"I have currently working .dat modded file of monster to make Meteor Dove huge to make it easier to see. This one has been out for a while. The .dat modded file to make people fly and also the extensive trick to d/c people. Also have the trick to socket armor as easily as you were making a socket a weapon. This trick you need the exploit and another trick goes with it. All the hacks are currently working. I am just waiting for the cue to release them. I have screenshots of them working as well. You may delete this thread if you want but you cant delete all of them because they will be release on numerous boards."
this was on the CO forums the other day and few people responded saying they know of the armor socketing trick. anyone know how this is done?
sumone wrote how to do it, i have no idea how to do it so ima post what they wrote in hopes that sumone who knows how to edit the files can do it and share
"BI Socker = Edit ini itemtypes.dat/ini and change
armors/items into weapons, then back, then when the server
checks the item for it's ID, it doesn't throw a exception
because it's a legit item, just not the right type. Still
requires DB's."
ill make sumone 2 sock atk ring if they can tell me how to do this
Well... okay, let's try this out on a methodical way.
We all know they "hex'ed" the dat, but left the old itemtype still in. So this should come handy when trying to decipher the meanings. All we gotta do now is take out a few lines and thank *** (TQ) for putting up all those stats on their website. We should be able to identify most propertys.
Super Dragon Ring Level 110
Price: 46480
Maxatt: 860
Minatt: 582
Dexbonus: 27
Now let's compare all the lines and see whats different or which line is used for what. Should be fairly easy with the TQ Website as a help. Next step would be to isolate the value that defines if something is a weapon or not and then hexedit the dat file, change the number and test it.
But just to state it, i don't believe this works at all. But then again, superman bug worked too and it was editing ini files too. I'll analyze it later on, gotta go for now.
So far, every weapons seems to have column 20 and 21 in common. So that is probably the field where something is identified as a weapon. Got no clue why Speedarrows are included there though, maybe they are just something ouf of the common use. Now we'd need someone to hex the dat file and test if this really does the trick.
its in there multiple times because there is actually
class1
class2
class3
refi
eli
super
if you look at the stats pages for weaps and armor
theres 3 listings before refi notice the differences in atk/def in those 3 listings? so ya gotta be sure to choose the accurate one. im looking over the ini now to look for differences between armor and weap
if i find one i'll post.
I posted the differences allready, but i hope you find some more.
However... there are SOME Items that are there 6 or 7 times with exactly the same value so it can't be the quality thingie. Maybe just dummys.
Ok, tried it. Took a normal Attackring Level 1... just to make sure i changed all 3 of the standard versions. I edited column 20 and 21 to be in Unison with the columns of a weapon. Then went to BI and checked on my noob.
The good news is... it's not giving you any error message, the bad news is... not working at all.
I even tried the lame way of copying in the line of a weapon... no change at all except for totally messing up my Itemtype.dat
As expected... but someone else, feel free to try on.
kalvam, i was told this is pretty much only good for doing on armers, everyone i know who knows how to do it wont say how its done, but they did say that its for armers and not items
so go try doing the thing u did but only do it to armer and if it works do tell what needs to be changed
Lvl 120 +1 items can be used with any other lvl 120 item. Maybe we can find out what all 120 have in common and change htat with the rest of the items. Now you can compose any item with any item.
Switching the ids of the same item but different quality so you buy supers from the shop.
Finding the ID for Mets and dbs. Then switch them. Now you can upgrade your items with mets instead of dbs.
Same thing, different ID, can't find the one i found within the 120s though.
I for my part give up on this one, as i highly doubt this will work at all. It's possibly just an urban legend like Guards dropping Dragonballs more often than normal mobs. The only socket bug i knew that worked with confirmation was to change all meteors to met tears and upgrade 3-4 Times in a market. Almost every time i tried that, i got a socket. THIS IS FIXED BY NOW, so don't waste millions of mets just because i mentioned it.
Sockets first to log in after SM 03/14/2007 - Conquer Online 2 - 13 Replies If i was the first to log in after SM will the 1st met be the socket? or is there a certian amount i would have to spam? Thanks :) cheers i have quit this game for a while but I am back now. :P
Sockets =| 11/13/2006 - Conquer Online 2 - 12 Replies Hey Guys Ive been reading and i think most people are preety confused so yeah these are some tips...
1.Keep Killing Monsters And At Around 1000 - 5000 Kills You'll PROBALLEY get a Socketed Item...
2.Mabey The Time Not Quite Sure But Im Sure The Co-ordinates Wont Work But Im Sure The Durability,Quality,level And type of armour,earrings,necky,boots .....got alot to do with it..
3.Easy make money and buy x|
4.Different Severs different times... so most people that are saying the time...
about sockets 08/12/2006 - Conquer Online 2 - 2 Replies well i talked today with a former co player , and i asked her about how to make sockets and this stuff and she told me that coords dont matter or time or anything, and that some peoples on some server have a program or something wich tells u when to go spam mets
i dont know now if this is true, and this is what i wana find out
Sockets in CO? 03/16/2006 - Conquer Online 2 - 14 Replies I was reading through the socket thread on the other forum and such... I know a few people who are 100 pct on making 1 socket and around 90 pct on the 2nd socket... So I am wondering if there is a way to make it happen without a chance of failure? I know that the Conquer Online Beta Client (the old old one) you can make sockets without worry on anything with that client... Does anyone know where to get it or know someone who'd upload it to a server? Or just knows a fool proof way to...
Sockets 03/01/2006 - Conquer Online 2 - 35 Replies Hi there everyone, just like to post what i know about socket making in TC.
I don't post much unless I know what i am talking about. OK I tried pretty much every theory that there is arround about making a socket, I spammed 400 mets, I followed the xx:33 theory for over a month and had no success. But then out of know where I get 2 sockets in one week and another 1 this week by following a simple procedure, ok here it is:
1. Get 20 mets (If 20 mets can't get a socket, I don't think...