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COEmu
Discussion on COEmu within the Conquer Online 2 forum part of the MMORPGs category.
09/25/2006, 17:30
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#16
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Join Date: May 2006
Posts: 2,168
Received Thanks: 8,593
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Thats a smarter way to go about things, at least you wont have noobs claiming to be hero's etc etc.
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09/25/2006, 22:23
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#17
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Join Date: Apr 2005
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I AM T3H LEET HEREO
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Good Job with the CoEmu (Just signed up on your site.)
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09/26/2006, 01:12
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#18
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elite*gold: 20
Join Date: Apr 2006
Posts: 1,341
Received Thanks: 886
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Thanks, Rancid.
We're always glad to have new members, hopefully have an active fourm would be nice since apparently this will have to be a thread we keep alive by posting, since it wont get stickied I dont think, Qonquer's never even did.
Anyhow, just got home, going to do things then working on the server.
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09/26/2006, 03:03
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#19
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Join Date: Apr 2006
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man i dont understand how to do this
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09/26/2006, 03:09
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#20
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Join Date: Apr 2006
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Received Thanks: 0
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i need to know how to play on the private server if anyone can help me (cuz ima big noob)
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09/26/2006, 04:50
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#21
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Join Date: Jan 2006
Posts: 890
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kk i was wonderin if someone could post an example on how to spawn a guard like an npc without a command. a guard you can attack because ive been looking at your coding and i still cant spawn one
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09/26/2006, 05:32
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#22
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Join Date: May 2006
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im not sure about the spawning, but there server isnt released for hosting yet, they are still working on the server, please be patient.
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09/27/2006, 00:15
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#23
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elite*gold: 20
Join Date: Jan 2006
Posts: 890
Received Thanks: 241
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umm lol i have the older one they worked on.
they got npcs to spawn.
what im saying is im having a hard time following the
spawing code.
p.s i am patient ive helped a little on the co private server
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09/27/2006, 01:10
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#24
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elite*gold: 20
Join Date: Apr 2006
Posts: 1,341
Received Thanks: 886
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Np, Ill post a copy of exactly how to spawn mobs, make them die and revive, later on.
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09/27/2006, 09:08
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#25
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Join Date: May 2006
Posts: 2,168
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ok kool.
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09/27/2006, 09:21
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#26
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Join Date: Jul 2005
Posts: 111
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09/27/2006, 16:10
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#27
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elite*gold: 20
Join Date: Apr 2006
Posts: 1,341
Received Thanks: 886
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Morning Ranny, nice updates there.
Also like the siggy, very nice as well.
Also, I don't have any updates, sorry I have been having lots of things to do real life wise, today, however, I should be able to completely fix monsters, and hopefully intergrate that with Ranny's item drops, making mobs drop items and allowing them to give you exp.
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09/27/2006, 18:09
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#28
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elite*gold: 0
Join Date: Jan 2006
Posts: 2,534
Received Thanks: 51
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Freakin' nice!
Great work on the 2nd rb items, maybe we'll get it on your server where you can practice until the real CO servers releases it?
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09/27/2006, 19:12
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#29
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elite*gold: 0
Join Date: Apr 2006
Posts: 165
Received Thanks: 5
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Maybe its handy, i just setup my own DC++(p2p network) server...
ill give you the IP of the server
Just join the server and select some **** to share and you can download it, it could be handy to share COEmu ****, check CoEmu-site
IP server: 24.132.156.123
The server is in Dutch, i have a dutch version of it, but you need to get DC++ 0.401, it works the best with my p2p network
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09/27/2006, 22:17
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#30
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elite*gold: 0
Join Date: May 2006
Posts: 2,168
Received Thanks: 8,593
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Servers lookin better and better everytime i see it, Ranny & Anny you are both doing a great job.
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