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[Developing] Darkorbit Multi Fighter

Discussion on [Developing] Darkorbit Multi Fighter within the DarkOrbit forum part of the Browsergames category.

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Old 10/02/2011, 10:11   #151



 
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I´m working on every bug. But first we have to bring the server back online
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Old 10/02/2011, 13:45   #152
 
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yeah great

but the tool isnt working for me
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Old 10/02/2011, 14:48   #153
 
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That's because the server is down
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Old 10/02/2011, 15:45   #154
 
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where is download? xD
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Old 10/02/2011, 17:05   #155



 
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There is no download. Only 10 testers have acces to tool.


For my testers:
Please send me again a message with your tester/license id because the server has been made new and I forgot to make a backup
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Old 10/02/2011, 17:15   #156
 
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ok gahn i send now
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Old 10/02/2011, 17:18   #157
 
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hope everythings going swell

i cant wait!!
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Old 10/02/2011, 17:59   #158
 
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thanks
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Old 10/02/2011, 21:59   #159



 
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Here are few developer news about the devlopment of bot.

I was able to reduce the laggs of bot itself mostly. That means faster reactions to your inputs. Then I added function to change ammo or to use same ammo as master account uses. Rockets aren't added but will be done, too. The next things to do are the hunting mode which means to give the bot an intelligence that it knows when to use a smartbomb or emp for example. One thing I am forcing with is the shield. It updates in bot very less if it goes down.I also didn't added a relog function or more than 1 account. this will be done after the bugs itself are solved.

The open beta will start when the main functions are working correct and good. For those who cannot test I only can say you to be patient. You all will have chance to test and use the free bot after release.
You'll find more developer news soon.
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Old 10/02/2011, 22:05   #160
 
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Talking

Quote:
Originally Posted by gähn View Post
Here are few developer news about the devlopment of bot.

I was able to reduce the laggs of bot itself mostly. That means faster reactions to your inputs. Then I added function to change ammo or to use same ammo as master account uses. Rockets aren't added but will be done, too. The next things to do are the hunting mode which means to give the bot an intelligence that it knows when to use a smartbomb or emp for example. One thing I am forcing with is the shield. It updates in bot very less if it goes down.I also didn't added a relog function or more than 1 account. this will be done after the bugs itself are solved.

The open beta will start when the main functions are working correct and good. For those who cannot test I only can say you to be patient. You all will have chance to test and use the free bot after release.
You'll find more developer news soon.
Tolle neue Website / Nice new webiste ...
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Old 10/02/2011, 22:05   #161
 
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Thanks

I couldve just thanked you but i felt i had to say it ^^
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Old 10/02/2011, 22:10   #162



 
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You know my favourite sentence: Don't say thanks, press thanks
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Old 10/02/2011, 22:39   #163
 
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but you have so many thanks :P
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Old 10/02/2011, 23:49   #164


 
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@Gähn
Wie geht's mit deinem MultiFighter voran??Wann ist release weisst du schon wann?

Lg
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Old 10/03/2011, 01:33   #165

 
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Multi Fighter gefällt mir !
Release wird zuzeiten sein :')
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