#Sind von Mp**.c**
Code:
NoReload: 0x2424 ChangeWeapen: 0x2428 WallShotDamageRatio: 0x23f0 CrossHairRatioPerRealSize: 0x242c ammoDamage: 0x7f8 KnifeNormalrange: 0x24a8 DamageFactorByDistance: 0x814 C4PlantTime: 0x7c C4DefuseTime: 0x80 MaxCanDefuseDistance: 0x84 LowerAnimRate: 0x231c | 0x2318 | 0x2314 | 0x22a8 ContinousShotinterval: 0x2440 ContinousShotkeyinterval: 0x2444 KnifeNormalAniRate: 0x24a8 KnifeBigShotRange: 0x24b8 StunTime: 0xa58 Range: 0x7ec KnifeBogshotAniRate: 0x24c4 RifleZoomInfo: 0x24ec | 0x24e8 | 0x24e4 | 0x24e0 | 0x24de | 0x24dc | 0x24da | 0x24d8 | 0x24d4 sinlgeFire: 0xa38 RepeatFire: 0xa38 Shrapnelfire: 0xa38 DelayFire: 0xa38 AlternateFire: 0xa38 NoMode:0xa3c ZoomMode:0xa3c 3RepeatFireMode: 0xa3c 2RepeatFireMode: 0xa3c 1RepeatFireMode: 0xa3c Doublefire: 0xa3c NoZoom: 0xa40 FullZoom: 0xa40 HalfZoom: 0xa40 HalfZoomNoImage: 0xa40 RepeatFireInZoom: 0xa40 NoRepeatReload: 0xa44 RepeatReload: 0xa44 KnifeNormalAttack: 0xa48 DamageRatioPerNode: 0xa5c EdgeShotEnabled: 0x468 WallShotEnabled: 0x46c PerfectWallShotEnabled: 0x470 CharacterHiddenAlpha: 0x88 CharacterHiddenWalkAlpha: 0x8c characterhiddenRunAlpha: 0x90 movementHiddenRate: 0x94 CrossHairColor: 0x98 CrossHairColorRedChangeRate: 0x9c CrossHairColorGreenChangeRate: 0xa0 CrossHairColorBlueChangeRate: 0xa4 GunKnifeAmmoDamage: 0x2538 GunKnifeRange: 0x2534 KnockBack: 0x2538 HaveKnife: 0x2510 KnifeNoRightClickAction: 0xa4c KnifeSpecialAttack: 0xa4c MaxAmmo: 0x7f0 AmmoPerMagazine: 0x7f2 NanoMaxAmmo: 0x7f4 NanoAmmoPerMagazine: 0x7f6 UnlimitedAmmo: 0x7fc ShotsPerAmmo: 0x834 KnifeNormalAmmoDamage: 0xb4c KnifeBigshotAmmodamage: 0xb58 GunKnifeDamageRatioPerNode: 0xad4






