO this instance
Client:
+ Selected enemy will be viewable on the space map
+ "join action" button (will deny relogin by the bot client for 5 minutes and take you ingame in a new browser window)
+ added possibility for a alarm sound when beeing attack by human players
+ added Player tab, showing all human ships around us in format: username|Company
Logic:
+ PvP
+ Kappa Galaxy Gate
* lots of behaviour bug fixes
Tasks: (the real commands and examples will be in the update finished announcement)
* AnswerAttacks (to be used in combination with "FleetoSafety")
* PvPHunting (search and destroy)
* Attackrange from next jumpgate/ base
* PvPBuddies
* PvPEnemyShipList
* Attack on privacy radius
* task API updated (added a lot of new descriptions, examples, and usable values)
authentification servers:
*
* session tab
+ displaying selected enemy on map
+ "edit task" button
+ "join action" button
+ booster tab (on session tab -> cargo)
+ players tab (on session tab)
+ added player kills to statistics
* account settings
* private cloud checkbox added
+ if we are attacked by players a alarm can be set at "main settings" -> "sounds"
* improved the way the bot interacts with the DO server
+ added some ship types
Logic:
* Sell
* will sell if you are in base and have ressources on board
+ PvP logic
+ Answer attacks, we will shoot at our attacker while fleeing to the next gate
+ search for enemy player ships and attack them
+ Galaxy gate Kappa
+ Cloud Logic
Task:
+ bool AnswerAttacks // if attacked by a player we will fight
+ bool AttackPlayers // attacking players on sight
+ int AttackPlayersMaxHp
+ int AttackPlayersMinDistanceToGate
+ List<string> AttackPlayersIgnoreUserList
+ List<Enums.ShipType> AttackPlayersShipsList;
* bool DefendInPrivacyRadius; //working now
* int PrivacyRadius; // working now
+ bool ExtremeBotting; // the bot will not stop over boxes
+ int CloudBoxesCollectRadius;
Api.Cloud
+ CloudPluginApi
+ CloudMessage OutputMessage(); //used to get cloud messages FROM this instance
+ void InputMessage(Cloudmessage message); // used to deliver cloud messages TO this instance
Client:
+ Selected enemy will be viewable on the space map
+ "join action" button (will deny relogin by the bot client for 5 minutes and take you ingame in a new browser window)
+ added possibility for a alarm sound when beeing attack by human players
+ added Player tab, showing all human ships around us in format: username|Company
Logic:
+ PvP
+ Kappa Galaxy Gate
* lots of behaviour bug fixes
Tasks: (the real commands and examples will be in the update finished announcement)
* AnswerAttacks (to be used in combination with "FleetoSafety")
* PvPHunting (search and destroy)
* Attackrange from next jumpgate/ base
* PvPBuddies
* PvPEnemyShipList
* Attack on privacy radius
* task API updated (added a lot of new descriptions, examples, and usable values)
authentification servers:
*
Changelog v.1.1.1.32 -> v.1.1.1.43
Client:
* updated for DO 5.13.1
* a few error messages contain more info
* some error handling fixes
Logic:
* changed the AI on battlemaps (will now flee in a more direct fashion)
* fixed an idle bug related to FleeToSafety
* fixed repair behaviour
* fix on session termination
Task:
/
* updated for DO 5.13.1
* a few error messages contain more info
* some error handling fixes
Logic:
* changed the AI on battlemaps (will now flee in a more direct fashion)
* fixed an idle bug related to FleeToSafety
* fixed repair behaviour
* fix on session termination
Task:
/
Changelog v.1.1.1.32B -> v.1.1.1.32C
Logic:
* changed the AI on battlemaps
* changed the AI on battlemaps
Changelog v.1.1.1.32A -> v.1.1.1.32B
Logic:
* fixed repair behaviour
* fixed repair behaviour
Changelog v.1.1.1.32 -> v.1.1.1.32A
Client:
/
Logic:
* fix on session termination
Task:
/
/
Logic:
* fix on session termination
Task:
/
Changelog v.1.1.1.27 -> v.1.1.1.32
Client:
* updated for DO 5.12.1
* a few error messages contain more info
Logic:
* Rocketlauncher fix
Task:
/
* updated for DO 5.12.1
* a few error messages contain more info
Logic:
* Rocketlauncher fix
Task:
/
Changelog v.1.1.1.26 -> v.1.1.1.27
Auth server:
+ trial time included again
===
Client:
* updated for DO 5.11.2
* typing mistake fixed
Logic:
/
Task:
/
+ trial time included again
===
Client:
* updated for DO 5.11.2
* typing mistake fixed
Logic:
/
Task:
/
Changelog v.1.1.1.23 -> v.1.1.1.26
Client:
* updated for DO 5.11.1
Logic:
* fixed bug which causes idling in base after repair after beeing killed (no shields in ship)
Task:
/
* updated for DO 5.11.1
Logic:
* fixed bug which causes idling in base after repair after beeing killed (no shields in ship)
Task:
/
Changelog v.1.1.1.16 -> v.1.1.1.23
update for DO 5.10.2
Client:
* fixed czech skylab
+ added mexican language (fix for MX1 server)
Task:
+ string BMain.HeroIdentification; // a string value that is unique for every DarkOrbit account
Client:
* fixed czech skylab
+ added mexican language (fix for MX1 server)
Task:
+ string BMain.HeroIdentification; // a string value that is unique for every DarkOrbit account
Changelog: 1.1.0.79 -> 1.1.0.98
Client:
* compatibility for new DO Version
* removed trial time/user support
* fixed prometium skylab send bug
* pressing Quit will now quit Sessions that are pending to start
* time between timetable account start from 8 to 12 seconds.
+ we will now report solved Captchas to -jD-'s neural Captcha network
+ "player online on instance"
Logic:
* reading some quest states, or reporting unkown quest types
* possible behaviour options on jumpstate reduced
+ added check if hero is currently cloaked to avoid buying cloak mod multiple times
* fixed a skylab data reading error on .tr servers
+ added CzechBox (counting as Special boxes)
* fix on P.E.T. -> still needs to be tested! (inside GG, mapchange, deactivate - reactivate, etc.)
* start all/ timetable start will delay session startup by ~ 15 seconds now
Task:
/
* compatibility for new DO Version
* removed trial time/user support
* fixed prometium skylab send bug
* pressing Quit will now quit Sessions that are pending to start
* time between timetable account start from 8 to 12 seconds.
+ we will now report solved Captchas to -jD-'s neural Captcha network
+ "player online on instance"
Logic:
* reading some quest states, or reporting unkown quest types
* possible behaviour options on jumpstate reduced
+ added check if hero is currently cloaked to avoid buying cloak mod multiple times
* fixed a skylab data reading error on .tr servers
+ added CzechBox (counting as Special boxes)
* fix on P.E.T. -> still needs to be tested! (inside GG, mapchange, deactivate - reactivate, etc.)
* start all/ timetable start will delay session startup by ~ 15 seconds now
Task:
/
Changelog: 1.1.0.79 B -> 1.1.0.79 C
Client:
* fix on P.E.T. -> still needs to be tested! (inside GG, mapchange, deactivate - reactivate, etc.)
* start all/ timetable start will delay session startup by ~ 15 seconds now
+ "player online on instance"
Logic:
* possible behaviour options on jumpstate reduced
* fix on P.E.T. -> still needs to be tested! (inside GG, mapchange, deactivate - reactivate, etc.)
* start all/ timetable start will delay session startup by ~ 15 seconds now
+ "player online on instance"
Logic:
* possible behaviour options on jumpstate reduced
Changelog: 1.1.0.79 -> 1.1.0.79 B
Client:
* fixed prometium skylab send bug
* pressing Quit will now quit Sessions that are pending to start
* time between timetable account start from 8 to 12 seconds.
+ we will now report solved Captchas to -jD-'s neural Captcha network
Logic:
* worked on Pet (quite not rdy atm)
* fixed orbit error after repair (killed)
+ added check if hero is currently cloaked to avoid buying cloak mod multiple times
* fixed a skylab data reading error on .tr servers
+ added CzechBox (counting as Special boxes)
* fixed prometium skylab send bug
* pressing Quit will now quit Sessions that are pending to start
* time between timetable account start from 8 to 12 seconds.
+ we will now report solved Captchas to -jD-'s neural Captcha network
Logic:
* worked on Pet (quite not rdy atm)
* fixed orbit error after repair (killed)
+ added check if hero is currently cloaked to avoid buying cloak mod multiple times
* fixed a skylab data reading error on .tr servers
+ added CzechBox (counting as Special boxes)
Changelog: 1.1.0.66 -> 1.1.0.79
Client:
* compatibility for new DO Version (3.8.3)
* fixed pet fuel cpu bug
* changed behaviour on bigpoint update: allready running sessions will stay alive until they relog. new bot sessions aren't allowed
* compatibility for new DO Version (3.8.3)
* fixed pet fuel cpu bug
* changed behaviour on bigpoint update: allready running sessions will stay alive until they relog. new bot sessions aren't allowed
Changelog: 1.1.0.24 -> 1.1.0.65
Client:
* compatibility for new DO Version
+ Added TaskScript Tab in Accountdetails
+ Brazil2 added
* smooth orbit is an optional setting now
* fixed a critical exception related to applying the saved window size
* fixed a common login problem
* added color indication on the "aktiv" column
* fixed an unhandled exception related to the GUI
* AutoBidding: The bidding list will now be filled with default entries of items you do not bid on yet
* Increased performance of the bot: The program should be running smoother now, especially on weak machines or when running more than 5 sessions at once
* Fixed a problem when starting the program (slow startup problem).
* Fixed a problem when quitting the program (no response error).
* Fixed a problem when minimizing / maximizing the program
* BotClient Window Size will be saved and used on next startup
* Fixed CargoBoxes
* tried to speed up program shutdown
Logic:
* fixed repair behaviour
Tasks:
+ BMain.Pet
+ bool BMain.Pet.IsActive //get
+ bool CanUsePetMode(Enums.PetMode mode)
TaskScripts:
+ Added PBDOBot.Api.Task.ITaskScript
TaskScripts:
+ Added PBDOBot.Api.Task.ITaskScript
TaskScripts are going through a change to allow more flexibility. There is a new system that allows the usage of several independent TaskScripts at once!
The TaskScritps are now put into seperate files that implement the PBDOBot.Api.Task.ITaskScript interface and a new tab in the account options allows to choose which TaskScripts should be used.
The TaskScripts can be added and removed at runtime, just edit the settings.
To implement the ITaskScript interface you have to implement the following methods:
Also be aware that using Task-variables requires putting Task. infront of them:
For details look into the example TaskScript attached to this post.
* compatibility for new DO Version
+ Added TaskScript Tab in Accountdetails
+ Brazil2 added
* smooth orbit is an optional setting now
* fixed a critical exception related to applying the saved window size
* fixed a common login problem
* added color indication on the "aktiv" column
* fixed an unhandled exception related to the GUI
* AutoBidding: The bidding list will now be filled with default entries of items you do not bid on yet
* Increased performance of the bot: The program should be running smoother now, especially on weak machines or when running more than 5 sessions at once
* Fixed a problem when starting the program (slow startup problem).
* Fixed a problem when quitting the program (no response error).
* Fixed a problem when minimizing / maximizing the program
* BotClient Window Size will be saved and used on next startup
* Fixed CargoBoxes
* tried to speed up program shutdown
Logic:
* fixed repair behaviour
Tasks:
+ BMain.Pet
+ bool BMain.Pet.IsActive //get
+ bool CanUsePetMode(Enums.PetMode mode)
TaskScripts:
+ Added PBDOBot.Api.Task.ITaskScript
TaskScripts:
+ Added PBDOBot.Api.Task.ITaskScript
TaskScripts are going through a change to allow more flexibility. There is a new system that allows the usage of several independent TaskScripts at once!
The TaskScritps are now put into seperate files that implement the PBDOBot.Api.Task.ITaskScript interface and a new tab in the account options allows to choose which TaskScripts should be used.
The TaskScripts can be added and removed at runtime, just edit the settings.
To implement the ITaskScript interface you have to implement the following methods:
Code:
public MyTaskScript() : base("MyTaskScript", 1000, 1) // where 1000 is the interval and 1 is the priority over other TaskScripts
public override bool NeedRun();
public override int Run();
Code:
Task.variableName
Changelog v.1.1.0.24c -> v.1.1.0.24 d
Client:
* fixed a critical exception related to applying the saved window size
* fixed a critical exception related to applying the saved window size
Changelog v.1.1.0.24 a -> v.1.1.0.24 c
Client:
* fixed a common login problem
* added color indication on the "aktiv" column
* worked on a fix for the "closing the program" issue
* fixed an unhandled exception related to the GUI
* fixed a common login problem
* added color indication on the "aktiv" column
* worked on a fix for the "closing the program" issue
* fixed an unhandled exception related to the GUI
Changelog v.1.1.0.24a -> v.1.1.0.24 b
Client:
* AutoBidding: The bidding list will now be filled with default entries of items you do not bid on yet
* Increased performance of the bot: The program should be running smoother now, especially on weak machines or when running more than 5 sessions at once
* Fixed a problem when starting the program (slow startup problem).
* Fixed a problem when quitting the program (no response error).
* Fixed a problem when minimizing / maximizing the program
* BotClient Window Size will be saved and used on next startup
* Fixed CargoBoxes
* AutoBidding: The bidding list will now be filled with default entries of items you do not bid on yet
* Increased performance of the bot: The program should be running smoother now, especially on weak machines or when running more than 5 sessions at once
* Fixed a problem when starting the program (slow startup problem).
* Fixed a problem when quitting the program (no response error).
* Fixed a problem when minimizing / maximizing the program
* BotClient Window Size will be saved and used on next startup
* Fixed CargoBoxes
Changelog v.1.1.0.24 -> v.1.1.0.24 a
Logic:
* fixed repair behaviour
* fixed repair behaviour
Changelog: 1.0.9.95 -> 1.1.0.24
Client:
* compatibility for DO Version 5.7.4
* added button: ReloadTask: will instantly reload the selected taskfile from harddisk
* the painted orbit will be smoothed now (post your opinions on this)
* AutoBidder: "Active" cells are now clickable. (mouse cursor indication)
* worked on a fix for the "idle after jumping" bug. please report back if you still experience it.
Logic:
+ added PET fuel autobuy cpu
* GG A/B/C:
* The bot will run faster from Protegit
* GG Epsilon:
* repairing is reactivated inside Epsilon Gate
* swapped priority for Corsairs and Hooligans
* The ship will now run faster from "Hooligan"
* BonusBoxes can now have the same priority as Specialboxes, if both shall be collected
* SpecialBoxes are now also accounted to BoxesPerHour
* Instead of waiting the TimeBetweenBoxes amount of time after picking up a box and exceeding the BoxesPerHour limit,
we will rather wait for 6 seconds now, so that TimeBetweenBoxes can be used in it's oldschool way
Tasks
* changed AvoidNpcsRadius default value from 0 to 2000
* compatibility for DO Version 5.7.4
* added button: ReloadTask: will instantly reload the selected taskfile from harddisk
* the painted orbit will be smoothed now (post your opinions on this)
* AutoBidder: "Active" cells are now clickable. (mouse cursor indication)
* worked on a fix for the "idle after jumping" bug. please report back if you still experience it.
Logic:
+ added PET fuel autobuy cpu
* GG A/B/C:
* The bot will run faster from Protegit
* GG Epsilon:
* repairing is reactivated inside Epsilon Gate
* swapped priority for Corsairs and Hooligans
* The ship will now run faster from "Hooligan"
* BonusBoxes can now have the same priority as Specialboxes, if both shall be collected
* SpecialBoxes are now also accounted to BoxesPerHour
* Instead of waiting the TimeBetweenBoxes amount of time after picking up a box and exceeding the BoxesPerHour limit,
we will rather wait for 6 seconds now, so that TimeBetweenBoxes can be used in it's oldschool way
Tasks
* changed AvoidNpcsRadius default value from 0 to 2000
Changelog v.1.0.9.95 -> v.1.0.9.95 a
Client:
* changed some of the inner dynamics. this version could possibly be a bit unstable. as always, we appreciate if you report bugs!
* worked on a fix for the "idle after jumping" bug. please report back if you still experience it.
Logic:
* GG Epsilon:
* repairing is reactivated inside Epsilon Gate
* swapped priority for Corsairs and Hooligans
+ added TitanicBoxes (taskCommand: CollectSpecialBoxes = true
* changed some of the inner dynamics. this version could possibly be a bit unstable. as always, we appreciate if you report bugs!
* worked on a fix for the "idle after jumping" bug. please report back if you still experience it.
Logic:
* GG Epsilon:
* repairing is reactivated inside Epsilon Gate
* swapped priority for Corsairs and Hooligans
+ added TitanicBoxes (taskCommand: CollectSpecialBoxes = true
Changelog v.1.0.9.76 -> v.1.0.9.95
Client:
* fixed SplitterDistance/Resize problems
* some events added
Logic:
* changes according to darkorbit gameclient v.5.7.2
* CurrentWaveConfig code error fixed (GalaxyGate)
* changes on RocketLauncher
* Pet will now be deactivated if UsePet is false and the Pet is active.
* Exception in Drone formation usage handled
Task
* BMain.Me
+ void BMain.Me.SetLaserAmmo(Enums.LaserAmmoType type)
+ void BMain.Me.SetRocketAmmo(Enums.LaserAmmoType type)
+ void BMain.Me.SetRocketLauncherAmmo(Enums.LaserAmmoType type)
-> HTML API updated
If it hasn't already, your Bot client will automatically update when you start it the next time.
Discuss this update here:
Sincerely
v5^development
* fixed SplitterDistance/Resize problems
* some events added
Logic:
* changes according to darkorbit gameclient v.5.7.2
* CurrentWaveConfig code error fixed (GalaxyGate)
* changes on RocketLauncher
* Pet will now be deactivated if UsePet is false and the Pet is active.
* Exception in Drone formation usage handled
Task
* BMain.Me
+ void BMain.Me.SetLaserAmmo(Enums.LaserAmmoType type)
+ void BMain.Me.SetRocketAmmo(Enums.LaserAmmoType type)
+ void BMain.Me.SetRocketLauncherAmmo(Enums.LaserAmmoType type)
-> HTML API updated
If it hasn't already, your Bot client will automatically update when you start it the next time.
Discuss this update here:

Sincerely
v5^development
08.04.2012
Changelog v.1.0.8.53 -> v.1.0.9.76
Client:
* swapped gui elements: life, ammo, enemy and buttons are now to the right. log is a lot larger and scales better with orbit
* Bot Client window resize rework (Orbit & tab pages will now scale correct according to the window size)
* trace line on Orbit color changed from white to gray
session tab - cargo:
* splitted cargo info into sub tabs "cargo" & "ammo"
+ rocket launcher ammo displayed under ammo
Logic:
* fixed a bug where a thrown exception would prevent the map to be loaded correctly.
* fixed a bug that would cause the statistics to screw when starting a bot that died while being logged off.
* fixed BoxesPerHour behaviour:
-> BoxesPerHour can now be used even if SafeBotting is deactivated
-> BoxesPerHour now counts SpecialBoxes too
* Alien Eggs (easter boxes) added
* added some more log output from messages by server
* added new pakets since darkorbit patch
* fixed error on time -> changed IsDaySavingTime to fit UTC+2 again
* increased refresh times on gg info & quests
* fixed error on PetModes (pet auto loot gear?)
Tasks
+ int BMain.Me.GetAmmoCount( ... )
usage examples:
int laserAmmo = BMain.Me.GetAmmoCount(Enums.LaserAmmoType.LCB_10);
int rocketAmmo = BMain.Me.GetAmmoCount(Enums.RocketAmmoType.R310);
int rocketLauncherAmmo = BMain.Me.GetAmmoCount(Enums.RocketLauncherAmmoType .ECO_10);
int specialAmmo = BMain.Me.GetAmmoCount(Enums.SpecialAmmoType.EMP);
* swapped gui elements: life, ammo, enemy and buttons are now to the right. log is a lot larger and scales better with orbit
* Bot Client window resize rework (Orbit & tab pages will now scale correct according to the window size)
* trace line on Orbit color changed from white to gray
session tab - cargo:
* splitted cargo info into sub tabs "cargo" & "ammo"
+ rocket launcher ammo displayed under ammo
Logic:
* fixed a bug where a thrown exception would prevent the map to be loaded correctly.
* fixed a bug that would cause the statistics to screw when starting a bot that died while being logged off.
* fixed BoxesPerHour behaviour:
-> BoxesPerHour can now be used even if SafeBotting is deactivated
-> BoxesPerHour now counts SpecialBoxes too
* Alien Eggs (easter boxes) added
* added some more log output from messages by server
* added new pakets since darkorbit patch
* fixed error on time -> changed IsDaySavingTime to fit UTC+2 again
* increased refresh times on gg info & quests
* fixed error on PetModes (pet auto loot gear?)
Tasks
+ int BMain.Me.GetAmmoCount( ... )
usage examples:
int laserAmmo = BMain.Me.GetAmmoCount(Enums.LaserAmmoType.LCB_10);
int rocketAmmo = BMain.Me.GetAmmoCount(Enums.RocketAmmoType.R310);
int rocketLauncherAmmo = BMain.Me.GetAmmoCount(Enums.RocketLauncherAmmoType .ECO_10);
int specialAmmo = BMain.Me.GetAmmoCount(Enums.SpecialAmmoType.EMP);
30.03.2012
Changelog v.1.0.8.53 -> v.1.0.8.53 a
Client:
* Bot Client window resize rework (Orbit & tab pages will now scale correct according to the window size)
* trace line on Orbit color changed from white to gray
session tab - cargo:
* splitted cargo info into sub tabs "cargo" & "ammo"
+ rocket launcher ammo displayed under ammo
Logic:
* fixed error on time -> changed IsDaySavingTime to fit UTC+2 again
* increased refresh times on gg info & quests
* fixed error on PetModes (pet auto loot gear?)
Tasks
/
* Bot Client window resize rework (Orbit & tab pages will now scale correct according to the window size)
* trace line on Orbit color changed from white to gray
session tab - cargo:
* splitted cargo info into sub tabs "cargo" & "ammo"
+ rocket launcher ammo displayed under ammo
Logic:
* fixed error on time -> changed IsDaySavingTime to fit UTC+2 again
* increased refresh times on gg info & quests
* fixed error on PetModes (pet auto loot gear?)
Tasks
/
29.03.2012
*fresh news* 29. of March: Bigpoint has updated their game client a little bit. It should work again fine now.
Make sure you have allready set your vote on the next feature poll:

Regarding28. of March forced update:
Trial time is possible as of this version for every registered forum user without a licence (45 minutes every new day).
the full changelog:
Changelog v.1.0.7.35 -> v.1.0.8.53
Client:
session tab - extra:
+ GG Info Tabpage
+ Available Quests Info Tabpage
+ "switch config" button
+ time till next level added as progressbar and hours left
Logic:
* changed SafeBotting: if SafeBotting is set to true in the task, the set value from BoxesPerHour and TimeBetweenBoxes (still true by default) will be used;
if SafeBotting is false, TimeBetweenBoxes is added after each box (default is 0). Old behaviour by TimeBetweenBoxes setting is possible again.
* TimeBetweenBoxes is now used in another way!
+ BoxesPerHour is the new regulation on box gathering speed
(see API for more details ->
)
* galaxy gate: fixes on repair gg, corner gg, hunt gg
* auto bids: fixed only once & bid every hour methods bug
* fixed a kind of no ammo message bug
* fixed x-8 bug (flying to x-8 from base while not beeing repaired)
+ StPatrick Boxes
Tasks
+ int BoxesPerHour
* Enums.cs
* added LaserAmmoType.none and RocketAmmoType.none. using these in a task will prevent the bot from shooting Lasers or Rockets.
exampe:
Feel free to use the feedback & comments thread: 
kind regards & happy botting
v5^dev
session tab - extra:
+ GG Info Tabpage
+ Available Quests Info Tabpage
+ "switch config" button
+ time till next level added as progressbar and hours left
Logic:
* changed SafeBotting: if SafeBotting is set to true in the task, the set value from BoxesPerHour and TimeBetweenBoxes (still true by default) will be used;
if SafeBotting is false, TimeBetweenBoxes is added after each box (default is 0). Old behaviour by TimeBetweenBoxes setting is possible again.
* TimeBetweenBoxes is now used in another way!
+ BoxesPerHour is the new regulation on box gathering speed
(see API for more details ->
)* galaxy gate: fixes on repair gg, corner gg, hunt gg
* auto bids: fixed only once & bid every hour methods bug
* fixed a kind of no ammo message bug
* fixed x-8 bug (flying to x-8 from base while not beeing repaired)
+ StPatrick Boxes
Tasks
+ int BoxesPerHour
* Enums.cs
* added LaserAmmoType.none and RocketAmmoType.none. using these in a task will prevent the bot from shooting Lasers or Rockets.
exampe:
Code:
//public override void ChooseLogic()
// {
// .....
// if (!ActionList.Contains("p1") && (BMain.Level < 7))
// {
// Reset();
SafeBotting = false; // if this isn't set to false we are not allowed to gather more then 600 boxes per hour
BoxesPerHour = 1400;
TimeBetweenBoxes = 9;
// ActionList.Add("p1");
// }
// }

kind regards & happy botting
v5^dev
25.03.2012
Changelog v.1.0.7.35c -> v.1.0.7.35d
Client:
session tab - extra:
+ GG Info Tabpage
+ Available Quests Info Tabpage
Logic:
* changed SafeBotting: if SafeBotting is set to true in the task, the set value from BoxesPerHour and TimeBetweenBoxes (still true by default) will be used;
if SafeBotting is false, TimeBetweenBoxes is added after each box (default is 0). Old behaviour by TimeBetweenBoxes setting is possible again.
* galaxy gate: fixes on repair gg, corner gg, hunt gg
* auto bids: fixed only once & bid every hour methods bug
* fixed a kind of no ammo message bug
* fixed x-8 bug (flying to x-8 from base while not beeing repaired)
Tasks
* Enums.cs
* added LaserAmmoType.none and RocketAmmoType.none. using these in a task will prevent the bot from shooting Lasers or Rockets.
session tab - extra:
+ GG Info Tabpage
+ Available Quests Info Tabpage
Logic:
* changed SafeBotting: if SafeBotting is set to true in the task, the set value from BoxesPerHour and TimeBetweenBoxes (still true by default) will be used;
if SafeBotting is false, TimeBetweenBoxes is added after each box (default is 0). Old behaviour by TimeBetweenBoxes setting is possible again.
* galaxy gate: fixes on repair gg, corner gg, hunt gg
* auto bids: fixed only once & bid every hour methods bug
* fixed a kind of no ammo message bug
* fixed x-8 bug (flying to x-8 from base while not beeing repaired)
Tasks
* Enums.cs
* added LaserAmmoType.none and RocketAmmoType.none. using these in a task will prevent the bot from shooting Lasers or Rockets.
20.03.2012
Changelog v.1.0.7.35b -> v.1.0.7.35c
Client:
session tab - extra:
+ "switch config" button
+ time till next level added as progressbar and hours left
Logic:
* TimeBetweenBoxes is now used in another way!
+ BoxesPerHour is the new regulation on box gathering speed
(see API for more details -> PBDO-Bot: PBDOBot.Api.Task.BBaseTask Class Reference)
Tasks
(allready mentioned in * b manual release)
session tab - extra:
+ "switch config" button
+ time till next level added as progressbar and hours left
Logic:
* TimeBetweenBoxes is now used in another way!
+ BoxesPerHour is the new regulation on box gathering speed
(see API for more details -> PBDO-Bot: PBDOBot.Api.Task.BBaseTask Class Reference)
Tasks
(allready mentioned in * b manual release)
18.03.2012
Hi,
a manual Update has been added in the download section v.1.0.7.35B.
please have a look on the download description for changelog.
*edit* Uploaded a fixed bot client!
To gather the StPatrick Boxes, in your task has to be:
dl: 
a manual Update has been added in the download section v.1.0.7.35B.
please have a look on the download description for changelog.
*edit* Uploaded a fixed bot client!
To gather the StPatrick Boxes, in your task has to be:
Code:
CollectSpecialBoxes = true;

Videos and Links for Guides.

Code:
.________ ___ __| ____/ \ \/ /|____ \ \ / / \ \_/ /______ / +-eoD------+ \/ [v5] 2.0.1.1






