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I sense the end....
Discussion on I sense the end.... within the Conquer Online 2 forum part of the MMORPGs category.
05/30/2011, 15:12
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#16
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Conquer online private servers are hopeless these days, not to mention the +'s you can earn. If you just don't set the rates that high why would you need the +2415's for? Stupid little children.
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05/30/2011, 16:58
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#17
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Quote:
Originally Posted by Opale
Meh there's still some hope..
Impulse's and Scotty's server Trinity is a great leveling server ( best current one imo)
You also forget about some really promising projects in developement :
PVP: Jacob and DreadNought are going to relaunch project X
LVL: pro4never and his huge HellmouthCo project that will truly surprise everybody
At last and not least, Sengoku team project < This one will kick your ***** so hard that you wont be able to sit for a week.
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The first 2 are hardly promising. Sengoku team project sounds like something to do with Yakuza. In that case it'll never be released. Pretty promising line up indeed.
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05/30/2011, 18:41
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#18
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Quote:
Originally Posted by lostsolder05
The first 2 are hardly promising. Sengoku team project sounds like something to do with Yakuza. In that case it'll never be released. Pretty promising line up indeed.
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Trnity is a nice leveling server with correct rates, good community, and running on current patch ( almost all the lastest features ) OK it may looks too much like retail-co and not pimped enough, but you can't deny it's great ( and hum better than element =/ )
DreadNought and Jacob really seem to be motivated to make a serious PVP server, making some unseen stuff but still focusing on the essence of PVP server, with ACO as an example. Plus I guess we can't really judge their project until it's done, to me it sounds promising tho.
Nothing to say about p4n, we all know it's gonna be awesome.
Yes Sengoku = Yakuza, When you don't know what you're talking about, just don't talk because the project is still running, they're making progress each and every day. I know they're not getting much support in here, but you can't imagine the amount of work they did, and what's left to do, It wont be released anytime soon for sure, but It will be released.
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05/30/2011, 19:06
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#19
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Quote:
Originally Posted by Opale
Trnity is a nice leveling server with correct rates, good community, and running on current patch ( almost all the lastest features ) OK it may looks too much like retail-co and not pimped enough, but you can't deny it's great ( and hum better than element =/ )
DreadNought and Jacob really seem to be motivated to make a serious PVP server, making some unseen stuff but still focusing on the essence of PVP server, with ACO as an example. Plus I guess we can't really judge their project until it's done, to me it sounds promising tho.
Nothing to say about p4n, we all know it's gonna be awesome.
Yes Sengoku = Yakuza, When you don't know what you're talking about, just don't talk because the project is still running, they're making progress each and every day. I know they're not getting much support in here, but you can't imagine the amount of work they did, and what's left to do, It wont be released anytime soon for sure, but It will be released.
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I never said Trinity wasn't decent. A lot of works been put into it (a lot more work then we have put into Element;plus it's been in development 3x as long). I was talking about the first 2 projects that you listed are under development. From what I've seen out of DreadNought/Jacob & Pro4Never I'm hardly impressed. Yes, there learning and have all come along way (especially Pro4Never) and I think at some point they'll come out with great servers. I just don't think that time is now or anytime soon for that matter. As for Yakuza I never denied they've made plenty of progress including now and in the past. You completely took my post out of proportion.
But, like I said I do applaud all there work and I'm entitled to my own opinion.
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05/30/2011, 19:19
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#20
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Indeed it looks like I kinda took your post out of proportion. My bad,but well we all have different opinions and meanings of "promising", I thought you were just looking down on these projects.
As I said, those are still projects under devellopement and I gotta admit the "I'm hardly impressed" part is surprising! ( especially for p4n's project, I've heard some future features to be added that noone has ever done before, and that could/will completely modify and push further the gameplay in conquer )
What is a promising project, to you ?
Quote:
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Sengoku team project sounds like something to do with Yakuza. In that case it'll never be released.
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I still don't get why you say that when you admit right after that they've made some progress ans still progressing lol. Never say never !
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05/30/2011, 19:39
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#21
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Quote:
Originally Posted by Opale
Indeed it looks like I kinda took your post out of proportion. My bad,but well we all have different opinions and meanings of "promising", I thought you were just looking down on these projects.
As I said, those are still projects under devellopement and I gotta admit the "I'm hardly impressed" part is surprising! ( especially for p4n's project, I've heard some future features to be added that noone has ever done before, and that could/will completely modify and push further the gameplay in conquer )
What is a promising project, to you ?
I still don't get why you say that when you admit right after that they've made some progress ans still progressing lol. Never say never !
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Adding features is quite simple. A promising project is something that not only has features but is stable to. An example would have been ACO. I can only assume Jacon & DreadNought are using a public source as I don't think there yet capable of going completely scratch. As for Pro4Never I'll admit he's decent(I'm basing my opinion off his public source, although I'm sure he's gotten better by now), but not great. Therefore in my eyes neither of them are promising. Yakuza(s) Conquer server has been in dev for a long time now and it's been ditched for other projects multiple times as far as I know. It'd probably consider Yakuza promising if I thought it'd be coming out anytime in the near future.
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05/30/2011, 20:08
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#22
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I agree with Opale tbh, those are the only 3 (idk about Yakuza) that seem decently promising. I do enjoy Trinity ( better than any public recent patched server as of now ), but I have a fps problem with their client. Even though I don't prefer PvP, it can be made to support both genres of players if there is enough commotion to keep players addicted and coming back. P4n, no question, i'm excited as hell to see hellmouth's release. And as I said before, no current knowledge on Yakuza's project.
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05/30/2011, 20:20
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#23
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Quote:
Originally Posted by lostsolder05
Adding features is quite simple. A promising project is something that not only has features but is stable to. An example would have been ACO. I can only assume Jacon & DreadNought are using a public source as I don't think there yet capable of going completely scratch. As for Pro4Never I'll admit he's decent(I'm basing my opinion off his public source, although I'm sure he's gotten better by now), but not great. Therefore in my eyes neither of them are promising. Yakuza(s) Conquer server has been in dev for a long time now and it's been ditched for other projects multiple times as far as I know. It'd probably consider Yakuza promising if I thought it'd be coming out anytime in the near future.
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We're not using a public source.
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05/30/2011, 20:25
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#24
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Quote:
Originally Posted by Yup Stigs
I agree with Opale tbh, those are the only 3 (idk about Yakuza) that seem decently promising.
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The most promising currently without a doubt.
Quote:
Originally Posted by BaussHacker
We're not using a public source. 
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Oh, sorry for the misunderstanding then. Glad to see there's still some hope left in this community.
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05/30/2011, 20:34
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#25
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I mean.. You just got to love but those servers with 500kk cp reward for 1 days vote. But they don't make the cut here..
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05/30/2011, 20:37
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#26
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Haha they normally r desperate to get votes but those servers are the ones that actually dont even get 1 vote, people just click vote and see those cps then think WOW F**K this vote pop up screen ima buy +12s YAY!! WOOWW xD
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05/31/2011, 17:04
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#27
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Quote:
Originally Posted by lostsolder05
Adding features is quite simple. A promising project is something that not only has features but is stable to. An example would have been ACO. I can only assume Jacon & DreadNought are using a public source as I don't think there yet capable of going completely scratch. As for Pro4Never I'll admit he's decent(I'm basing my opinion off his public source, although I'm sure he's gotten better by now), but not great. Therefore in my eyes neither of them are promising. Yakuza(s) Conquer server has been in dev for a long time now and it's been ditched for other projects multiple times as far as I know. It'd probably consider Yakuza promising if I thought it'd be coming out anytime in the near future.
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Using a public source? How dare you say that?! .. aha kidding
We're using a custom source that i've written(for the most part) and you shall be amazed. Or tho, After reading your posts you've pumped all my motivation out
We'll see how it goes, nothing too fancy planned yet as we're still developing standard features, almost done with em tho =))
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06/02/2011, 01:03
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#28
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lostsoldier05, please take down your server. I check your website/server 2-3 times a day and every time i check its down/frozen. And if it comes up it crashes moments later. So please, give an explanation, fix the **** problem, or close the server so we don't waste our time with it.
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06/02/2011, 03:21
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#29
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Quote:
Originally Posted by _DreadNought_
Using a public source? How dare you say that?! .. aha kidding
We're using a custom source that i've written(for the most part) and you shall be amazed. Or tho, After reading your posts you've pumped all my motivation out
We'll see how it goes, nothing too fancy planned yet as we're still developing standard features, almost done with em tho =))
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Sorry <33
Quote:
Originally Posted by KingSalmon
lostsoldier05, please take down your server. I check your website/server 2-3 times a day and every time i check its down/frozen. And if it comes up it crashes moments later. So please, give an explanation, fix the **** problem, or close the server so we don't waste our time with it.
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Cool story bro. When you've coded your own scratch source that holds 100+ come talk to me.
It's going to be fixed soon anyways.
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06/02/2011, 05:18
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#30
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3 posts and the dude is banned. Niceeeee.
/on topic
I just miss the old days when there were no CP drops.. At least not auto 100000 cp to your bag each pheasant you killed.. Afaih, hellmouth will be the leveling server to beat soon. Hopefully. No dual soc items.. ***, good times
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