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BjX 1.2
Discussion on BjX 1.2 within the Conquer Online 2 forum part of the MMORPGs category.
09/08/2005, 23:37
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#121
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Quote:
Originally posted by grim@Sep 8 2005, 21:40
when putting ur chars in bot mode always put them with 100k so that they can leave jail automaticly.
I tryied with bjx 1.2 and got jailed 1 time after 6 hours botting and he auto left the jail paying 100k.
dunno if they ban the char if i get caught again or if i can keep doing it paying only 100k every time i get jailed
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first time its 100k, second 200k, not sure about the next... i guess it will be 400k
my n00b is jumping in the circle for 3 hours now, still no jail...
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09/08/2005, 23:58
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#122
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I heard it wasnt 200k second time, but dbz or something..
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09/09/2005, 01:57
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#123
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Anyone has co2 server ip? The modified Server file for co2 link is dead.
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09/09/2005, 04:38
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#124
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not sure if it changed but when this first started i bailed one char out twice with 100k..........
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09/09/2005, 05:52
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#125
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i'm in jail for the second time it's 200k, bjx 1.2 bot running for 3 hours and no jail yet =(
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09/09/2005, 05:55
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#126
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would it be possible to just make a macro that will stop the script and change the coords like every hafl hour or so?
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09/09/2005, 06:35
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#127
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Quote:
Originally posted by Gorgy@Sep 9 2005, 01:57
Anyone has co2 server ip? The modified Server file for co2 link is dead.
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216.93.176.137
should be good if they didn't update it yet
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09/09/2005, 11:42
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#128
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Quote:
Originally posted by thedevil666@Sep 9 2005, 05:55
would it be possible to just make a macro that will stop the script and change the coords like every hafl hour or so?
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I suppose if you were to program a macro that would change co-ords..say every 15 minutes..programed it with at least 15 different sets of co-ords then got it to replay..might work... but alot OF work.
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09/09/2005, 21:23
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#129
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Quote:
Originally posted by anticlownn+Sep 9 2005, 06:35--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (anticlownn @ Sep 9 2005, 06:35)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Gorgy@Sep 9 2005, 01:57
Anyone has co2 server ip? The modified Server file for co2 link is dead.
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216.93.176.137
should be good if they didn't update it yet [/b][/quote]
I think i need the port too cuz its not connecting
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09/09/2005, 21:38
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#130
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i had to pay a **** db to get my char outa jail from botting. my char's zezima
-einhornchen
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09/09/2005, 21:39
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#131
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Quote:
Originally posted by einhornchen@Sep 9 2005, 21:38
i had to pay a **** db to get my char outa jail from botting. my char's zezima
-einhornchen
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oh btw, the 100k thing didnt do squat for me
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09/09/2005, 22:47
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#132
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Why did you quote yourself? XD
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09/09/2005, 23:03
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#133
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Quote:
Originally posted by Gorgy+Sep 9 2005, 21:23--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Gorgy @ Sep 9 2005, 21:23)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -anticlownn@Sep 9 2005, 06:35
<!--QuoteBegin--Gorgy
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Quote:
@Sep 9 2005, 01:57
Anyone has co2 server ip? The modified Server file for co2 link is dead.
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216.93.176.137
should be good if they didn't update it yet
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I think i need the port too cuz its not connecting [/b][/quote]
[Header]
GroupAmount=1
Group1=GroupPic3
[Group1]
ServerAmount=1
Server1=CO2Alpha
Ip1=216.93.176.137
ServerName1=CO2Alpha
HintWord1=
Pic1=servericon01
lol that's all I can tell u
dunno what the port is :P
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09/10/2005, 00:05
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#134
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i think its not the coords problem.. thinks its with the packet auth. says the server can determine the packets from the orig client from bjx
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09/10/2005, 05:58
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#135
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Does anyone else have a problem with the 'autostore' function when storing items and withdrawing gold from your TC warehouse?
When BJX runs the 'autostore' function, it jumps to the warehouse, jumps away immediately without storing/withdrawing, jumps to the Conductress, and then logs out.
Without storing/withdrawing at my warehouse, I can't get my noob hunting bot to work correctly. Is this a new feature to stop botting?
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