[Requesting Help] Understanding Guard1 Code 03/09/2010 - CO2 Private Server - 5 Replies This is the code from "MobInfos.txt" in OldCODB:
97 Guard1 6 900 250 50000 2500 70 10000 0 0 100 70 21 8036 0 False 18 100000 500000 500 3 False
Can someone please help me understand it? I know what the first 2 numbers mean... I just can't figure out the rest without my server crashing.
Guard1 09/01/2009 - CO2 Private Server - 0 Replies anyone know how to make the guards like the ones outside of twin city hit or shoot magic to like kill the monsters? plz any help ?? and is the mobtype suppose to be "1"? any help!??
map types 06/30/2009 - CO2 Programming - 0 Replies I dont know anything about the map types. If I wanted to make a map where you can pk, respawn in another map when you die, and no magic attack is allowed, anyone know what number I would need for the type? If you wanna throw some other ones in I didnt ask for, for future reference I don't think I'd mind :)
Help on Mob types 09/17/2008 - CO2 Private Server - 11 Replies Anyone knows wich file to work on to make Mobs attacking with Magic ?