These are the Beginner Packs and CP packs. All of the Beginner Packs are finished although some of them don’t have the right items inside them.
Ok so here we go, to add these packs go to
Character.cs
Search for Misc
Under this is where we will add the Packs.
Copy and paste all of my code from below
Beginner Packs
Code:
#region Beginner Packs
#region BeginnerPackLv1
case 723753:
{
if (Inventory.Count <= 43 && Level >= 1)
{
RemoveItem(I);
AddItem(1001000); //Agryptonic
AddItem(1001000); //Agryptonic
AddItem(1001000); //Agryptonic
AddItem(1001000); //Stancher
AddItem(1001000); //Stancher
AddItem(1001000); //Stancher
Silvers += 500;
AddItem(723754);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv5
case 723754:
{
if (Inventory.Count <= 41 && Level >= 5)
{
RemoveItem(I);
AddItem(1001000); //Agryptonic
AddItem(1001000); //Agryptonic
AddItem(1001000); //Agryptonic
AddItem(1001000); //Agryptonic
AddItem(1001000); //Agryptonic
AddItem(1001000); //Stancher
AddItem(1001000); //Stancher
AddItem(1001000); //Stancher
AddItem(1001000); //Stancher
AddItem(1001000); //Stancher
AddItem(723755);
Silvers += 1500;
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv10
case 723755:
{
if (Inventory.Count <= 43 && Level >= 10)
{
RemoveItem(NextItem(721020));
AddItem(723790); //Ancient Pill
AddItem(723790); //Ancient Pill
AddItem(723790); //Ancient Pill
Silvers += 5000;
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv15
case 723756:
{
if (Inventory.Count <= 43 && Level >= 15)
{
RemoveItem(NextItem(721020));
AddItem(1060020); //Twin City Scroll
AddItem(1060020); //Twin City Scroll
AddItem(1060020); //Twin City Scroll
AddItem(723790); //Ancient Pill
AddItem(723790); //Ancient Pill
AddItem(723790); //Ancient Pill
AddItem(723790); //Ancient Pill
AddItem(723790); //Ancient Pill
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv20
case 723757:
{
if (Level >= 20)
{
RemoveItem(I);
MyClient.LocalMessage(2005, "Sorry Defence Pots are not working at the moment. Take these CPs instead.");
CPs += 2000;
AddItem(723758);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv25
case 723758:
{
if (Level >= 25)
{
RemoveItem(I);
MyClient.LocalMessage(2005, "Sorry Attack Pots are not working at the moment. Take these CPs instead.");
CPs += 2000;
AddItem(723759);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv30
case 723759:
{
if (Inventory.Count <= 28 && Level >= 30)
{
RemoveItem(I);
AddItem(1200000); //Praying Stone(s)
AddItem(723760);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv35
case 723760:
{
if (Inventory.Count <= 28 && Level >= 35)
{
RemoveItem(I);
AddItem(723017); //EXP Pot
AddItem(723761);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv40
case 723761:
{
if (Inventory.Count <= 28 && Level >= 40)
{
RemoveItem(I);
AddItem(722136); //EXP Pot Bound
AddItem(723762);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv45
case 723762:
{
if (Inventory.Count <= 28 && Level >= 45)
{
RemoveItem(I);
AddItem(160059); //Soft Boots
AddItem(723763);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv50
case 723763:
{
if (Inventory.Count <= 28 && Level >= 50)
{
RemoveItem(I);
MyClient.LocalMessage(2005, "Have not added this item yet take these CPs instead.");
MyClient.LocalMessage(2005, "Sorry for any inconvenience Beatz[PM]");
CPs += 5000;
AddItem(723764);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv55
case 723764:
{
if (Inventory.Count <= 28 && Level >= 55)
{
RemoveItem(I);
AddItem(722700); //Exp Pot
AddItem(723584); //Black Tulip
AddItem(723765);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv60
case 723765:
{
if (Inventory.Count <= 28 && Level >= 60)
{
RemoveItem(I);
AddItem(723834); //Exp Ball
Silvers += 10000000;
AddItem(723766);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv65
case 723766:
{
if (Inventory.Count <= 28 && Level >= 65)
{
RemoveItem(I);
AddItem(723017); //Exp Pot
AddItem(723017); //Exp Pot
AddItem(723767);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv70
case 723767:
{
if (Inventory.Count <= 28 && Level >= 70)
{
RemoveItem(I);
AddItem(722136); //Exp Ball
AddItem(722136); //Exp Ball
AddItem(723768);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv75
case 723768:
{
if (Inventory.Count <= 28 && Level >= 75)
{
RemoveItem(I);
AddItem(1200000); //Praying Stone(s)
AddItem(723769);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv80
case 723769:
{
if (Inventory.Count <= 27 && Level >= 80)
{
RemoveItem(I);
AddItem(722136); //Exp Ball
AddItem(722136); //Exp Ball
AddItem(723770);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv90
case 723770:
{
if (Inventory.Count <= 27 && Level >= 90)
{
RemoveItem(I);
AddItem(722136); //Exp Ball
AddItem(722136); //Exp Ball
MyClient.LocalMessage(2005, "Take these CPs instead of a super helmet. Sorry for the inconvenience Beatz[PM]");
CPs += 10000;
AddItem(723771);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv95
case 723771:
{
if (Inventory.Count <= 27 && Level >= 95)
{
RemoveItem(I);
AddItem(723268); //Meteor Box
AddItem(723017); //Exp Pot
AddItem(723017); //Exp Pot
AddItem(723772);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv100
case 723772:
{
if (Inventory.Count <= 27 && Level >= 100)
{
RemoveItem(I);
CPs += 10000;
MyClient.LocalMessage(2005, "Take these CPs Havent Added bound super armour yet, Sorry for the inconvenience. Beatz[PM]");
AddItem(723773);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv105
case 723773:
{
if (Inventory.Count <= 27 && Level >= 105)
{
RemoveItem(I);
AddItem(723017, 2); //Exp Pot
AddItem(1200000); //Praying Stone(s)
AddItem(723774);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv110
case 723774:
{
if (Inventory.Count <= 27 && Level >= 110)
{
RemoveItem(I);
MyClient.LocalMessage(2005, "Take these CPs instead of a super item, sorry for any inconvenience. Beatz[PM]");
CPs += 10000;
AddItem(723744); //Power EXP Ball
AddItem(723775);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv115
case 723775:
{
if (Inventory.Count <= 26 && Level >= 115)
{
RemoveItem(I);
AddItem(700012); //Refined Dragon Gem
AddItem(700012); //Refined Dragon Gem
AddItem(723017); //Exp Pot
AddItem(723017); //Exp Pot
AddItem(723776);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region BeginnerPackLv120
case 723776:
{
if (Inventory.Count <= 27 && Level >= 120)
{
RemoveItem(I);
MyClient.LocalMessage(2005, "Take these CPs instead of a beginner ticket, sorry for any inconvenience. Beatz[PM]");
CPs += 10000;
AddItem(723744); //Power EXP Ball
AddItem(723744); //Power EXP Ball
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#endregion
CP Packs
Code:
#region CP Packs
#region BloodCpPack
case 720677:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720677));
CPs += 1000;
}
break;
}
#endregion
#region ButterflyCpPack
case 720684:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720684));
CPs += 27000;
}
break;
}
#endregion
#region ShadowCpPack
case 720689:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720689));
CPs += 4000;
}
break;
}
#endregion
#region CloudCpPack
case 720687:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720687));
CPs += 1000;
}
break;
}
#endregion
#region DeityCpPack
case 720681:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720681));
CPs += 500;
}
break;
}
#endregion
#region FlowerCpPack
case 720682:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720682));
CPs += 1000;
}
break;
}
#endregion
#region FrostCpPack
case 720679:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720679));
CPs += 69000;
}
break;
}
#endregion
#region GhostCpPack
case 720675:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720675));
CPs += 250;
}
break;
}
#endregion
#region HeartCpPack
case 720683:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720683));
CPs += 2000;
}
break;
}
#endregion
#region HeavenPill
case 720680:
{
if (Inventory.Count <= 38)
{
RemoveItem(NextItem(720680));
AddItem(723834); // EXPBall
AddItem(723834); //EXPBall
}
break;
}
#endregion
#region JewelCpPack
case 720688:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720688));
CPs += 2000;
}
break;
}
#endregion
#region KylinCpPack
case 720691:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720691));
CPs += 276000;
}
break;
}
#endregion
#region LifeCpPack
case 720678:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720678));
CPs += 13500;
}
break;
}
#endregion
#region RainbowCpPack
case 720690:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720690));
CPs += 54000;
}
break;
}
#endregion
#region MysteryPill
case 720686:
{
if (Inventory.Count <= 38)
{
RemoveItem(NextItem(720686));
AddItem(723834); //EXPBall
AddItem(723834); //EXPBall
AddItem(723834); //EXPBall
}
break;
}
#endregion
#region NimbusCpPack
case 720685:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720685));
CPs += 138000;
}
break;
}
#endregion
#region SoulCpPack
case 720676:
{
if (Inventory.Count <= 39)
{
RemoveItem(NextItem(720676));
CPs += 500;
}
break;
}
#endregion
#region RedPacket1
case 721505:
{
if (Inventory.Count <= 34)
{
RemoveItem(NextItem(721505));
AddItem(722700); // EXPPotion
AddItem(725020); //Dance4
AddItem(722695); //StarBalloonPack
AddItem(1200005); // ToughDrill
AddItem(1200006); // StarDrill
AddItem(2100045); // MagicalBottle
CPs += 10000;
}
break;
}
#endregion
#region RedPacket2
case 721506:
{
if (Inventory.Count <= 34)
{
RemoveItem(NextItem(721506));
AddItem(2100055); // BronzePrize
AddItem(725021); //Dance5
AddItem(722696); //RainbowBalloonPack
AddItem(722134); //RoyalFirework
AddItem(721531); //SnakeKing
AddItem(700122); //GloryGem
CPs += 15000;
}
break;
}
#endregion
#region RedPacket3
case 721507:
{
if (Inventory.Count <= 34)
{
RemoveItem(NextItem(721507));
AddItem(2100065); // silverPrize
AddItem(725022); //Dance6
AddItem(723713); //Class1MoneyBag
AddItem(730001); //+1Stone
AddItem(730001); //+1Stone
AddItem(730001); //+1Stone
CPs += 20000;
}
break;
}
#endregion
#region RedPacket4
case 721508:
{
if (Inventory.Count <= 34)
{
RemoveItem(NextItem(721508));
AddItem(2100075); // GoldPrize
AddItem(725023); //Dance7
AddItem(723714); //Class2MoneyBag
AddItem(730002); //+2Stone
AddItem(730002); //+2Stone
AddItem(730002); //+2Stone
CPs += 20000;
}
break;
}
#endregion
#region RedPacket5
case 721509:
{
if (Inventory.Count <= 33)
{
RemoveItem(NextItem(721509));
AddItem(1200006); // StarDrill
AddItem(1200006); // StarDrill
AddItem(725024); //Dance8
AddItem(723715); //Class3MoneyBag
AddItem(730003); //+3Stone
AddItem(730003); //+3Stone
AddItem(730003); //+3Stone
CPs += 30000;
}
break;
}
#endregion
#endregion
Bonus Packs
Code:
#region Bonus Packs
#region Bonus Pack Lv70
case 723777:
{
if (Inventory.Count <= 27 && Level >= 70)
{
RemoveItem(I);
AddItem(1200000); //Praying Stone(s)
AddItem(723017); //EXP Pot
AddItem(723778);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region Bonus Pack Lv75
case 723778:
{
if (Inventory.Count <= 27 && Level >= 75)
{
RemoveItem(I);
AddItem(723834); //Exp Ball
AddItem(723017); //EXP Pot
AddItem(723779);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region Bonus Pack Lv80
case 723779:
{
if (Inventory.Count <= 27 && Level >= 80)
{
RemoveItem(I);
AddItem(723017); //EXP Pot
AddItem(723780);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region Bonus Pack Lv85
case 723780:
{
if (Inventory.Count <= 27 && Level >= 85)
{
RemoveItem(I);
AddItem(723017); //EXP Pot
AddItem(723017); //EXP Pot
AddItem(723781);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region Bonus Pack Lv90
case 723781:
{
if (Inventory.Count <= 27 && Level >= 90)
{
RemoveItem(I);
AddItem(723017); //EXP Pot
AddItem(723017); //EXP Pot
AddItem(723017); //EXP Pot
AddItem(723782);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region Bonus Pack Lv95
case 723782:
{
if (Inventory.Count <= 27 && Level >= 90)
{
RemoveItem(I);
CPs += 10000;
MyClient.LocalMessage(2005, "Here take these CPs have not added the bound super items yet.Sorry for any inconvenience. Beatz[PM]");
AddItem(723783);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region Bonus Pack Lv100
case 723783:
{
if (Inventory.Count <= 26 && Level >= 100)
{
RemoveItem(I);
AddItem(723744); //Power EXP Ball
AddItem(723017); //EXP Pot
AddItem(723017); //EXP Pot
AddItem(723017); //EXP Pot
AddItem(723784);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region Bonus Pack Lv105
case 723784:
{
if (Inventory.Count <= 27 && Level >= 105)
{
RemoveItem(I);
CPs += 10000;
MyClient.LocalMessage(2005, "Here take these CPs have not added the bound super items yet.Sorry for any inconvenience. Beatz[PM]");
AddItem(723785);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region Bonus Pack Lv110
case 723785:
{
if (Inventory.Count <= 27 && Level >= 110)
{
RemoveItem(I);
CPs += 10000;
MyClient.LocalMessage(2005, "Here take these CPs have not added the bound super items yet.Sorry for any inconvenience. Beatz[PM]");
AddItem(723744); //Power Exp Ball
AddItem(723744); //Power Exp Ball
AddItem(723786);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region Bonus Pack Lv115
case 723786:
{
if (Inventory.Count <= 27 && Level >= 115)
{
RemoveItem(I);
AddItem(700012); //Refined Dragon Gem
AddItem(700012); //Refined Dragon Gem
AddItem(723268); //Meteor Box
AddItem(723787);
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#region Bonus Pack Lv120
case 723787:
{
if (Inventory.Count <= 27 && Level >= 120)
{
RemoveItem(I);
AddItem(723744); //Power Exp Ball
AddItem(723744); //Power Exp Ball
AddItem(723744); //Power Exp Ball
}
else
{
MyClient.LocalMessage(2005, "Your inventory is full or you are not the required level.");
}
break;
}
#endregion
#endregion
There now hit F5 and there you have your beginner packs and Cp packs. If you want a way to implement them into your server then make the NPC that teleports you to twin city from Birth Village hand out a beginner pack 1 (723753).
For the CP packs you can make mobs drop them, People can buy them from a special shop that you make to sell them. There are loads of different ways to add these.
Hope these help some people.






