I was wondering if someone could make a dcing program that disconnects you, I need this because i want to make a bot, I used jump hack and dced myself by jumping too far for my bot, but it still gets messed up. Plz help [img]text2schild.php?smilienummer=1&text=Notice: This is a request!' border='0' alt='Notice: This is a request!' />
if it have to be really fast we can forget lags or killing connection, too random... if i understand correct it will be protection from getting killed? So it have to dc or can just kill the program proces? (and if needed launch it again in the same moment and activete window) ?
so you want to dc, wait for CO to load, click the OK button, wait a bit more, click the enter button, wait a good while for CO to load (and health/stamina to be normal again), and then use stamina...
as opposed to sit for 10 secs and just do it that way.
...
i dont think you can DC fast enough (not on most computers in any case) to get a speed benefit for full stamina, sry.
I am not that advanced, but if you really want, you can have CO load up twice, one behind the other, kill the process you are using, then log in on the other. That wouldn't really work though. Do a Google search for like Internet disconnector or kill socket program. Unless you can find out a way to D/C immeditley, just sit and recharge for 10 seconds. It is not that long methinks
You can send a non-encrypted packet which wont be recognized by the server, making you DC. Just like when you capture a packet on WPE and click on send, it'll dc you.. closing the process will result in memory leak, not recommended.. killing the socket would be a good idea, but I don't know how to close a socket from other process..
I vote for fake packet :P
I think most programs are set up so they cannot mess with another program. Retarded packets would work. Sometimes, when I send a bad packet though, it takes a while to D/C.
It is possible, since you can do a OpenProcess(); and have access to everything inside.. problem is, the socket has been created inside that other process, I don't know the name of it to use a Close(socketname); for example.. it is possible, I have a program that shows all windows sockets and it has an option to close anything you want.. but I don't have the sourcecode of it. All I know is that is possible, how, I dunno.. yeah, trash packets may not be instant, but I think it takes a lil' for you, the client, to see.. for the other players I think you go poof as soon as you send the packet, I gotta check it out later on.. I also need a DC thing myself, it's a very useful tool :P