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Adding the new socket system(Impulses) to 5165! YES!
Discussion on Adding the new socket system(Impulses) to 5165! YES! within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
11/16/2010, 20:40
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#16
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I've never tested the source, I do dislike using it though, its not organized, uses ****** up systems and lacks an 'okay' database.
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11/16/2010, 20:57
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#17
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rofl, i unno bout u guys but i think Tanel is a great coder, he just seems not to think wen he codes cuz its all messy n such lol -_-
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11/20/2010, 09:48
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#18
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messy/ and it being flatfile i have issues with..
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11/20/2010, 18:14
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#19
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STFU xD. You can't judge by years old source.
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11/20/2010, 18:16
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#20
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Quote:
Originally Posted by SilentKill
messy/ and it being flatfile i have issues with..
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can be organized:
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11/20/2010, 18:34
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#21
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"iBase","iSystem","iMath","iThread"
'i' in .net = Interface
like
[Interfaces]
- iPacket
- iEntity
- iServer
- iBanned
- iamcool
[/Interfaces]
etc...
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11/20/2010, 19:44
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#22
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Quote:
Originally Posted by _DreadNought_
"iBase","iSystem","iMath","iThread"
'i' in .net = Interface
like
[Interfaces]
- iPacket
- iEntity
- iServer
- iBanned
- iamcool
[/Interfaces]
etc...
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I kno' is interfaces, I just like to put i before
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11/24/2010, 00:29
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#23
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I believe this is **** cool xD
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11/27/2010, 00:45
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#24
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one thing when ur dcing, use this:
Code:
GC.MyChar.MyClient.Soc.Disconnect(false);
GC.MyChar.MyClient.Disconnect();
otherwise u will have exception, when u use eg. /dc
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11/27/2010, 12:00
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#25
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Quote:
Originally Posted by _DreadNought_
"iBase","iSystem","iMath","iThread"
'i' in .net = Interface
like
[Interfaces]
- iPacket
- iEntity
- iServer
- iBanned
- iamcool
[/Interfaces]
etc...
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I remember telling you this a good couple of months ago LOL.
You're learning ;D
BTW, iBannable would be a beter interface, can't imagine an iBanned interface lol.
Pretty sure the suffix is I though, not i.
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11/27/2010, 15:08
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#26
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Erm... its up to the coder how to name his files, classes, variables. If you dont like his style simply dont use it. there is no reason to argue on that.
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11/28/2010, 17:31
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#27
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Well since i am just a lazy person and did not feel like reading 3 whole pages of conversation i'm more than willing to stick my 6 pence in. If your going to modify a source , "STOP" before you do that know what the heck you are doing. Tanels source = fail. Tao was right on the money when it comes down to it period. Read up on sockets , write a new system on your own. Using pre-outdated methods , sloppy and even inconvertible methods will just help you fail more. Impulses source was written under the basic source hybrid released. Its an insult to injury to even think about using something as crappy as "that" socket system for such a versatile source. Ya feel me yet?
After reading my own post haha , kinda felt flame'd up a bit. Was totally not meant to be in that way but i guess stress in life just got me on the edge.
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12/10/2010, 22:08
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#28
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i'm getting a 10 errors when i replace all this
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02/22/2011, 19:54
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#29
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Splitting GameWorker to few Voids in Program.cs != New Socket System.
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02/22/2011, 21:16
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#30
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Quote:
Originally Posted by Iron~Man
Splitting GameWorker to few Voids in Program.cs != New Socket System.
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You are a ******* idiot obviously.
Did you not see he included the whole winsocket class?
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