Register for your free account! | Forgot your password?

You last visited: Today at 20:38

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Editing DDS Files (How-To)

Discussion on Editing DDS Files (How-To) within the CO2 Weapon, Armor, Effects & Interface edits forum part of the CO2 Guides & Templates category.

Reply
 
Old 08/29/2005, 12:36   #16
 
elite*gold: 0
Join Date: Jul 2005
Posts: 3,528
Received Thanks: 52
Yeah that may be a problem with ATI it doesnt like things like that, my comp crashed last time, should work on some though.
ultimatedestroyer is offline  
Old 08/30/2005, 00:52   #17
 
elite*gold: 0
Join Date: Jul 2005
Posts: 32
Received Thanks: 0
Here is the gold colored super phoenix effect:
Prototype is offline  
Old 08/30/2005, 01:05   #18
 
elite*gold: 0
Join Date: Jul 2005
Posts: 3,528
Received Thanks: 52
Hehehe nice..
ultimatedestroyer is offline  
Old 08/30/2005, 16:15   #19
 
BadBoY_AC's Avatar
 
elite*gold: 0
Join Date: Dec 2004
Posts: 903
Received Thanks: 43
pinned, seem to be a bigger project... kinda interessting to edit some graphic-files..
BadBoY_AC is offline  
Old 08/30/2005, 16:33   #20
 
elite*gold: 0
Join Date: Mar 2005
Posts: 168
Received Thanks: 28
I wanna know what are .c3 files and what can i use to edit them
L.G. is offline  
Old 08/30/2005, 16:40   #21
 
BadBoY_AC's Avatar
 
elite*gold: 0
Join Date: Dec 2004
Posts: 903
Received Thanks: 43
.c3 files are lil bit different then .dds... and i think .c3 is even not the correct file-extensions.. maybe they just changed it, so we cannot view it... but I'm not sure..


.dds is much easier, read the post of peach.. on first page
BadBoY_AC is offline  
Old 09/01/2005, 16:50   #22
 
elite*gold: 0
Join Date: Mar 2005
Posts: 168
Received Thanks: 28
white to black ---->lvl 120 tao white armour

L.G. is offline  
Old 09/01/2005, 16:54   #23
 
elite*gold: 0
Join Date: Jul 2005
Posts: 3,528
Received Thanks: 52
A little bit more of the picture might be helpful. ^^
ultimatedestroyer is offline  
Old 09/01/2005, 17:25   #24
 
elite*gold: 0
Join Date: Mar 2005
Posts: 168
Received Thanks: 28
the file put iy in c3\texture don`t forget to backup
Attached Files
File Type: ibf post-108-1125588301.ibf (37.9 KB, 164 views)
L.G. is offline  
Old 09/01/2005, 20:51   #25
 
elite*gold: 0
Join Date: Aug 2005
Posts: 147
Received Thanks: 4
so you were able to edit the c3 files? i hate to repeat questions, but what do you use to edit them? ive been messing with dds files for a while now, but im most interested in the c3 files :P
username1 is offline  
Old 09/01/2005, 21:05   #26
 
BadBoY_AC's Avatar
 
elite*gold: 0
Join Date: Dec 2004
Posts: 903
Received Thanks: 43
still dont know hwo to edit .c3-files... only .dds


.c3 is not the correct extension, must be a complete different extension..
BadBoY_AC is offline  
Old 09/01/2005, 22:07   #27
 
elite*gold: 0
Join Date: Jul 2005
Posts: 45
Received Thanks: 0
How do you know which armor is what armor? Like how could you the difference between lv 120 white tao armor and a lv 15 trojan armor?
123Popo is offline  
Old 09/01/2005, 22:19   #28
 
elite*gold: 0
Join Date: Jul 2005
Posts: 32
Received Thanks: 0
Quote:
Originally posted by 123Popo@Sep 1 2005, 22:07
How do you know which armor is what armor? Like how could you the difference between lv 120 white tao armor and a lv 15 trojan armor?
Haha, because you can see the .DDS image if you have a program to view it. I myself use , but I've heard there are others as well.

I figured out a couple of things also:

All monsters, players, etc. are drawn to half. Half a face, one leg, one arm, one wing...Conquer takes that image, duplicates it, and bends it around a frame. I'm guessing the .c3 files tell the image how to bend because I replaced the TombBat .DDS with the old SantaClause .DDS, and this is what I got:
Attached Images
File Type: jpg post-108-1125605947.jpg (8.7 KB, 15 views)
Prototype is offline  
Old 09/01/2005, 22:29   #29
 
elite*gold: 0
Join Date: Mar 2005
Posts: 168
Received Thanks: 28
i used UltraEdit to scan for file type
it came up with MAXFILE

:?
L.G. is offline  
Old 09/01/2005, 22:33   #30
 
BadBoY_AC's Avatar
 
elite*gold: 0
Join Date: Dec 2004
Posts: 903
Received Thanks: 43
just made for fun something... black/gold trojan 120-Armor
Attached Images
File Type: jpg post-108-1125606792.jpg (82.3 KB, 8 views)
BadBoY_AC is offline  
Reply


Similar Threads Similar Threads
Editing RDU Files
08/21/2010 - Rappelz - 0 Replies
Does anyone know how I can edit RDU files? ^^~;
editing csv files
01/13/2009 - Dekaron - 4 Replies
I downloaded once from this site a csv editor. I can't find him back. Someone have a link to it ?
Editing .DDS files
09/15/2006 - CO2 Weapon, Armor, Effects & Interface edits - 10 Replies
Requirments: Adobe Photoshop(Dont have Adobe? PM me for Link ^_^) .DDS Plugin For Adobe Photoshop(Get Here --- Assuming you have all these files downloaded and installed lets take a look see. 1)Open Photoshop 2)Click File > Open on the top left screen 3)Navigate to your conquer and search for the desired .dds file 4)Open any .DDS file that you want to Edit ^_^.



All times are GMT +1. The time now is 20:38.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.