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Conquer Packet Suite- Failed!

Discussion on Conquer Packet Suite- Failed! within the Conquer Online 2 forum part of the MMORPGs category.

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Old   #1
 
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this process is going to be very hard altho the packets can be decrypted edited and re encrypted, we have found out, that the packets are sometimes double encrypted, and have timestamps so if it does not reply kwik enough then it will be validated as a bad packet, i am giving up on this whole thing for a while however i will have another go at in the near future!
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Old 05/22/2005, 00:21   #2
 
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aww... thats so lame
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Old 05/22/2005, 00:36   #3
 
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Quote:
Originally posted by ahbenismyfriend@May 22 2005, 00:21
aww... thats so lame
lol ^^ u r lame not ultimate, u should be happy that we have someone here like him ^^
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Old 05/22/2005, 00:44   #4
 
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well ultimate grats for getting that far at least id offer to help but i dont know how to program, altho i can prolly come up with some ideas for making the packets work. but thats another time and tale. thanks for tryin bud
Wolfie
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Old 05/22/2005, 00:45   #5
 
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now yall know y stoped posting hehe
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Old 05/22/2005, 01:42   #6
 
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Hahax....Poor you...nvm nice try....
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Old 05/22/2005, 05:15   #7
 
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o well lol, bak to waiting for CO2, and thats gonna take another year...
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Old 05/22/2005, 05:16   #8
 
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but does that have anything wrong to do with emulating the client?

emulation is lot less to give *timestamp error*
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Old 05/22/2005, 06:31   #9
 
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what are you stuck with maybe ill help you out
cant you work out the sync packets? (F4 03)
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Old 05/22/2005, 06:39   #10
 
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all gone
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Old 05/22/2005, 12:45   #11
 
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ok, well i can see your all dissapointed, so i will try yet again, and try and make the time stamps myself so the server thinks they are syncronised, however some packets or parts of packets are double encrypted
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Old 05/22/2005, 13:08   #12
 
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why dont u and behelit work together ? maybe better chance of success
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Old 05/22/2005, 13:31   #13
 
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Quote:
Originally posted by behelit@May 22 2005, 06:31
what are you stuck with maybe ill help you out
cant you work out the sync packets? (F4 03)
oh nice behelit you are here too

and how long is it since you found out how this (F4 03) packet works?

maybe you can tell me more about the packet structure since i just started to analyse it
but there are already some things i know
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Old 05/22/2005, 14:23   #14
 
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Quote:
Originally posted by behelit@May 22 2005, 06:31
what are you stuck with maybe ill help you out
cant you work out the sync packets? (F4 03)
what are you stuck with maybe ill help you out
cant you work out the sync packets? (F4 03)

wats all this (F4 03) got to do with anything?
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Old 05/22/2005, 14:41   #15
 
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Quote:
Originally posted by ultimatehaker+May 22 2005, 14:23--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (ultimatehaker @ May 22 2005, 14:23)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--behelit@May 22 2005, 06:31
what are you stuck with maybe ill help you out
cant you work out the sync packets? (F4 03)
wats all this (F4 03) got to do with anything? [/b][/quote]
there are two packets that are send constantly (F1 03 and F4 03) that are the sync or keep alive packets and the F4 03 Packet it was a bit hard to get what is in it but i think i got it
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