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Seriously TQ? trying to get rid of the botters?
Discussion on Seriously TQ? trying to get rid of the botters? within the Conquer Online 2 forum part of the MMORPGs category.
12/27/2011, 13:34
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#1
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Seriously TQ? trying to get rid of the botters?
Vote no against their new ****** attempt to get rid of botters!
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12/27/2011, 14:52
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#2
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Hardly an attempt to get rid of botters... But still bad in my view.
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12/27/2011, 15:26
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#3
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maybe better than not doing anything? i think it's a big step for TQ to do at least something
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12/28/2011, 17:44
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#4
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TQ has a way of releasing features that make previous features irrelevant and unused...
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12/28/2011, 17:50
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#5
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It's quite funny though, they didn't even had that many used maps in the first place and now they want to get rid of the few maps they have. Oh and this will screw over the people that actually do demon exterminator.
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12/28/2011, 22:34
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#6
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Lol, sad fact is a lot of Egyptian players on my server legibly hunt on those maps.
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12/29/2011, 00:42
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#7
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Quote:
Originally Posted by Korvacs
Hardly an attempt to get rid of botters... But still bad in my view.
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Well not to try and get rid of them, but make it harder for them
Quote:
Originally Posted by Lateralus
TQ has a way of releasing features that make previous features irrelevant and unused...
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Exactly, they ruin their own creations in attempt to get rid of the amount of botters
Quote:
Originally Posted by -Isaac-
Lol, sad fact is a lot of Egyptian players on my server legibly hunt on those maps.
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Same.
I want them to keep it just cause it was the first place i ever got plvled at  oldschool!
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12/29/2011, 01:09
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#8
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i did my best but the helpdesk refused , check it out

=))
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12/29/2011, 15:30
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#9
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It's a good idea if the server stress would get down trough it.
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12/29/2011, 17:52
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#10
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I'd love them to get rid of botters, but this is not the solution.
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12/29/2011, 19:42
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#11
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Quote:
Originally Posted by Die Schnittstelle
It's a good idea if the server stress would get down trough it.
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That won't happen, "multi char botting" (as tq calls it) is the problem. Which is used mostly for mining. For hunting you do not need such a huge amount of chars to get a good profit as you do for mining.
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12/29/2011, 20:52
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#12
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Well they ruined mining once already im not sure if they'll do it again but it would be a good idea.
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12/30/2011, 15:45
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#13
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TQ is doing great in the eyes of fair playing people.
About a month ago they implemented a ' One day ban ' system, which made it impossible to have a botter online longer then 10 minutes. (most paid bots cracked this system already)
A week ago they implemented 'Captcha' on the account register page. It's not possible anymore to let a bot automatically create hundreds of accounts.
Now their next step is to remove the maps that most bots do use. But in my opinion they shouldn't remove them. If they do, the botters will just move to primary maps and normal players even more suffer.
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12/30/2011, 16:28
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#14
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Quote:
Originally Posted by Galactic
A week ago they implemented 'Captcha' on the account register page. It's not possible anymore to let a bot automatically create hundreds of accounts.
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You're very wrong. Captcha's are not that hard to break. Recaptcha is having two words. One the server doesn't know, which is used to help them documenting, the other is the one it have generated random with noises etc. You can use OCR to read that. Other captchas usually just have one word and noises etc. you can just use plain OCR to bypass them. Most captchas can be succeed 90% of the time, if you make the OCR proper. Some captchas can even be bypassed through cookies using older captchas whom has been completed. How it's not that easy, if you do not know about OCR etc. it's far beyond my knowledge, but I know it's possible and if you take the time to read about OCR etc. then it's not that hard to actually break.
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01/01/2012, 10:26
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#15
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