Try under 500 for CO, there really shouldn`t be any more. Maybe even less. Trial and error, current graphics cards can easily handle hundreds of thousands of polys.
Try under 500 for CO, there really shouldn`t be any more. Maybe even less. Trial and error, current graphics cards can easily handle hundreds of thousands of polys.
We are at 200-300 per weapon. I wasnt concerned about the gpu power but about the engine xD
Yeah the engine used to have a limit for each item type. I once tried to make a necklace for shaolin (in '09) as a helm and parts of it kept disappearing randomly while the engine was drawing it. I think it became stable around 400 polys. The engine has probably been upgraded but you always want to use the fewest possible polys to create your items, especially if it's for retail or a popular server to keep the overall performance at the best place you can. Typically my weps are under 200 each (some as low as 50), my armors and chars are under 1.5k for C3's. My effects are mostly done with particles and planes so it doesn't work the same way with those.
Weapon bug, wearing right/left weapon see only 1 weapon equip 10/27/2013 - CO2 Private Server - 2 Replies Weapon bug, wearing right/left weapon , you will only see 1 weapon equip if you view or look at the other players. But if you look at your own character you will see your two weapons equipt, but others see it as one. sorry for the bad english
problem solve wrong packet in observeequipment
Monster Online Cap 110 New Weapons New Effect Weapon New Weapon System New Avatar's 05/24/2013 - SRO PServer Advertising - 42 Replies http://www12.0zz0.com/2013/05/20/09/952168030.png
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polYs auto login 02/13/2008 - Archlord - 4 Replies i were so tired of allways entering my looooong password and name so i decided to make an auto login
and everytime you start archlord it will automaticly take you past the login screen:)
put both files anywhere you want and:
1 start archolrd
2 start polY
3 login as usual
simply run it again to uninstal it