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Formal Release
Discussion on Formal Release within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
11/30/2010, 21:17
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#31
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Quote:
Originally Posted by Kiyono
That's possible as Hybrid used Visual Studio 2008 to create this.
//edit Doesn't work on release either.
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Hmm, open up the event logs and find "side by side", post me the description.
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11/30/2010, 21:23
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#32
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Quote:
Originally Posted by Kiyono
That's what I'm doing, injecting every random HybridDefender that I can find.
Problem now is:
(...)
Oh well.
//edit Not to be nitpicking but in CompiledScript.cs it says:
(...)
While the server source refers to CompiledAssembly.
//edit I just found out that going to to "status.cs" while the gameserver is running causes the blowfish not found thing.
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In regards to what you reflected for the CompiledScript.cs, I recoded or so to speak, edited-out what I was doing with cross-application domain callings. So, it's not the same source as the old CompiledScript class, but it will provide the same functionality.
Also yeah, When re-implementing the blowfish-cfb-cipher I'd take what's currently there and scrap it and use the Managed OpenSSL dynamic-link-library for blowfish. I'll do it myself later tonight if I have time.
In regards to the BlowfishCFB.dll issue, I'm not really going to explain in depth why it occurs, but install Visual C++ 2008 (or 2010?) and it'll fix it. But, once again; I'd scrap it and start using ManagedOpenSSL.dll
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11/30/2010, 21:39
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#33
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Quote:
Originally Posted by InfamousNoone
In regards to what you reflected for the CompiledScript.cs, I recoded or so to speak, edited-out what I was doing with cross-application domain callings. So, it's not the same source as the old CompiledScript class, but it will provide the same functionality.
Also yeah, When re-implementing the blowfish-cfb-cipher I'd take what's currently there and scrap it and use the Managed OpenSSL dynamic-link-library for blowfish. I'll do it myself later tonight if I have time.
In regards to the BlowfishCFB.dll issue, I'm not really going to explain in depth why it occurs, but install Visual C++ 2008 (or 2010?) and it'll fix it. But, once again; I'd scrap it and start using ManagedOpenSSL.dll
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My guess is that it needs .dlls that are included with VS2008.
Why didn't you use ManagedOpenSSL in the first place if you were planning to?
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11/30/2010, 21:48
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#34
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I didn't even know a ManagedOpenSSL existed at that time. We self-coded the blowfish cipher and DH-key-exchange (I'm not saying they won't work and get the job done, but it's more likely people understand how to use the ManagedOpenSSL library, than what we have -- if installing VC++ 2008 isn't an issue, than continuing to use what's already in the source is no problem).
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11/30/2010, 22:10
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#35
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Quote:
Loading... Please wait...
Loaded 190 Lottery Items.
Loaded 170 Compressed Data Maps.
Loaded 357 Npcs Spawns.
Loaded 18652 Monsters.
Loaded 296 Monster Families.
Finished loading.
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Can we know the patch ? o:
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11/30/2010, 22:12
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#36
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Quote:
Originally Posted by InfamousNoone
I didn't even know a ManagedOpenSSL existed at that time. We self-coded the blowfish cipher and DH-key-exchange (I'm not saying they won't work and get the job done, but it's more likely people understand how to use the ManagedOpenSSL library, than what we have -- if installing VC++ 2008 isn't an issue, than continuing to use what's already in the source is no problem).
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Well that is possible too of course, on another note, i r using your char and you haz awesum guild name:
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11/30/2010, 22:15
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#37
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I was the first one to figure the original encryption out though 8D
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11/30/2010, 22:18
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#38
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Oh, **** works but npc r borked
//edit No, it seemed to be 1 script that stopped all others, 10062.vb to be exact.
//edit Website doesn't seem to work either, register.cs redirects to "user/pass cannot be blank" message.
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11/30/2010, 22:51
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#39
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Its works find on visual studio 2010. Since i had the source for awhile now, i rewrote the database for MsSQL <3. But i can help with some problems if anyone is having any trouble.
Major things to address while i think about it were the spell encryption. It needs to be changed so players can use spells.
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11/30/2010, 23:04
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#40
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cool i hope retards dont open servers with this and say its their work. i would definitely say it's Hybrid's work if I ever hosted a co server with this.
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11/30/2010, 23:38
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#41
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Register.cs isn't suppose to be a visible register page. Create a blank HTML file, with a form using the "get" method that will redirect you to Register.cs
The form should have a button, and two text boxes (named Username and Password). I'll show you myself when I get back home if you don't figure it out by then. As for the NPC issue, I'll look at it also when I get home.
* Edit:
Ok, so the NPC issue is from an incomplete npc; so the best solution is to just delete 10062.vb (unless you want to try finishing it off yourself, or recoding the entire thing).
I'll post a working example of a Register.html tomorrow.
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12/01/2010, 03:22
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#42
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i need the client lol
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12/01/2010, 13:25
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#43
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Quote:
Originally Posted by ImFlamedCOD
Its works find on visual studio 2010. Since i had the source for awhile now, i rewrote the database for MsSQL <3. But i can help with some problems if anyone is having any trouble.
Major things to address while i think about it were the spell encryption. It needs to be changed so players can use spells.
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Simply using the HybridDefender.dll takes care of the encryption though.
Quote:
Originally Posted by InfamousNoone
Register.cs isn't suppose to be a visible register page. Create a blank HTML file, with a form using the "post" method that will redirect you to Register.cs
The form should have a button, and two text boxes (named Username and Password). I'll show you myself when I get back home if you don't figure it out by then. As for the NPC issue, I'll look at it also when I get home.
* Edit:
Ok, so the NPC issue is from an incomplete npc; so the best solution is to just delete 10062.vb (unless you want to try finishing it off yourself, or recoding the entire thing).
I'll post a working example of a Register.html tomorrow.
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No, it's fine, just wanted to notify you and since it isn't a bug it doesn't matter.
//edit It's get not post, post method always gives "user/pass is blank" get actually works.
HTML Code:
<!DOCTYPE html>
<html>
<head>
<title>Registration page</title>
</head>
<body>
<font size="3" face="Arial">
<body bgcolor="#000000" text="#FFFFFF">
<P><center>
<form action="register.cs" method="get">
<P><label for="username">Username:</label>
<input type="text" name="username" id="username" size="16" maxlength="16">
<P><label for="pasword">Password:</label>
<input type="text" name="password" id="password" size="16" maxlength="16">
<P><input type="submit" name="submitbutton" id="submitbutton" value="Register"/></center>
</form>
</font>
</body>
</html>
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12/01/2010, 19:19
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#44
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Quote:
Originally Posted by -impulse-
This source is for patch 5120-5160 ... (somewhere around that).
Be aware that you have to modify the auth crypto to the one CO uses.(Atm I believe it's set to Hybrid's crypto) and make sure you edit the ip the auth server's going to forward you to(it's set to Hybrid's...).
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I have no knowledge of C++ but I'm curious about setting this up, but I have no idea where to change the IP for my client.
Any help please?
Kyle.
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12/01/2010, 19:34
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#45
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Quote:
Originally Posted by kyle191
I have no knowledge of C++ but I'm curious about setting this up, but I have no idea where to change the IP for my client.
Any help please?
Kyle.
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Search for ipaddress in the authproject.
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