ich langweile mich gerade zu Tode und sammel von jeglichen
Seiten Configs und möchte diese euch nicht vorenthalten.
CS:S
Hier eine Config die ich nicht kenne, falls jemand Ahnung hat
kann er diese gerne mal anschauen und sagen was mit dieser
ist, ob sie gut ist etc. ( Stand 2010 )
Hier die einzelnen TXT's
autoexec.cfg
Hier die Config.cfg
Hier die fps.cfg
autoexec.cfg
///////////////////////////////////////////////////////
// +-----------------------------------------------+ //
// ¦ Electronic Sports League GUI ¦ //
// ¦ ¦ //
// ¦ by r99t (
) ¦ //
// ¦ ¦ //
// ¦ VERSION: 2.10.1 ¦ //
// +-----------------------------------------------+ //
///////////////////////////////////////////////////////
// +-------------+
// ¦ netsettings ¦-------------------------------------
// +-------------+
name "0l4f das hyperaktive murmeltier"
setinfo zb_wantautocashcalling 1
zoom_sensitivity_ratio 1
cl_crosshairscale "1200"
cl_crosshairsize "2"
cl_righthand 0
cl_crosshaircolor 5
cl_crosshaircolor_g 0
cl_crosshaircolor_r 255
cl_crosshaircolor_b 255
cl_legacy_crosshair_scale 1
cl_legacy_crosshair_recoil 0
sensitivity 1.9
bind mwheelup _flash
bind mwheeldown +jump
snd_surround_speakers 0
//bind f "say_team - redLine Ex6TenZ: nooky you have the best line up in the world PLAY with your skill!!!!!!!! GO you can win all =) good luck"
bind f "say Awula, awula! Azakumbaka! Amu asabuli!!!! *LOL*"
// Client Commands
jpeg_quality "100"
cl_downloadfilter "nosounds"
exec fps.cfg
snd_mixahead 0.06
cl_scoreboard_dead_color_red "88"
cl_scoreboard_dead_color_green "88"
cl_scoreboard_dead_color_blue "88"
fps_max 999
mat_queue_mode 2
host_thread_mode 1
cl_ragdoll_physics_enable 0
cl_noinpanel 1
net_graph 0
cl_showfps 0
setinfo zb_wantautocashcalling "1"
echo "Config Loaded...."
// +-----------------------------------------------+ //
// ¦ Electronic Sports League GUI ¦ //
// ¦ ¦ //
// ¦ by r99t (
) ¦ //// ¦ ¦ //
// ¦ VERSION: 2.10.1 ¦ //
// +-----------------------------------------------+ //
///////////////////////////////////////////////////////
// +-------------+
// ¦ netsettings ¦-------------------------------------
// +-------------+
name "0l4f das hyperaktive murmeltier"
setinfo zb_wantautocashcalling 1
zoom_sensitivity_ratio 1
cl_crosshairscale "1200"
cl_crosshairsize "2"
cl_righthand 0
cl_crosshaircolor 5
cl_crosshaircolor_g 0
cl_crosshaircolor_r 255
cl_crosshaircolor_b 255
cl_legacy_crosshair_scale 1
cl_legacy_crosshair_recoil 0
sensitivity 1.9
bind mwheelup _flash
bind mwheeldown +jump
snd_surround_speakers 0
//bind f "say_team - redLine Ex6TenZ: nooky you have the best line up in the world PLAY with your skill!!!!!!!! GO you can win all =) good luck"
bind f "say Awula, awula! Azakumbaka! Amu asabuli!!!! *LOL*"
// Client Commands
jpeg_quality "100"
cl_downloadfilter "nosounds"
exec fps.cfg
snd_mixahead 0.06
cl_scoreboard_dead_color_red "88"
cl_scoreboard_dead_color_green "88"
cl_scoreboard_dead_color_blue "88"
fps_max 999
mat_queue_mode 2
host_thread_mode 1
cl_ragdoll_physics_enable 0
cl_noinpanel 1
net_graph 0
cl_showfps 0
setinfo zb_wantautocashcalling "1"
echo "Config Loaded...."
Hier die Config.cfg
unbindall
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "say Awula, awula! Azakumbaka! Amu asabuli!!!! *LOL*"
bind "g" "drop"
bind "h" "incrementvar cl_righthand 0 1 1"
bind "i" "say HF&GL"
bind "j" "incrementvar net_graph 0 1 1"
bind "k" "say_team Da ist ne Bombe im Schacht, komm und hol sie dir!"
bind "l" "zb_teamcash"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "say_team Auf gehts Jungs !!! .. einfach gammeln !!!!"
bind "p" "say_team seit wann kommt der Hund zum Knochen?"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "buy defuser"
bind "y" "radio1"
bind "z" "messagemode"
bind "KP_END" "buy defuser"
bind "KP_PGDN" "glock"
bind "KP_LEFTARROW" "awp"
bind "KP_5" "mp5"
bind "KP_RIGHTARROW" "usp"
bind "KP_HOME" "deagle"
bind "KP_UPARROW" "rifle1"
bind "KP_PGUP" "rifle2"
bind "KP_SLASH" "buy defuser"
bind "KP_MULTIPLY" "vest"
bind "KP_MINUS" "vest2"
bind "KP_PLUS" "smoke"
bind "KP_ENTER" "buy galil; buy famas; buy defuser"
bind "," "incrementvar cl_min_t 1 4 1"
bind "." "incrementvar cl_min_ct 1 4 1"
bind "\" "toggleconsole"
bind "-" "jpeg"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F1" "demo1; bind F1 ds1"
bind "F2" "demo2; bind F2 ds2"
bind "F3" "demo3; bind F3 ds3"
bind "F4" "demo4; bind F4 ds4"
bind "F5" "demo5; bind F5 ds5"
bind "F6" "demo6; bind F6 ds6"
bind "F7" "demo7; bind F7 ds7"
bind "F8" "demo8; bind F8 ds8"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "use weapon_smokegrenade"
bind "MOUSE5" "use weapon_hegrenade"
bind "MWHEELUP" "_flash"
bind "MWHEELDOWN" "+jump"
cl_righthand "0"
cl_rumblescale "0"
cl_debugrumble "0"
cl_thirdperson "0"
cl_team "default"
cl_class "default"
hud_takesshots "0"
hud_freezecamhide "0"
cl_detail_max_sway "5"
cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"
cl_showhelp "0"
hud_draw_fixed_reticle "0"
hud_achievement_description "1"
hud_achievement_count "5"
cl_chatfilters "63"
cl_chatfilter_version "1"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cl_hudhint_sound "1"
g15_update_msec "250"
cam_snapto "0"
cam_ideallag "4.0"
cam_idealdelta "4.0"
cam_idealyaw "0"
cam_idealpitch "0"
cam_idealdist "150"
cam_idealdistright "0"
cam_idealdistup "0"
cam_collision "1"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_advanced "0"
joy_advaxisx "0"
joy_advaxisy "0"
joy_advaxisz "0"
joy_advaxisr "0"
joy_advaxisu "0"
joy_advaxisv "0"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_response_move "1"
joy_response_look "0"
joy_lowend "1"
joy_lowmap "1"
joy_accelscale "0.6"
joy_accelmax "1.0"
joy_autoaimdampenrange "0"
joy_autoaimdampen "0"
joy_diagonalpov "0"
joy_display_input "0"
joy_wingmanwarrior_turnhack "0"
joy_inverty "0"
joy_movement_stick "0"
joy_xcontroller_cfg_loaded "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "1.9"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mousespeed "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_rawinput "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_scale "5"
net_graphpos "2"
net_graphsolid "1"
net_graphtext "1"
net_graphmsecs "400"
net_graphshowlatency "1"
net_graphshowinterp "1"
net_graph "0"
net_graphheight "0"
net_graphproportionalfont "1"
mat_software_aa_strength "0"
mat_software_aa_quality "0"
mat_software_aa_edge_threshold "1.0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_tap_offset "0"
mat_software_aa_strength_vgui "0"
voice_modenable "0"
hud_fastswitch "1"
cl_playerspraydisable "1"
muzzleflash_light "1"
hud_classautokill "1"
overview_health "0"
overview_names "0"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "4"
cl_disablehtmlmotd "1"
cl_showbackpackrarities "0"
tf_explanations_backpackpanel "0"
cl_notifications_show_ingame "1"
cl_notifications_max_num_visible "3"
cl_notifications_move_time "0.5"
tf_explanations_tradingpanel "0"
cl_trading_show_requests_from "3"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "0"
cl_autohelp "0"
cl_show_achievement_popups "1"
cl_disablefreezecam "1"
hud_showtargetpos "0"
hud_showtargetid "1"
cl_radartype "0"
cl_radaralpha "200"
cl_locationalpha "255"
cl_crosshaircolor "5"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairscale "1200"
cl_crosshairalpha "1000"
cl_crosshairusealpha "1"
cl_crosshairsize "2"
cl_crosshairthickness "0.5"
cl_crosshaircolor_r "255"
cl_crosshaircolor_g "0"
cl_crosshaircolor_b "255"
cl_legacy_crosshair_recoil "0"
cl_legacy_crosshair_scale "1"
cl_scoreboard_ct_color_red "150"
cl_scoreboard_ct_color_green "200"
cl_scoreboard_ct_color_blue "255"
cl_scoreboard_t_color_red "240"
cl_scoreboard_t_color_green "90"
cl_scoreboard_t_color_blue "90"
cl_scoreboard_dead_color_red "88"
cl_scoreboard_dead_color_green "88"
cl_scoreboard_dead_color_blue "88"
cl_scoreboard_clan_ct_color_red "150"
cl_scoreboard_clan_ct_color_green "200"
cl_scoreboard_clan_ct_color_blue "255"
cl_scoreboard_clan_t_color_red "240"
cl_scoreboard_clan_t_color_green "90"
cl_scoreboard_clan_t_color_blue "90"
cl_scoreboard_dead_clan_color_red "125"
cl_scoreboard_dead_clan_color_green "125"
cl_scoreboard_dead_clan_color_blue "125"
cl_radar_locked "0"
overview_preferred_mode "1"
overview_preferred_view_size "243.453430"
cl_round_win_fade_time "1.5"
cl_nowinpanel "1"
r_eyegloss "0"
vgui_message_dialog_modal "1"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
sv_pvsskipanimation "1"
scene_showlook "0"
scene_showmoveto "0"
scene_showunlock "0"
commentary "0"
xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"
func_break_max_pieces "15"
suitvolume "0.25"
option_duck_method "1"
sk_autoaim_mode "1"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_backspeed "0.6"
sv_skyname "sky_dust"
bugreporter_uploadasync "0"
cl_cmdrate "35"
cl_updaterate "25"
closecaption "0"
skill "1"
net_maxroutable "1260"
cl_allowupload "0"
name "SF ' Gam!ng | SPIELESAMMLUNG"
password "esl123"
cl_clanid "567050"
sv_unlockedchapters "1"
tv_nochat "0"
cl_showpluginmessages "0"
cl_timeout "30"
cl_logofile "materials/vgui/logos/Spray_bullseye.vtf"
cl_soundfile "sound/player/jingle.wav"
cl_forcepreload "1"
cl_allowdownload "0"
cl_downloadfilter "nosounds"
con_enable "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_ambientboost "0"
r_ambientmin "0"
r_ambientfactor "0"
r_drawmodelstatsoverlaymin "0.1"
r_drawmodelstatsoverlaymax "1.5"
mp_decals "200"
mat_color_projection "0"
sv_logsdir "logs"
sv_logfile "1"
sv_logflush "0"
sv_logecho "1"
sv_log_onefile "0"
sv_logbans "0"
sv_voiceenable "0"
sv_forcepreload "1"
windows_speaker_config "1"
snd_mute_losefocus "1"
snd_legacy_surround "0"
snd_pitchquality "1"
volume "0.5"
snd_musicvolume "0.000000"
snd_mixahead "0.06"
adsp_debug "0"
snd_ducktovolume "0.55"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
dsp_slow_cpu "1"
dsp_volume "1"
dsp_enhance_stereo "0"
voice_scale "1"
voice_enable "0"
voice_forcemicrecord "1"
budget_bargraph_background_alpha "128"
budget_peaks_window "0"
budget_averages_window "0"
budget_show_peaks "0"
budget_show_averages "0"
budget_show_history "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_panel_bottom_of_history_fraction ".25"
budget_bargraph_range_ms "16.6666666667"
budget_background_alpha "0"
budget_panel_x "0"
budget_panel_y "50"
budget_panel_width "512"
budget_panel_height "384"
texture_budget_panel_x "0"
texture_budget_panel_y "450"
texture_budget_panel_width "0"
texture_budget_panel_height "0"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_background_alpha "9999999"
vprof_graphwidth "512"
vprof_graphheight "256"
vprof_verbose "1"
vprof_unaccounted_limit "0.3"
vprof_warningmsec "10"
r_rootlod "2"
mat_monitorgamma_tv_enabled "0"
r_waterforceexpensive "0"
mat_queue_mode "2"
mat_texture_list_content_path ""
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
mat_hdr_level "0"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind "a" "+moveleft"
bind "b" "buymenu"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "say Awula, awula! Azakumbaka! Amu asabuli!!!! *LOL*"
bind "g" "drop"
bind "h" "incrementvar cl_righthand 0 1 1"
bind "i" "say HF&GL"
bind "j" "incrementvar net_graph 0 1 1"
bind "k" "say_team Da ist ne Bombe im Schacht, komm und hol sie dir!"
bind "l" "zb_teamcash"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "say_team Auf gehts Jungs !!! .. einfach gammeln !!!!"
bind "p" "say_team seit wann kommt der Hund zum Knochen?"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "buy defuser"
bind "y" "radio1"
bind "z" "messagemode"
bind "KP_END" "buy defuser"
bind "KP_PGDN" "glock"
bind "KP_LEFTARROW" "awp"
bind "KP_5" "mp5"
bind "KP_RIGHTARROW" "usp"
bind "KP_HOME" "deagle"
bind "KP_UPARROW" "rifle1"
bind "KP_PGUP" "rifle2"
bind "KP_SLASH" "buy defuser"
bind "KP_MULTIPLY" "vest"
bind "KP_MINUS" "vest2"
bind "KP_PLUS" "smoke"
bind "KP_ENTER" "buy galil; buy famas; buy defuser"
bind "," "incrementvar cl_min_t 1 4 1"
bind "." "incrementvar cl_min_ct 1 4 1"
bind "\" "toggleconsole"
bind "-" "jpeg"
bind "SPACE" "+jump"
bind "TAB" "+showscores"
bind "ESCAPE" "cancelselect"
bind "PAUSE" "pause"
bind "SHIFT" "+speed"
bind "CTRL" "+duck"
bind "F1" "demo1; bind F1 ds1"
bind "F2" "demo2; bind F2 ds2"
bind "F3" "demo3; bind F3 ds3"
bind "F4" "demo4; bind F4 ds4"
bind "F5" "demo5; bind F5 ds5"
bind "F6" "demo6; bind F6 ds6"
bind "F7" "demo7; bind F7 ds7"
bind "F8" "demo8; bind F8 ds8"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "MOUSE4" "use weapon_smokegrenade"
bind "MOUSE5" "use weapon_hegrenade"
bind "MWHEELUP" "_flash"
bind "MWHEELDOWN" "+jump"
cl_righthand "0"
cl_rumblescale "0"
cl_debugrumble "0"
cl_thirdperson "0"
cl_team "default"
cl_class "default"
hud_takesshots "0"
hud_freezecamhide "0"
cl_detail_max_sway "5"
cl_detail_avoid_radius "64"
cl_detail_avoid_force "0.4"
cl_detail_avoid_recover_speed "0.25"
cl_showhelp "0"
hud_draw_fixed_reticle "0"
hud_achievement_description "1"
hud_achievement_count "5"
cl_chatfilters "63"
cl_chatfilter_version "1"
cc_linger_time "1.0"
cc_predisplay_time "0.25"
cc_subtitles "0"
cc_lang ""
crosshair "1"
cl_observercrosshair "1"
cl_hudhint_sound "1"
g15_update_msec "250"
cam_snapto "0"
cam_ideallag "4.0"
cam_idealdelta "4.0"
cam_idealyaw "0"
cam_idealpitch "0"
cam_idealdist "150"
cam_idealdistright "0"
cam_idealdistup "0"
cam_collision "1"
c_maxpitch "90"
c_minpitch "0"
c_maxyaw "135"
c_minyaw "-135"
c_maxdistance "200"
c_mindistance "30"
c_orthowidth "100"
c_orthoheight "100"
joy_name "joystick"
joy_advanced "0"
joy_advaxisx "0"
joy_advaxisy "0"
joy_advaxisz "0"
joy_advaxisr "0"
joy_advaxisu "0"
joy_advaxisv "0"
joy_forwardthreshold "0.15"
joy_sidethreshold "0.15"
joy_pitchthreshold "0.15"
joy_yawthreshold "0.15"
joy_forwardsensitivity "-1"
joy_sidesensitivity "1"
joy_pitchsensitivity "1"
joy_yawsensitivity "-1"
joy_response_move "1"
joy_response_look "0"
joy_lowend "1"
joy_lowmap "1"
joy_accelscale "0.6"
joy_accelmax "1.0"
joy_autoaimdampenrange "0"
joy_autoaimdampen "0"
joy_diagonalpov "0"
joy_display_input "0"
joy_wingmanwarrior_turnhack "0"
joy_inverty "0"
joy_movement_stick "0"
joy_xcontroller_cfg_loaded "0"
cl_upspeed "320"
cl_forwardspeed "400"
cl_backspeed "400"
lookspring "0"
lookstrafe "0"
joystick "0"
m_pitch "0.022"
m_filter "0"
sensitivity "1.9"
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mousespeed "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_rawinput "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
net_scale "5"
net_graphpos "2"
net_graphsolid "1"
net_graphtext "1"
net_graphmsecs "400"
net_graphshowlatency "1"
net_graphshowinterp "1"
net_graph "0"
net_graphheight "0"
net_graphproportionalfont "1"
mat_software_aa_strength "0"
mat_software_aa_quality "0"
mat_software_aa_edge_threshold "1.0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_tap_offset "0"
mat_software_aa_strength_vgui "0"
voice_modenable "0"
hud_fastswitch "1"
cl_playerspraydisable "1"
muzzleflash_light "1"
hud_classautokill "1"
overview_health "0"
overview_names "0"
overview_tracks "1"
overview_locked "1"
overview_alpha "1.0"
spec_scoreboard "0"
cl_spec_mode "4"
cl_disablehtmlmotd "1"
cl_showbackpackrarities "0"
tf_explanations_backpackpanel "0"
cl_notifications_show_ingame "1"
cl_notifications_max_num_visible "3"
cl_notifications_move_time "0.5"
tf_explanations_tradingpanel "0"
cl_trading_show_requests_from "3"
cl_buy_favorite_quiet "0"
cl_buy_favorite_nowarn "0"
cl_autowepswitch "0"
cl_autohelp "0"
cl_show_achievement_popups "1"
cl_disablefreezecam "1"
hud_showtargetpos "0"
hud_showtargetid "1"
cl_radartype "0"
cl_radaralpha "200"
cl_locationalpha "255"
cl_crosshaircolor "5"
cl_dynamiccrosshair "0"
cl_scalecrosshair "1"
cl_crosshairscale "1200"
cl_crosshairalpha "1000"
cl_crosshairusealpha "1"
cl_crosshairsize "2"
cl_crosshairthickness "0.5"
cl_crosshaircolor_r "255"
cl_crosshaircolor_g "0"
cl_crosshaircolor_b "255"
cl_legacy_crosshair_recoil "0"
cl_legacy_crosshair_scale "1"
cl_scoreboard_ct_color_red "150"
cl_scoreboard_ct_color_green "200"
cl_scoreboard_ct_color_blue "255"
cl_scoreboard_t_color_red "240"
cl_scoreboard_t_color_green "90"
cl_scoreboard_t_color_blue "90"
cl_scoreboard_dead_color_red "88"
cl_scoreboard_dead_color_green "88"
cl_scoreboard_dead_color_blue "88"
cl_scoreboard_clan_ct_color_red "150"
cl_scoreboard_clan_ct_color_green "200"
cl_scoreboard_clan_ct_color_blue "255"
cl_scoreboard_clan_t_color_red "240"
cl_scoreboard_clan_t_color_green "90"
cl_scoreboard_clan_t_color_blue "90"
cl_scoreboard_dead_clan_color_red "125"
cl_scoreboard_dead_clan_color_green "125"
cl_scoreboard_dead_clan_color_blue "125"
cl_radar_locked "0"
overview_preferred_mode "1"
overview_preferred_view_size "243.453430"
cl_round_win_fade_time "1.5"
cl_nowinpanel "1"
r_eyegloss "0"
vgui_message_dialog_modal "1"
commentary_firstrun "0"
scene_showfaceto "0"
ai_report_task_timings_on_limit "0"
ai_think_limit_label "0"
npc_height_adjust "1"
sv_pvsskipanimation "1"
scene_showlook "0"
scene_showmoveto "0"
scene_showunlock "0"
commentary "0"
xbox_throttlebias "100"
xbox_throttlespoof "200"
xbox_autothrottle "1"
func_break_max_pieces "15"
suitvolume "0.25"
option_duck_method "1"
sk_autoaim_mode "1"
sv_noclipaccelerate "5"
sv_noclipspeed "5"
sv_specaccelerate "5"
sv_specspeed "3"
sv_specnoclip "1"
sv_backspeed "0.6"
sv_skyname "sky_dust"
bugreporter_uploadasync "0"
cl_cmdrate "35"
cl_updaterate "25"
closecaption "0"
skill "1"
net_maxroutable "1260"
cl_allowupload "0"
name "SF ' Gam!ng | SPIELESAMMLUNG"
password "esl123"
cl_clanid "567050"
sv_unlockedchapters "1"
tv_nochat "0"
cl_showpluginmessages "0"
cl_timeout "30"
cl_logofile "materials/vgui/logos/Spray_bullseye.vtf"
cl_soundfile "sound/player/jingle.wav"
cl_forcepreload "1"
cl_allowdownload "0"
cl_downloadfilter "nosounds"
con_enable "0"
r_eyemove "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyesize "0"
r_ambientboost "0"
r_ambientmin "0"
r_ambientfactor "0"
r_drawmodelstatsoverlaymin "0.1"
r_drawmodelstatsoverlaymax "1.5"
mp_decals "200"
mat_color_projection "0"
sv_logsdir "logs"
sv_logfile "1"
sv_logflush "0"
sv_logecho "1"
sv_log_onefile "0"
sv_logbans "0"
sv_voiceenable "0"
sv_forcepreload "1"
windows_speaker_config "1"
snd_mute_losefocus "1"
snd_legacy_surround "0"
snd_pitchquality "1"
volume "0.5"
snd_musicvolume "0.000000"
snd_mixahead "0.06"
adsp_debug "0"
snd_ducktovolume "0.55"
snd_duckerattacktime "0.5"
snd_duckerreleasetime "2.5"
snd_duckerthreshold "0.15"
dsp_slow_cpu "1"
dsp_volume "1"
dsp_enhance_stereo "0"
voice_scale "1"
voice_enable "0"
voice_forcemicrecord "1"
budget_bargraph_background_alpha "128"
budget_peaks_window "0"
budget_averages_window "0"
budget_show_peaks "0"
budget_show_averages "0"
budget_show_history "0"
budget_history_numsamplesvisible "0"
budget_history_range_ms "5"
budget_panel_bottom_of_history_fraction ".25"
budget_bargraph_range_ms "16.6666666667"
budget_background_alpha "0"
budget_panel_x "0"
budget_panel_y "50"
budget_panel_width "512"
budget_panel_height "384"
texture_budget_panel_x "0"
texture_budget_panel_y "450"
texture_budget_panel_width "0"
texture_budget_panel_height "0"
texture_budget_panel_bottom_of_history_fraction ".25"
texture_budget_background_alpha "9999999"
vprof_graphwidth "512"
vprof_graphheight "256"
vprof_verbose "1"
vprof_unaccounted_limit "0.3"
vprof_warningmsec "10"
r_rootlod "2"
mat_monitorgamma_tv_enabled "0"
r_waterforceexpensive "0"
mat_queue_mode "2"
mat_texture_list_content_path ""
joy_wingmanwarrior_centerhack "0"
joy_axisbutton_threshold "0.3"
mat_hdr_level "0"
Hier die fps.cfg
// Last edit : 01/10/2010 19:20
// _______________
// | CL_ |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "1"
cl_autohelp "0"
cl_hudhint_sound "1"
cl_disablefreezecam "1"
setinfo zb_wantautocashcalling 1
// _______________
// | GIBS |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// _______________
// | MAT |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debugdepthval "0"
mat_debugdepthvalmax "0"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_trilinear "0"
mat_use_compressed_hdr_textures "0"
mat_wateroverlaysize "0"
// _______________
// | MISC |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
// _______________
// | NET |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
rate "1048576"
cl_cmdrate "35"
cl_updaterate "25"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"
// _______________
// | R_ |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "1"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_lod "2"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "32"
r_shadowrendertotexture "1"
r_shadows "1"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlights "0"
// _______________
// | ROPES |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
// _______________
// | SENS |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
// _______________
// | SOUND |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
// ______________
// | CUSTOM |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
fps_max "999"
cl_ragdoll_physics_enable "0"
bind "F1" "demo1; bind F1 ds1"
bind "F2" "demo2; bind F2 ds2"
bind "F3" "demo3; bind F3 ds3"
bind "F4" "demo4; bind F4 ds4"
bind "F5" "demo5; bind F5 ds5"
bind "F6" "demo6; bind F6 ds6"
bind "F7" "demo7; bind F7 ds7"
bind "F8" "demo8; bind F8 ds8"
bind "KP_HOME" "deagle"
bind "KP_UPARROW" "rifle1"
bind "KP_PGUP" "rifle2"
bind "KP_LEFTARROW" "awp"
bind "KP_5" "mp5"
bind "KP_RIGHTARROW" "usp"
bind "KP_PGDN" "glock"
bind "KP_MINUS" "vest2"
bind "KP_MULTIPLY" "vest"
bind "KP_PLUS" "smoke"
bind "KP_SLASH" "buy defuser"
bind "KP_END" "buy defuser"
bind "KP_ENTER" "buy galil; buy famas; buy defuser"
alias "deagle" "buy deagle"
alias "def" "buy defuser"
alias "vest" "buy vest"
alias "vest2" "buy vesthelm"
alias "rifle1" "buy ak47; buy m4a1; buy vest; buy defuser"
alias "awp" "buy awp"
alias "rifle2" "buy hegrenade; buy flashbang"
alias "mp5" "buy mp5"
alias "usp" "buy usp"
alias "glock" "buy glock"
alias "smoke" "buy smokegrenade"
alias demo1 "record demo1"
alias demo2 "record demo2"
alias demo3 "record demo3"
alias demo4 "record demo4"
alias demo5 "record demo5"
alias demo6 "record demo6"
alias demo7 "record demo7"
alias demo8 "record demo8
alias ds1 "stop; bind f1 demo1"
alias ds2 "stop; bind f2 demo2"
alias ds3 "stop; bind f3 demo3"
alias ds4 "stop; bind f4 demo4"
alias ds5 "stop; bind f5 demo5"
alias ds6 "stop; bind f6 demo6"
alias ds7 "stop; bind f7 demo7"
alias ds8 "stop; bind f8 demo8"
// _______________
// | CL_ |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
cl_clearhinthistory "1"
cl_debugrumble "0"
cl_detaildist "0"
cl_detailfade "400"
cl_drawmonitors "0"
cl_ejectbrass "0"
cl_forcepreload "1"
cl_phys_props_enable "0"
cl_phys_props_max "0"
cl_playerspraydisable "1"
cl_ragdoll_collide "0"
cl_ragdoll_physics_enable "0"
cl_rumblescale "0"
cl_show_splashes "0"
cl_showhelp "0"
cl_showpluginmessages "0"
cl_downloadfilter "all"
cl_nowinpanel "1"
cl_disablehtmlmotd "1"
cl_autohelp "0"
cl_hudhint_sound "1"
cl_disablefreezecam "1"
setinfo zb_wantautocashcalling 1
// _______________
// | GIBS |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
violence_ablood "1"
violence_agibs "1"
violence_hblood "1"
violence_hgibs "1"
// _______________
// | MAT |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
mat_alphacoverage "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
mat_bloom_scalefactor_scalar "0"
mat_bloomscale "0"
mat_bufferprimitives "0"
mat_bumpmap "0"
mat_clipz "1"
mat_colorcorrection "0"
mat_compressedtextures "1"
mat_debugdepthval "0"
mat_debugdepthvalmax "0"
mat_diffuse "1"
mat_disable_bloom "1"
mat_disable_fancy_blending "1"
mat_disable_lightwarp "1"
mat_disable_ps_patch "1"
mat_envmapsize "0"
mat_envmaptgasize "0"
mat_fastspecular "1"
mat_filterlightmaps "0"
mat_filtertextures "1"
mat_forcehardwaresync "0"
mat_forcemanagedtextureintohardware "0"
mat_framebuffercopyoverlaysize "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_max_worldmesh_vertices "0"
mat_maxframelatency "0"
mat_mipmaptextures "1"
mat_non_hdr_bloom_scalefactor "0"
mat_parallaxmap "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_shadowstate "0"
mat_software_aa_blur_one_pixel_lines "0"
mat_software_aa_strength "0"
mat_software_aa_strength_vgui "0"
mat_software_aa_tap_offset "0"
mat_softwarelighting "0"
mat_specular "0"
mat_trilinear "0"
mat_use_compressed_hdr_textures "0"
mat_wateroverlaysize "0"
// _______________
// | MISC |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
adsp_debug "0"
budget_show_history "0"
commentary "0"
flex_smooth "0"
func_break_max_pieces "0"
g_ragdoll_fadespeed "0"
g_ragdoll_lvfadespeed "0"
gl_clear "0"
jpeg_quality "100"
lod_transitiondist "0"
mp_decals "200"
muzzleflash_light "1"
overview_mode "1"
prop_active_gib_limit "0"
props_break_max_pieces "0"
showhitlocation "1"
sv_forcepreload "1"
// _______________
// | NET |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
rate "1048576"
cl_cmdrate "35"
cl_updaterate "25"
cl_interp_ratio "1"
cl_interp "0"
cl_lagcompensation "1"
cl_pred_optimize "2"
cl_predict "1"
cl_predictweapons "1"
cl_smooth "0"
cl_smoothtime "0"
cl_wpn_sway_interp "0"
// _______________
// | R_ |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
r_3dsky "0"
r_PhysPropStaticLighting "0"
r_ambientboost "0"
r_ambientfactor "0"
r_ambientmin "0"
r_bloomtintb "0"
r_bloomtintexponent "0"
r_bloomtintg "0"
r_bloomtintr "0"
r_cheapwaterend "1"
r_cheapwaterstart "1"
r_decal_cullsize "15"
r_decals "200"
r_decalstaticprops "0"
r_dopixelvisibility "0"
r_drawbatchdecals "0"
r_drawdetailprops "0"
r_drawflecks "0"
r_drawmodeldecals "0"
r_dynamic "0"
r_eyes "0"
r_fastzreject "1"
r_flex "0"
r_forcewaterleaf "1"
r_hunkalloclightmaps "0"
r_lightaverage "0"
r_lightcache_zbuffercache "0"
r_lod "2"
r_maxdlights "0"
r_maxmodeldecal "0"
r_maxnewsamples "0"
r_maxsampledist "0"
r_minnewsamples "0"
r_occlusion "1"
r_propsmaxdist "0"
r_renderoverlayfragment "0"
r_rootlod "2"
r_ropetranslucent "0"
r_shadowmaxrendered "32"
r_shadowrendertotexture "1"
r_shadows "1"
r_spray_lifetime "0"
r_staticprop_lod "3"
r_teeth "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforceexpensive "0"
r_waterforcereflectentities "0"
r_worldlights "0"
// _______________
// | ROPES |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
rope_averagelight "0"
rope_collide "0"
rope_smooth "0"
rope_smooth_enlarge "0"
rope_subdiv "0"
rope_wind_dist "0"
// _______________
// | SENS |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
m_customaccel "0"
m_customaccel_exponent "1"
m_customaccel_max "0"
m_customaccel_scale "0.04"
m_filter "0"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_pitch "0.022"
m_yaw "0.022"
// _______________
// | SOUND |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
dsp_enhance_stereo "0"
dsp_slow_cpu "1"
dsp_spatial "40"
dsp_speaker "50"
dsp_volume "1"
dsp_water "14"
soundscape_flush "1"
// ______________
// | CUSTOM |
// ¯¯¯¯¯¯¯¯¯¯¯¯¯¯
fps_max "999"
cl_ragdoll_physics_enable "0"
bind "F1" "demo1; bind F1 ds1"
bind "F2" "demo2; bind F2 ds2"
bind "F3" "demo3; bind F3 ds3"
bind "F4" "demo4; bind F4 ds4"
bind "F5" "demo5; bind F5 ds5"
bind "F6" "demo6; bind F6 ds6"
bind "F7" "demo7; bind F7 ds7"
bind "F8" "demo8; bind F8 ds8"
bind "KP_HOME" "deagle"
bind "KP_UPARROW" "rifle1"
bind "KP_PGUP" "rifle2"
bind "KP_LEFTARROW" "awp"
bind "KP_5" "mp5"
bind "KP_RIGHTARROW" "usp"
bind "KP_PGDN" "glock"
bind "KP_MINUS" "vest2"
bind "KP_MULTIPLY" "vest"
bind "KP_PLUS" "smoke"
bind "KP_SLASH" "buy defuser"
bind "KP_END" "buy defuser"
bind "KP_ENTER" "buy galil; buy famas; buy defuser"
alias "deagle" "buy deagle"
alias "def" "buy defuser"
alias "vest" "buy vest"
alias "vest2" "buy vesthelm"
alias "rifle1" "buy ak47; buy m4a1; buy vest; buy defuser"
alias "awp" "buy awp"
alias "rifle2" "buy hegrenade; buy flashbang"
alias "mp5" "buy mp5"
alias "usp" "buy usp"
alias "glock" "buy glock"
alias "smoke" "buy smokegrenade"
alias demo1 "record demo1"
alias demo2 "record demo2"
alias demo3 "record demo3"
alias demo4 "record demo4"
alias demo5 "record demo5"
alias demo6 "record demo6"
alias demo7 "record demo7"
alias demo8 "record demo8
alias ds1 "stop; bind f1 demo1"
alias ds2 "stop; bind f2 demo2"
alias ds3 "stop; bind f3 demo3"
alias ds4 "stop; bind f4 demo4"
alias ds5 "stop; bind f5 demo5"
alias ds6 "stop; bind f6 demo6"
alias ds7 "stop; bind f7 demo7"
alias ds8 "stop; bind f8 demo8"
Hier eine Config von "Symphony.11"
Danke für das bereit stellen.
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Hier eine Config von "Symphony.11" v.2
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Hier eine Cofig von "WrU|Sasu"
Danke für das bereit stellen.
Autoexec.cfg
// ESL Settings
r_skin "0"
mat_yuv "0"
cl_winddir "0"
r_radiosity "4"
cl_windspeed "0"
r_worldlights "2"
mat_debugdepth "0"
net_showevents "0"
mat_norendering "0"
r_drawdetailprops "1"
mat_debugdepthmode "0"
mat_softwarelighting "0"
mat_show_texture_memory_usage "0"
// Grafik
mat_antialias "0"
fps_max "120"
mat_vsync "0"
mat_forcehardwaresync "0"
mat_monitorgamma "1.6"
mat_reducefillrate "1"
mat_colorcorrection "0"
r_fastzreject "1"
cl_forcepreload "1"
r_3dsky "0"
r_ambientboost "0"
r_dopixelvisibility "0"
mat_texture_limit "-1"
mat_envmaptgasize "16"
mat_envmapsize "32"
r_rootlod "2"
mat_forcemanagedtextureintohardware "1"
// Texturen & Oberflaechen
mat_forceaniso "0"
mat_trilinear "1"
mat_bumpmap "0"
mat_specular "0"
mat_fastnobump "1"
mat_fastspecular "1"
mat_loadtextures "1"
mat_mipmaptextures "1"
mat_compressedtextures "1"
mat_picmip "2"
r_renderoverlayfragment "0"
r_decal_cullsize "1"
mat_softwareskin "0"
r_drawflecks "0"
mat_texture_list_all "0"
mat_texturelist_files "1"
mat_parallaxmap "0"
// Beleuchtung u. Schatten
mat_filterlightmaps "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_disable_bloom "1"
mat_bloomscale "0"
mat_bloomamount_rate "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
muzzleflash_light "0"
cl_c4dynamiclight "0"
r_dynamic "0"
r_maxdlights "0"
r_maxnewsamples "0"
r_minnewsamples "0"
r_maxsampledist "0"
r_occlusion "0"
r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "32"
r_avglight "0"
r_lightstyle "-1"
r_avglightmap "0"
r_lightaverage "0"
r_worldlightmin "0.0002"
r_PhysPropStaticLighting "0"
r_lightcache_numambientsamples "162"
// Wasser rendering
r_forcewaterleaf "0"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforcereflectentities "0"
mat_clipz "0"
r_cheapwaterend "0.1"
r_cheapwaterstart "0"
cl_show_splashes "0"
mat_wateroverlaysize "16"
// Models
cl_minmodels "1"
cl_min_ct "3"
cl_min_t "3"
cl_ragdoll_physics_enable "0"
ragdoll_sleepaftertime "3.5"
cl_ragdoll_collide "0"
cl_wpn_sway_scale "1"
r_modellodscale "1"
r_lod "0"
r_teeth "0"
r_flex "0"
r_eyeglintlodpixels "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyegloss "0"
r_eyemove "0"
r_eyesize "0"
r_eyes "0"
// Objekte, Muell, Spraylogos, u.s.w.
cl_drawmonitors "0"
r_drawbatchdecals "1"
r_decals "50"
mp_decals "50"
cl_ejectbrass "0"
r_maxmodeldecal "50"
r_spray_lifetime "1"
r_drawmodeldecals "1"
rope_shake "0"
rope_smooth "0"
rope_subdiv "0"
rope_collide "0"
rope_wind_dist "0"
rope_averagelight "0"
rope_smooth_enlarge "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
r_propsmaxdist "700"
cl_detaildist "1000"
cl_detailfade "200"
func_break_max_pieces "0"
props_break_max_pieces "-1"
props_break_max_pieces_perframe "0"
// Sound
snd_digital_surround "1"
snd_surround_speakers "2"
volume "1.0"
snd_musicvolume "0.0"
dsp_slow_cpu "0"
snd_noextraupdate "1"
voice_dsound "0"
snd_mixahead "0.1"
soundscape_flush
// Maus
cl_wpn_sway_interp "0"
zoom_sensitivity_ratio "0.71337"
sensitivity "3"
// Radar
cl_radartype "0"
cl_radaralpha "150"
cl_radar_locked "0"
cl_locationalpha "255"
// Net Graph
net_graph "0"
net_graphpos "1"
net_graphheight "70"
// Netsettings
rate "100000"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "2"
cl_interp "0.0"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
net_chokeloop "0"
cl_smoothtime "0.01"
cl_smooth "0"
cl_resend "1.5"
cl_timeout "999"
net_maxfilesize "16"
net_maxfragments "1492"
cl_pred_optimize "2"
cl_idealpitchscale "0.02"
// Sonstiges
cl_showfps "1"
hud_centerid "1"
scr_centertime "2"
cl_showtextmsg "1"
spec_scoreboard "0"
hud_saytext_time "12"
cl_autowepswitch "0"
cl_showpluginmessages "0"
hud_fastswitch "1"
gl_clear "0"
cl_spec_mode "1"
mat_fastnobump "0"
violence_hblood "1"
violence_hgibs "1"
violence_ablood "1"
violence_agibs "1"
voice_enable "0"
// Update Commands
mat_queue_mode "-2"
cl_nowinpanel "1"
cl_disablehtmlmotd "1"
cl_disablefreezecam "1"
cl_scoreboard_ct_color_red "150"
cl_scoreboard_ct_color_green "200"
cl_scoreboard_ct_color_blue "255"
cl_scoreboard_t_color_red "240"
cl_scoreboard_t_color_green "90"
cl_scoreboard_t_color_blue "90"
cl_scoreboard_dead_color_blue "150"
cl_scoreboard_dead_color_green "150"
cl_scoreboard_dead_color_red "150"
cl_threaded_bone_setup "0"
cl_interp_threadmodeticks "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "0"
r_threaded_renderables "0"
r_queued_decals "0"
r_queued_post_processing "0"
// Fadenkreuz
cl_dynamiccrosshair "0"
cl_crosshairscale "2500"
cl_crosshairusealpha "0"
cl_crosshairalpha "255"
cl_crosshaircolor "0"
cl_legacy_crosshair_scale "1"
// Downloads blockieren:
cl_allowupload "1"
cl_allowdownload "1"
cl_downloadfilter "nosounds"
// Voice
voice_enable "0"
// Buy Bindings
bind "KP_INS" "buy defuser"
bind "KP_END" "buy vesthelm; buy defuser"
bind "KP_DOWNARROW" "buy vesthelm; buy defuser; buy usp"
bind "KP_PGDN" "buy vesthelm; buy defuser; buy deagle; buy flashbang"
bind "KP_LEFTARROW" "buy vesthelm; buy defuser; buy famas; buy galil; buy flashbang; buy flashbang; buy hegrenade; buy deagle; buy smokegrenade"
bind "KP_5" "buy vesthelm; buy defuser; buy ak47; buy m4a1; buy flashbang; buy flashbang; buy hegrenade; buy deagle; buy smokegrenade"
bind "KP_RIGHTARROW" "buy vesthelm; buy defuser; buy awp; buy flashbang; buy flashbang; buy hegrenade; buy smokegrenade; buy deagle"
bind "KP_HOME" "buy vesthelm; buy defuser; buy famas"
bind "KP_UPARROW" "buy vesthelm; buy defuser; buy ak47; buy m4a1"
bind "KP_PGUP" "buy vesthelm; buy awp; buy defuser"
bind "KP_DEL" "buy vest"
bind "u" "say_team"
// Random Stuff
clear
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " ###################### "
echo " BI.LAN cfg|Pandora
echo " ###################### "
echo " "
echo " "
clear
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " ###################### "
echo " BI.LAN cfg|Pandora
echo " ###################### "
echo " "
echo " "
r_skin "0"
mat_yuv "0"
cl_winddir "0"
r_radiosity "4"
cl_windspeed "0"
r_worldlights "2"
mat_debugdepth "0"
net_showevents "0"
mat_norendering "0"
r_drawdetailprops "1"
mat_debugdepthmode "0"
mat_softwarelighting "0"
mat_show_texture_memory_usage "0"
// Grafik
mat_antialias "0"
fps_max "120"
mat_vsync "0"
mat_forcehardwaresync "0"
mat_monitorgamma "1.6"
mat_reducefillrate "1"
mat_colorcorrection "0"
r_fastzreject "1"
cl_forcepreload "1"
r_3dsky "0"
r_ambientboost "0"
r_dopixelvisibility "0"
mat_texture_limit "-1"
mat_envmaptgasize "16"
mat_envmapsize "32"
r_rootlod "2"
mat_forcemanagedtextureintohardware "1"
// Texturen & Oberflaechen
mat_forceaniso "0"
mat_trilinear "1"
mat_bumpmap "0"
mat_specular "0"
mat_fastnobump "1"
mat_fastspecular "1"
mat_loadtextures "1"
mat_mipmaptextures "1"
mat_compressedtextures "1"
mat_picmip "2"
r_renderoverlayfragment "0"
r_decal_cullsize "1"
mat_softwareskin "0"
r_drawflecks "0"
mat_texture_list_all "0"
mat_texturelist_files "1"
mat_parallaxmap "0"
// Beleuchtung u. Schatten
mat_filterlightmaps "0"
mat_hdr_enabled "0"
mat_hdr_level "0"
mat_disable_bloom "1"
mat_bloomscale "0"
mat_bloomamount_rate "0"
mat_autoexposure_max "0"
mat_autoexposure_min "0"
muzzleflash_light "0"
cl_c4dynamiclight "0"
r_dynamic "0"
r_maxdlights "0"
r_maxnewsamples "0"
r_minnewsamples "0"
r_maxsampledist "0"
r_occlusion "0"
r_shadows "1"
r_shadowrendertotexture "1"
r_shadowmaxrendered "32"
r_avglight "0"
r_lightstyle "-1"
r_avglightmap "0"
r_lightaverage "0"
r_worldlightmin "0.0002"
r_PhysPropStaticLighting "0"
r_lightcache_numambientsamples "162"
// Wasser rendering
r_forcewaterleaf "0"
r_waterforceexpensive "0"
r_waterdrawreflection "0"
r_waterdrawrefraction "0"
r_waterforcereflectentities "0"
mat_clipz "0"
r_cheapwaterend "0.1"
r_cheapwaterstart "0"
cl_show_splashes "0"
mat_wateroverlaysize "16"
// Models
cl_minmodels "1"
cl_min_ct "3"
cl_min_t "3"
cl_ragdoll_physics_enable "0"
ragdoll_sleepaftertime "3.5"
cl_ragdoll_collide "0"
cl_wpn_sway_scale "1"
r_modellodscale "1"
r_lod "0"
r_teeth "0"
r_flex "0"
r_eyeglintlodpixels "0"
r_eyeshift_x "0"
r_eyeshift_y "0"
r_eyeshift_z "0"
r_eyegloss "0"
r_eyemove "0"
r_eyesize "0"
r_eyes "0"
// Objekte, Muell, Spraylogos, u.s.w.
cl_drawmonitors "0"
r_drawbatchdecals "1"
r_decals "50"
mp_decals "50"
cl_ejectbrass "0"
r_maxmodeldecal "50"
r_spray_lifetime "1"
r_drawmodeldecals "1"
rope_shake "0"
rope_smooth "0"
rope_subdiv "0"
rope_collide "0"
rope_wind_dist "0"
rope_averagelight "0"
rope_smooth_enlarge "0"
rope_smooth_minwidth "0"
rope_smooth_minalpha "0"
rope_smooth_maxalpha "0"
rope_smooth_maxalphawidth "0"
cl_phys_props_enable "0"
cl_phys_props_max "0"
r_propsmaxdist "700"
cl_detaildist "1000"
cl_detailfade "200"
func_break_max_pieces "0"
props_break_max_pieces "-1"
props_break_max_pieces_perframe "0"
// Sound
snd_digital_surround "1"
snd_surround_speakers "2"
volume "1.0"
snd_musicvolume "0.0"
dsp_slow_cpu "0"
snd_noextraupdate "1"
voice_dsound "0"
snd_mixahead "0.1"
soundscape_flush
// Maus
cl_wpn_sway_interp "0"
zoom_sensitivity_ratio "0.71337"
sensitivity "3"
// Radar
cl_radartype "0"
cl_radaralpha "150"
cl_radar_locked "0"
cl_locationalpha "255"
// Net Graph
net_graph "0"
net_graphpos "1"
net_graphheight "70"
// Netsettings
rate "100000"
cl_cmdrate "66"
cl_updaterate "66"
cl_interp_ratio "2"
cl_interp "0.0"
cl_lagcompensation "1"
cl_lagcomp_errorcheck "1"
net_chokeloop "0"
cl_smoothtime "0.01"
cl_smooth "0"
cl_resend "1.5"
cl_timeout "999"
net_maxfilesize "16"
net_maxfragments "1492"
cl_pred_optimize "2"
cl_idealpitchscale "0.02"
// Sonstiges
cl_showfps "1"
hud_centerid "1"
scr_centertime "2"
cl_showtextmsg "1"
spec_scoreboard "0"
hud_saytext_time "12"
cl_autowepswitch "0"
cl_showpluginmessages "0"
hud_fastswitch "1"
gl_clear "0"
cl_spec_mode "1"
mat_fastnobump "0"
violence_hblood "1"
violence_hgibs "1"
violence_ablood "1"
violence_agibs "1"
voice_enable "0"
// Update Commands
mat_queue_mode "-2"
cl_nowinpanel "1"
cl_disablehtmlmotd "1"
cl_disablefreezecam "1"
cl_scoreboard_ct_color_red "150"
cl_scoreboard_ct_color_green "200"
cl_scoreboard_ct_color_blue "255"
cl_scoreboard_t_color_red "240"
cl_scoreboard_t_color_green "90"
cl_scoreboard_t_color_blue "90"
cl_scoreboard_dead_color_blue "150"
cl_scoreboard_dead_color_green "150"
cl_scoreboard_dead_color_red "150"
cl_threaded_bone_setup "0"
cl_interp_threadmodeticks "0"
r_threaded_client_shadow_manager "0"
r_threaded_particles "0"
r_threaded_renderables "0"
r_queued_decals "0"
r_queued_post_processing "0"
// Fadenkreuz
cl_dynamiccrosshair "0"
cl_crosshairscale "2500"
cl_crosshairusealpha "0"
cl_crosshairalpha "255"
cl_crosshaircolor "0"
cl_legacy_crosshair_scale "1"
// Downloads blockieren:
cl_allowupload "1"
cl_allowdownload "1"
cl_downloadfilter "nosounds"
// Voice
voice_enable "0"
// Buy Bindings
bind "KP_INS" "buy defuser"
bind "KP_END" "buy vesthelm; buy defuser"
bind "KP_DOWNARROW" "buy vesthelm; buy defuser; buy usp"
bind "KP_PGDN" "buy vesthelm; buy defuser; buy deagle; buy flashbang"
bind "KP_LEFTARROW" "buy vesthelm; buy defuser; buy famas; buy galil; buy flashbang; buy flashbang; buy hegrenade; buy deagle; buy smokegrenade"
bind "KP_5" "buy vesthelm; buy defuser; buy ak47; buy m4a1; buy flashbang; buy flashbang; buy hegrenade; buy deagle; buy smokegrenade"
bind "KP_RIGHTARROW" "buy vesthelm; buy defuser; buy awp; buy flashbang; buy flashbang; buy hegrenade; buy smokegrenade; buy deagle"
bind "KP_HOME" "buy vesthelm; buy defuser; buy famas"
bind "KP_UPARROW" "buy vesthelm; buy defuser; buy ak47; buy m4a1"
bind "KP_PGUP" "buy vesthelm; buy awp; buy defuser"
bind "KP_DEL" "buy vest"
bind "u" "say_team"
// Random Stuff
clear
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " ###################### "
echo " BI.LAN cfg|Pandora
echo " ###################### "
echo " "
echo " "
clear
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " "
echo " ###################### "
echo " BI.LAN cfg|Pandora
echo " ###################### "
echo " "
echo " "
Hier eine Config von WrU | Sasu.
"Ne saubere CFG
Nur Low Details, Buy Script und Mouse settings.
CFG is standart"
Danke für das bereit stellen.
autoexec.cfg
Random Stuff//////////
cl_cmdrate "66"
cl_updaterate "66"
rate "17500"
cl_interp_ratio "1.0"
cl_interp "0.0311"
cl_lagcompensation "1"
cl_ragdoll_physics_enable "0"
cl_downloadfilter "nosounds"
cl_legacy_crosshair_size "1"
cl_crosshairscale "2500"
cl_showfps 1
fps_max "120"
mat_monitorgamma_tv_enabled "2"
cl_low_violence "1"
mat_antialias "0"
mat_bloom "0"
mat_bumpmap "0"
mat_compressedtextures "1"
mp_decals "0"
mat_forceaniso "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_vsync "0"
r_decals "0"
r_shadowrendertotexture "0"
r_WaterDrawRefraction "0"
r_WaterDrawReflection "0"
mat_specular "0"
Mouse-Settings////////
m_pitch "0.022"
m_filter "0"
sensitivity "3"
zoom_sensitivity_ratio 1
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
BUY-Bindings////////
bind "kp_ins" "buy defuser"
bind "kp_del" "buy vest"
bind "kp_end" "buy vesthelm; buy defuser"
bind "kp_downarrow" "buy vesthelm; buy defuser; buy usp"
bind "kp_pgdn" "buy vesthelm; buy defuser; buy deagle; buy flashbang"
bind "kp_leftarrow" "buy vesthelm; buy defuser; buy famas; buy galil; buy flashbang; buy flashbang; buy hegrenade; buy deagle; buy smokegrenade"
bind "kp_5" "buy vesthelm; buy defuser; buy ak47; buy m4a1; buy flashbang; buy flashbang; buy hegrenade; buy deagle; buy smokegrenade"
bind "kp_rightarrow" "buy vesthelm; buy defuser; buy awp; buy flashbang; buy flashbang; buy hegrenade; buy deagle"
bind "kp_home" "buy vesthelm; buy defuser; buy famas"
bind "kp_uparrow" "buy vesthelm; buy defuser; buy ak47; buy m4a1"
bind "kp_pgup" "buy vesthelm; buy awp; buy defuser"
cl_cmdrate "66"
cl_updaterate "66"
rate "17500"
cl_interp_ratio "1.0"
cl_interp "0.0311"
cl_lagcompensation "1"
cl_ragdoll_physics_enable "0"
cl_downloadfilter "nosounds"
cl_legacy_crosshair_size "1"
cl_crosshairscale "2500"
cl_showfps 1
fps_max "120"
mat_monitorgamma_tv_enabled "2"
cl_low_violence "1"
mat_antialias "0"
mat_bloom "0"
mat_bumpmap "0"
mat_compressedtextures "1"
mp_decals "0"
mat_forceaniso "0"
mat_picmip "2"
mat_reducefillrate "1"
mat_vsync "0"
r_decals "0"
r_shadowrendertotexture "0"
r_WaterDrawRefraction "0"
r_WaterDrawReflection "0"
mat_specular "0"
Mouse-Settings////////
m_pitch "0.022"
m_filter "0"
sensitivity "3"
zoom_sensitivity_ratio 1
m_side "0.8"
m_yaw "0.022"
m_forward "1"
m_customaccel "0"
m_customaccel_scale "0.04"
m_customaccel_max "0"
m_customaccel_exponent "1"
m_mouseaccel1 "0"
m_mouseaccel2 "0"
m_mousespeed "1"
cl_mouselook "1"
cl_idealpitchscale "0.8"
BUY-Bindings////////
bind "kp_ins" "buy defuser"
bind "kp_del" "buy vest"
bind "kp_end" "buy vesthelm; buy defuser"
bind "kp_downarrow" "buy vesthelm; buy defuser; buy usp"
bind "kp_pgdn" "buy vesthelm; buy defuser; buy deagle; buy flashbang"
bind "kp_leftarrow" "buy vesthelm; buy defuser; buy famas; buy galil; buy flashbang; buy flashbang; buy hegrenade; buy deagle; buy smokegrenade"
bind "kp_5" "buy vesthelm; buy defuser; buy ak47; buy m4a1; buy flashbang; buy flashbang; buy hegrenade; buy deagle; buy smokegrenade"
bind "kp_rightarrow" "buy vesthelm; buy defuser; buy awp; buy flashbang; buy flashbang; buy hegrenade; buy deagle"
bind "kp_home" "buy vesthelm; buy defuser; buy famas"
bind "kp_uparrow" "buy vesthelm; buy defuser; buy ak47; buy m4a1"
bind "kp_pgup" "buy vesthelm; buy awp; buy defuser"
Hier eine Config von "Cheaterbox"
Danke für das bereit stellen.
autoexec.cfg
// Rates: |
rate "100000" |-- Wie der Name schon sagt (Maximalwert eingetragen müsste Ideal sein)
cl_interp "0.00" |-- Für den Lerp Wert verantwortlich (Lerp Muss 15.2 sein) (0.00= Ideal)
cl_updaterate "67" |-- Updaterate (66 = Esl)
cl_cmdrate "67" |-- Cmdrate (66 = Esl)
cl_interp_ratio "1.0" |-- Die Berechnung für die Obige Interp (1.0 / 2.0)
cl_interp_all "0" |-- Alle Interp's auf 0 (empfohlen)
cl_lagcompensation "1" |-- Soll angeblich Laags verhindern (Ungetestet)
// -----------------------------|
// Others: |
net_graph "1" |-- Netgraph (1=an 0=aus)
jpeg_quality "100" |-- Qualität von Bildern (Grafik)
cl_downloadfilter "all" |-- Ob Dateien (Maps,Sounds) gedownloadet werden (All / 0)
snd_mixahead "0.06" |-- Stellt ein wie lange ein Sound im Buffer verbleibt
fps_max "120" |-- Frames Per Second werden auf 300 Begrenzt (0= Keine Begrenzung zBlock max 300)
cl_ragdoll_physics_enable "1" |-- 0= Die Leichen werden sofort ausgeblendet/Keine Berechnung der Umherfliegenden Leichen.
cl_disablefreezecam "1" |-- Deaktiviert die Killkamera (Nach Tod)
r_occlusion "1" |-- Verdeckte Bereiche nicht rendern (1=an 0=aus)
cl_forcepreload "1" |-- Erzwingt das Vorausladen aller benoetigten Daten (1=an 0=aus)
hud_fastswitch "1" |-- Waffe per Scrollrad direkt anwählen
hud_saytext_time "12" |-- Wie lange Chatmessages Sichtbar sind (In Sekunden)
cl_c4dynamiclight "1" |-- Die Led's der Bombe auf der Umgebung abzeichnen (Bombe leichter Sichtbar) (1=an 0=aus)
net_graphshowinterp "1" |-- Ob im Netgraph die Interp Angezeigt werden soll
net_graphshowlatency "1" |-- Ob im Netgraph die Latenz Angezeigt werden soll
mat_queue_mode 2 |-- Beanspruchung für Alle Kerne des CPU's
cl_cloud_settings "0" |-- SteamCloud An/Aus
cl_minmodels 1 |-- Spieleraussehen / Skin auf einen Beschränken (Alle 1 Skin)
cl_min_t 3 |-- Spielerskin (T)
cl_min_ct 3 |-- Spielerskin (CT)
r_staticprop_lod 3 |-- Autos Models auf Low
cl_autowepswitch "0" |-- Bessere Waffe automatisch nehmen (Aus=0)
cl_phys_props_enable "0" |-- Kein Müll auf zB De_dust2
// -----------------------------|
// Radar: |
cl_radartype "1" |-- Ob die Durchsichtigkeit des Radars veränderbar ist (1=an 0=aus)
cl_radaralpha "150" |-- Radar-Durchsichtigkeit (-255=Undurchsichtig)
cl_locationalpha "255" |-- Positionen Der Spieler am Radar (0=Komplett Durchsichtig 255=Undurchsichtig)
cl_radar_locked "0" |-- Radar bewegt sich mit
// -----------------------------|
setinfo zb_wantautocashcalling "2"
echo "Config Loaded...."
bind "f1" "buy secammo; buy primammo; buy flashbang; buy flashbang; buy hegrenade; buy smokegrenade; buy defuser; buy vesthelm"
bind "f4" "buy deagle; buy awp; buy defuser; buy vesthelm"
bind "f3" "buy deagle; buy m4a1; buy ak47; buy defuser; buy vesthelm"
bind "f2" "buy deagle; buy defuser; buy vesthelm"
bind shift +speed
"bind" "9" "say Have Fun and good Luck"
"bind" "8" "say_team Devensive bleiben"
"bind" "7" "say_team Rushen und go"
"bind" "uparrow" "say_team a lang kommt"
"bind" "leftarrow" "say_team kurz kommt"
"bind" "rightarrow" "say_team b kommt"
"bind" "downarrow" "say_team mitte kommt"
rate "100000" |-- Wie der Name schon sagt (Maximalwert eingetragen müsste Ideal sein)
cl_interp "0.00" |-- Für den Lerp Wert verantwortlich (Lerp Muss 15.2 sein) (0.00= Ideal)
cl_updaterate "67" |-- Updaterate (66 = Esl)
cl_cmdrate "67" |-- Cmdrate (66 = Esl)
cl_interp_ratio "1.0" |-- Die Berechnung für die Obige Interp (1.0 / 2.0)
cl_interp_all "0" |-- Alle Interp's auf 0 (empfohlen)
cl_lagcompensation "1" |-- Soll angeblich Laags verhindern (Ungetestet)
// -----------------------------|
// Others: |
net_graph "1" |-- Netgraph (1=an 0=aus)
jpeg_quality "100" |-- Qualität von Bildern (Grafik)
cl_downloadfilter "all" |-- Ob Dateien (Maps,Sounds) gedownloadet werden (All / 0)
snd_mixahead "0.06" |-- Stellt ein wie lange ein Sound im Buffer verbleibt
fps_max "120" |-- Frames Per Second werden auf 300 Begrenzt (0= Keine Begrenzung zBlock max 300)
cl_ragdoll_physics_enable "1" |-- 0= Die Leichen werden sofort ausgeblendet/Keine Berechnung der Umherfliegenden Leichen.
cl_disablefreezecam "1" |-- Deaktiviert die Killkamera (Nach Tod)
r_occlusion "1" |-- Verdeckte Bereiche nicht rendern (1=an 0=aus)
cl_forcepreload "1" |-- Erzwingt das Vorausladen aller benoetigten Daten (1=an 0=aus)
hud_fastswitch "1" |-- Waffe per Scrollrad direkt anwählen
hud_saytext_time "12" |-- Wie lange Chatmessages Sichtbar sind (In Sekunden)
cl_c4dynamiclight "1" |-- Die Led's der Bombe auf der Umgebung abzeichnen (Bombe leichter Sichtbar) (1=an 0=aus)
net_graphshowinterp "1" |-- Ob im Netgraph die Interp Angezeigt werden soll
net_graphshowlatency "1" |-- Ob im Netgraph die Latenz Angezeigt werden soll
mat_queue_mode 2 |-- Beanspruchung für Alle Kerne des CPU's
cl_cloud_settings "0" |-- SteamCloud An/Aus
cl_minmodels 1 |-- Spieleraussehen / Skin auf einen Beschränken (Alle 1 Skin)
cl_min_t 3 |-- Spielerskin (T)
cl_min_ct 3 |-- Spielerskin (CT)
r_staticprop_lod 3 |-- Autos Models auf Low
cl_autowepswitch "0" |-- Bessere Waffe automatisch nehmen (Aus=0)
cl_phys_props_enable "0" |-- Kein Müll auf zB De_dust2
// -----------------------------|
// Radar: |
cl_radartype "1" |-- Ob die Durchsichtigkeit des Radars veränderbar ist (1=an 0=aus)
cl_radaralpha "150" |-- Radar-Durchsichtigkeit (-255=Undurchsichtig)
cl_locationalpha "255" |-- Positionen Der Spieler am Radar (0=Komplett Durchsichtig 255=Undurchsichtig)
cl_radar_locked "0" |-- Radar bewegt sich mit
// -----------------------------|
setinfo zb_wantautocashcalling "2"
echo "Config Loaded...."
bind "f1" "buy secammo; buy primammo; buy flashbang; buy flashbang; buy hegrenade; buy smokegrenade; buy defuser; buy vesthelm"
bind "f4" "buy deagle; buy awp; buy defuser; buy vesthelm"
bind "f3" "buy deagle; buy m4a1; buy ak47; buy defuser; buy vesthelm"
bind "f2" "buy deagle; buy defuser; buy vesthelm"
bind shift +speed
"bind" "9" "say Have Fun and good Luck"
"bind" "8" "say_team Devensive bleiben"
"bind" "7" "say_team Rushen und go"
"bind" "uparrow" "say_team a lang kommt"
"bind" "leftarrow" "say_team kurz kommt"
"bind" "rightarrow" "say_team b kommt"
"bind" "downarrow" "say_team mitte kommt"
CS 1.6
MouseSports Configs von jedem Spieler die eigende.
Download:

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SK-Gaming Configs von jedem Spieler die eigende.
Download:

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Faculty Configs von jedem Spieler die eigende.
Download:

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A-losers Configs von jedem Spieler die eigende.
Download:

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Weitere Configs folgen in naher Zukunft.
Könnt gerne Downloadlinks mit Beschreibung der CFG in den
Thread schreiben, werde es dann Downloaden und einen
Virenstest machen.
Anschließend hinzufügen.
Edit: Ich mache für alles Virentests, selbst für eine txt Datei.
Bin halt merkwürdig.







