Quote:
Originally Posted by Kyle62
As legit as it looks to the human eye, I believe it will come down to a deeper analysis of the mouse movements themselves. Maybe I’m wrong, we’ll just have to wait and see 🤷
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Just train the AI to move the mouse like your own aim
Simply add training data of your own aim and have it use that at reference in terms of speed, shakyness (No human moves their mouse in a perfectly straight line) and whoops, now there's no difference between your actual aim and the AI moving the mouse