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[Release] Darkorbit Helper Program
Discussion on [Release] Darkorbit Helper Program within the DarkOrbit forum part of the Browsergames category.
04/05/2011, 21:48
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#136
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 sehr gute Kommentar. hab mich zu tote gelacht  DDD
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04/05/2011, 22:20
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#137
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elite*gold: 27
Join Date: Apr 2010
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Er hat kein Handy skill^^
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04/09/2011, 12:06
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#138
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Now I need you:
I'm working on the circle function and I need you to improve it. Please give me some information: - Does it citcle to fast or to slow
- Is the radius to big or to small
- Which ship speed do you use
Please help me to improve the DHP!
Yours,
gahn
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04/09/2011, 12:08
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#139
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elite*gold: 1369
Join Date: Jan 2009
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Quote:
Originally Posted by gähn
Now I need you:
I'm working on the circle function and I need you to improve it. Please give me some information: - Does it citcle to fast or to slow
- Is the radius to big or to small
- Which ship speed do you use
Please help me to improve the DHP!
Yours,
gahn
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1. It circle to slow.
2. The radius is to big.
3. I use speed 400.
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04/09/2011, 14:18
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#140
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Join Date: May 2010
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ok
i changed radius from 5/8 to 4/8. This looks smaller but not to small. old time for 1 round was 20 seconds, know its 12 seconds. I got the genius idea of checking the simile to troopers circle bot. the radius in troopers boz is bit smaller and speed is almost same...
so it should work better in the next version.
i must say it looks intrestant if I let run both circle bots in same momentin paint xD
I will change some other things and will reease new version soon...
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04/09/2011, 16:46
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#141
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New Version avaible
New functions:- Better circle
- You can change the ingame hotkeys
- You can set radius of circle
- You can set speed of circle
- You can open a readme file
- You can use a contact form
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04/09/2011, 16:55
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#142
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elite*gold: 1369
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Quote:
Originally Posted by gähn
New Version avaible
New functions:- Better circle
- You can change the ingame hotkeys
- You can set radius of circle
- You can set speed of circle
- You can open a readme file
- You can use a contact form

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Yay, finally new version.
SUPER AWESOME!
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04/09/2011, 17:28
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#143
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elite*gold: 50
Join Date: Jul 2010
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Quote:
Originally Posted by gähn
New Version avaible
New functions:- Better circle
- You can change the ingame hotkeys
- You can set radius of circle
- You can set speed of circle
- You can open a readme file
- You can use a contact form

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Finally, a very good DO helper tool!
Good work
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04/09/2011, 18:11
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#144
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thank you guys
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04/09/2011, 20:38
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#145
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elite*gold: 300
Join Date: Mar 2010
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gähn, nice tool-thanks
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04/09/2011, 23:03
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#146
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Join Date: Dec 2010
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first: thanks for your work
second, a question.
the assistant can affect game performance? eg some form of lag or delay in the response time of the ship?
my regards from Argentina
google translator, sorry
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04/09/2011, 23:36
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#147
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Quote:
Originally Posted by elguachon
the assistant can effect game performance? eg some form of lag or delay in the response time of the ship?
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have same problem with that tool. every 5-6 sec i get one little lag
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04/10/2011, 08:50
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#148
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Ich finds gut das du Kritik umsetzt
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04/10/2011, 18:09
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#149
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Join Date: Dec 2009
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fein gähn hast dir viel von mir angenommen ^^.
freue mich auf die version!
bei einigen sachen hast du mich scheinbar missverstanden:
die info is ok, aber es fehlen noch hinweise wo die jeweilige munni sein soll,
oder die raketen. (nich böse sein)
zum anderen hatte ich ja gefragt ob du die autorockedfunktion an die strg taste binden könntest, damit hast du gleich 2 fliegen geschlagen.
die lags werden minimiert und die raketen schießen nur wenn ich auch angreifen will.
wer schießt schon raketen allein ab da brauche ich keine autofunktion für.
ich hoffe das du dir das nochmal vornehmen könntest ansonnsten ist der ersten releas nix entgegenzusetzen.
ich arbeite noch an einem gravierenden loginproblem bei mir und dann kann ich dir nen resssourcensender zur verfügung stellen den du integrieren kannst.
so long
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04/10/2011, 18:15
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#150
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Join Date: May 2010
Posts: 6,853
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ok danke.
die muni kannst selbst aussuchen wo du die hinplatzierst: data -> Settings -> Ingame hotkeys....
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