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5165 Beginner Packs and CP packs!

Discussion on 5165 Beginner Packs and CP packs! within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old   #1
 
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5165 Beginner Packs and CP packs!

I can’t remember if I have seen this on here so someone please correct me if I am wrong.
These are the Beginner Packs and CP packs. All of the Beginner Packs are finished although some of them don’t have the right items inside them.
Ok so here we go, to add these packs go to

 Character.cs
 Search for Misc
 Under this is where we will add the Packs.

Copy and paste all of my code from below
Beginner Packs


CP Packs


Bonus Packs

There now hit F5 and there you have your beginner packs and Cp packs. If you want a way to implement them into your server then make the NPC that teleports you to twin city from Birth Village hand out a beginner pack 1 (723753).
For the CP packs you can make mobs drop them, People can buy them from a special shop that you make to sell them. There are loads of different ways to add these.
Hope these help some people.
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Old 06/17/2010, 02:21   #2
 
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Nice, glad to see you improving
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Old 06/17/2010, 05:06   #3
 
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Cheers .Arco means alot coming from you I been away for a while but I am back now so just getting back into the swing of things
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Old 06/29/2010, 05:26   #4
 
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Bound items are in most sources out there already. All you need to do for the bound items is something like this.

Code:
//=============================
//ExpPotion (Bound)
Game.Item R = new Game.Item();
R.ID = 723017;
R.FreeItem = true;
AddItem(R);
//=============================
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Old 06/29/2010, 06:54   #5
 
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Quote:
Originally Posted by sKyLeR View Post
Bound items are in most sources out there already. All you need to do for the bound items is something like this.

Code:
//=============================
//ExpPotion (Bound)
Game.Item R = new Game.Item();
R.ID = 723017;
R.FreeItem = true;
AddItem(R);
//=============================
What does that have to do with what he released?
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Old 06/29/2010, 23:39   #6
 
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Quote:
Originally Posted by sKyLeR View Post
Bound items are in most sources out there already. All you need to do for the bound items is something like this.

Code:
//=============================
//ExpPotion (Bound)
Game.Item R = new Game.Item();
R.ID = 723017;
R.FreeItem = true;
AddItem(R);
//=============================
Arco I think he posted this because I have not fully completed the packs for everyone. I myself have all the packs finished but I wanted to give the community something they would have to work with a little bit so tthey can learn a bit more about coding instead of copy and pasting everything into their server.
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