Quote:
Originally posted by rawk@Jan 17 2006, 02:21
this is an edited .dat file from the new patch, what is edited is as follows....
old monster.dat
[MeteorDove]
SizeAdd=1
ZoomPercent=200
MaxLife=50000
Level=32
BornAction=315
BornEffect=MBStandard
BornSound=none
ActResCtrl=0
ASB=5
ADB=6
BodyType=0
TypeID=8415 <<< NOTICE
AntiType=0
[TreasureBird]
SizeAdd=1
ZoomPercent=20
MaxLife=100
Level=32
BornAction=315
BornEffect=MBStandard
BornSound=none
ActResCtrl=0
ASB=5
ADB=6
BodyType=0
TypeID=8416 <<<< NOTICE
AntiType=0
New Monster.Dat ....
[MeteorDove]
SizeAdd=1
ZoomPercent=250
MaxLife=10000
Level=32
BornAction=315
BornEffect=MBStandard
BornSound=none
ActResCtrl=0
ASB=5
ADB=6
BodyType=0
TypeID=8415 <<< NOTICE
AntiType=0
[MeteorDove]
SizeAdd=1
ZoomPercent=50
MaxLife=10000
Level=32
BornAction=315
BornEffect=MBStandard
BornSound=none
ActResCtrl=0
ASB=5
ADB=6
BodyType=0
TypeID=8416 <NOTICE
AntiType=0
all i did was looked at type id, the birds cannot be the same by id... otherwise they would all drop 5 mets.. i dont know if thise works but i changed the zooms, soooo... given with theory of past game edits, this should work... if it doesnt... atleast i made a quick and logical attempt.. hope it works.. i'll let ya know in about 30 mins.
|
I tested it, both *normal* metdove (treasure bird) and *meteor* metdove are small, still no difference