Game:
(Version 3.47! I can give instructions on how to port back.)Anticheat: No actual anti-cheat but a lot of checks in place. Client-sided as well as Server-sided. I will give you CE Scripts to play around with the game's memory. Using the default Cheat Engine will greet you with a warning that Cheat Engine is not allowed to be run while playing the game. There is an easy fix for that. But it also detects and instantly bans you for attaching the CE's Debugger (which you use for finding out what reads/writes to addresses, etc.) to the game, I got no solution for that as they used to not detect the VEH Debugger built-in. Now they do. Which obviously made my search for new pointers a lot harder.
Budget (it's free fast money if you know what you are doing, I don't want a noob to reverse the game countless hours with Cheat Engine just to quit in the end): 10-40€ - depends on how many things you would provide me with. If it's only one out of those two (three) things, I'd still take it, no question, but don't expect it to be higher than 20€, probably even less.
What I need:
- Dropped Items in World (Pointer)
- Inventory Data (Pointer)
- Some Tutorial on how you did find it. You should explain it to me in detail in person but a Recording of all steps will work too. If something completely changes I am fucked anyways.
I need someone that can find me some sort of Inventory Data Structure and the Pointer to it, so I can do some memory magic and recreate my workarounds to proper logic. What I mean under Inventory Data Pointer would be the base of the structure where I could loop through to get all Items (probably by ID) and their item count. I found the base pointer to something that outputs item IDs, each spaced out by the offset '0xC' but the item count is nowhere to be found next to it. Just random floats in between.
This above would be amazing already to have for my Bot. But that's not what I would give you 40€ for. I am looking for the dropped Items in the World too. Pretty self-explaining. But to explain it, the dropped items in the world probably are in a structure too, and you'd give me the Pointer to the base of that structure. This structure will most likely contain the pixel positions of those dropped items (which I can convert to block/tile positions), item id & item count.
What I experimented with as well is selecting items. If you select items, look for its item id, then select another one, look for that item id, and so on, you will end up having 2 addresses. Both have to be edited to the same value so that you properly selected the item. Which I used and then 'dropped' (without actually actuating the form that popups, so the item stay in your inventory, but you know now more) the items to get the item count for my Bot. Crappy workaround but works pretty fine for what I have.
^ The Problem, my Pointer to the first address is not working properly anymore. Maybe you can try to look for that one too. As I have provided you with the steps.
If you did a good job, I might keep asking you to do some small reversing for me for 100€ per month/week. Since I don't demand much it probably will be around 100€ per month rather than weeks. Of course, using the epvp trade system. As a small bonus, we boost each other's successful trades by doing that.
Since I will have to update Kekma/Jarilo to the newest game versions pretty soon for no compatibility issues due to the Enet library getting updated, packet changes, etc., I will have to slowly port stuff over to the newest versions, you can expect this to be a long-term partnership. And, again, if you are good at it, it really is not much work. Even I did find stuff by myself, and I am a retard.
If you get interested in that game for whatever reason I am willing to give you all Pointers I have right now as well, after you have contributed to my bot by providing me with the requested Pointers above. And provide you with some farms that are worth 1.5€ each. I got plenty and don't mind giving some away to a helpful person. The limit right now is 60 worlds as my world holder is banned.






