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Are we sure about the whole "unique id" thing???
For example, on MU Online, all items had a unique id, but the server did not search the whole server's items for a match. Eventually some ppl came up with a dupping method.
I dont really think that we could create items, since its done server side... but, if we can fool the id system, it may be able to dup items...
I personally think it would take up too much valuable computational time to search for each id, EVERYTIME an item is dropped, bought, traded, etc even with some of the best search algorithms available... wich I doubt they use, since i think their programming skills kinda sucks =/
just a thought... =P
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