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[Developing] Darkorbit Multi Fighter

Discussion on [Developing] Darkorbit Multi Fighter within the DarkOrbit forum part of the Browsergames category.

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Old 10/01/2011, 11:00   #136
 
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ghan all the best always
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Old 10/01/2011, 11:03   #137
 
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gähn you made my day

Sehr schöne Arbeit, ich kann es kaum abwarten es auszuprobieren

Grüße
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Old 10/01/2011, 11:19   #138
 
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Quote:
Originally Posted by supernoob. View Post
lol
dude no body will use to hunt enemies with this tool
only npcs
that would be crazy really
You under estimate peoples greed in this game...

This tool for NPCing awesome but hunting will be beyond a laugh for anyone (apart from user) So anyone using this and hunting don't cry when you happen to have someone using the same method when they come hunting for you lol.

This gonna mess things up til you can get it to only work on NPCs only.
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Old 10/01/2011, 11:41   #139
 
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Thanks gähn.
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Old 10/01/2011, 13:26   #140
 
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gg

Can i test it ? xD
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Old 10/01/2011, 13:48   #141

 
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So far its pretty good for a beta, tried some hunting and boy was that fun ^.^ 2 Goliaths both me Hehe, a proxy would be a good idea, going to try with every map to see if it has any problems, maybe 5-x that should have some bugs ><
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Old 10/01/2011, 14:44   #142
 
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thaks gahn.....
do it accept invites??
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Old 10/01/2011, 14:53   #143



 
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yes it does

€: only of master account
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Old 10/01/2011, 15:00   #144
 
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when do you plan to post your beta version for use of players ???
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Old 10/01/2011, 15:03   #145
 
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Ya, proxy would be good.Try to add it.
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Old 10/01/2011, 19:17   #146
 
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Download link?
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Old 10/01/2011, 19:24   #147
 
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Awesome nonetheless! Good work! (:
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Old 10/01/2011, 19:56   #148
 
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when is open beta ?
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Old 10/01/2011, 21:36   #149



 
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Open Beta starts if there are less bugs...
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Old 10/02/2011, 09:46   #150
 
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are u working on my bugs?
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