Hi, i dont really understand how this system works, so here are my questions.
I read from 2-3 post that when you reborn as a trojan you get the most hp..my question is why? Is it because you have more vitality before you reborn? If so then when you want to 2nd reborn you could be fire tao for exemple and reallot your points and put em all in vitality then when you reborn you get the max hp..
The other thing i dont understand is when you reborn war/war/war do you have better reflect than if you were doing for exemple war/war/fire?
Same thing for dodge if you do fire/fire/fire you will have better dodge than a war/fire/fire?
And lastly which is better reflect or dodge? I dont know those ¨skills¨ at all but if you have dodge theres a chance the troj will miss when he is supposed to hit you? And for reflect does it give back the same dmg as you would get or is it reduced? Oh and also reflect and dodge are passive skills or you have to activate them like a spell?
Lot of questions but im trying to build the best fire tao if you didnt figured out
It is a passive skill that randomly activates when a mob/player attacks you.
It inflicts the same amount of damage the mob/player would do to you on the mob/player, and you get 0 damage done to yourself.
As for the HP, I don't think it would work like that.
I read from 2-3 post that when you reborn as a trojan you get the most hp..my question is why? Is it because you have more vitality before you reborn? If so then when you want to 2nd reborn you could be fire tao for exemple and reallot your points and put em all in vitality then when you reborn you get the max hp..
All classes receive 3 points of HP for each point they have in Strength, Agility, and Spirit; 24 points of HP for each point in Vitality.
Trojans have the most HP because they have a multiplier on their base HP, which is based on their promotion level (L15, L40, L70, L100, L110).
Multipliers:
Code:
L 15 -> 1.05
L 40 -> 1.08
L 70 -> 1.10
L 100 -> 1.12
L 110 -> 1.15
Example:
L130 - L130 - L130 pure second reborn TrojanMaster with the stats: 176 Strength, 0 Agility, 361 Vitality, and 0 Spirit would have
Code:
((3 * 176) + (3 * 0) + (24 * 361) + (3 * 0)) = 9192 base HP
Multiply that base HP by our multiplier for our promotion level (1.15)
Oh ok thats how it works, so if its only based on the multiplier of the promotion and the vitality then in the end if i do 2 chars a war/war/fire and a fire/fire/fire they will have the same amount of hp when they both get 2nd reborn? Or the war/war/fire will have more hp because he had more when he was 1st reborn?
XiaoZoom & Hiyoal: Im sorry that i wasnt able to find those 10 posts you are talking about, but instead of just telling me my post is useless why dont you give me those links so i can check them out..I dont create post for fun, i wasnt able to find answers on my questions and im probably not the only one, so maybe this will help someone else too. Oh and for the wall of text, if you cant even read about 200 words then why are you on a forum?
doesn't matter if u were warr,troj,fire bla bla before 2rb, if u 2rb in fire u will get same hp (for fires). If u want max hp go 130-130-130. And my best combo for fire is warr-fire-fire (u got a helpful XP skill->shield, that lasts for 2 min, and doge that helps u move faster and get very low damage from any normal attack). With this ninja sh*t i ques a good combo may be warr-ninja-fire: cyclone xp skill(yeah kinda lame but read on co site ) , and toxic fog, stamina skill. I will still bet on the warr-fire-fire. The principle is to have a helpful and long lasting xp-skill and a stamina skill that also helps a lot, this means shield+doge.
p.s.: cuz taos got low defense
Thanks geo2073abuse, you said the best in your opinion is war/fire/fire because you get shield+dodge and that sounds great but this brings me another question. If i do fire/fire/fire i will have better dodge or it will be the same as war/fire/fire? Because if i have constant better dodge isnt it better than to have a shield protection for 2 minutes?
oh, sry i missed that. I played on fire-fire and i didn't saw no change in the doge from fire-fire or doge from pure fire(fire-fire-fire) it is the same skill (doge is something like stig, u use mana to cast it and it gets fixed at lvl 2 or so) so i didn't saw a better or less better doge.All skills are the same even if u rb or 2rb in the same class. So this leads us to warr-fire-fire XD
And btw reflex doesn't appear at your skills, it just appear randomly when u are attacked and only if u are warr rb and 2rb in warr, or something else, u get it; and warr-warr get's it to. What it does? It reflex back the damage to your enemy but hits him with only 1/5(or something like that) of that damage.
I hope u understand what i really want to say . Sorry for my language !
p.s: many think this is stupid to ask, but to know how the skills really are in game u have to play a lot of co, cuz what u read on site about skills doesn't match the real thing, so read and learn little one
attribute points 08/21/2007 - Conquer Online 2 - 4 Replies ok, i have 2 questions here
if i reborn a water at lvl 110, how much ap will i lose?
if i reborn a char at 120 how much ap will i lose?
ATTRIBUTE POINTS 06/26/2007 - Conquer Online 2 - 3 Replies HEY EVERYONE - you can see that i am a noob to SO.......... i have to ask all u pro's (cough) a question :D
WHAT IS THE BEST WAY TO RE-LOT YOUR ATTRIBUTE POINTS IF U HAV JUST REBORN, TAOS, TROS, ARCHERS AND WARS AFTER LVL 130!!!!!!!!!!??????
this would be really useful for me as im going to be reborning soon :) and might help others too.
ty for reading, looking forward to your opinions ^^
Attribute Points bug ? 12/07/2005 - Conquer Online 2 - 8 Replies can i get Attribute points without reborn ?
because a guy tell me he have 3 attribute points but he isnt reborn.
is it real ? is it a bug ?