Quote:
Originally Posted by Spirited
Gotta love the "great work, but" comments.
Here's a real comment: this looks great. Hella good. And if you're looking for feedback or ideas, I'd say it may be worth taking a look at the necromancer class from Eudemons. There may be some cool effects and skills that you can consider from there. Looking forward to seeing this in a server someday or something.
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It will happen, but it will take a while. I'll also take a look at the Eudemons Necromancer. Thank you!
Right now I'm redesigning how equipment progression works to create a better gold sink and hopefully tackle the endless inflation and also splitting the world into three clans, each with its own map, to make Pvp more rewarding and give players from the same clan a sense of unity. Hopefully that will tackle the endless toxicity as well. At least that's the plan.