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[Release]My source...

Discussion on [Release]My source... within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old 06/01/2010, 02:27   #166
 
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Originally Posted by MonstersAbroad View Post
I said im not sure
cmon im trying to start a server and the bot would be really cool for my server
Team
Kid2nice
Jecjec
DarkRose

p.s. would be really cool if u could join the team
we need a 1 more coder and i quess your preaty good
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Old 06/01/2010, 04:51   #167
 
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Originally Posted by kid2nice View Post
cmon im trying to start a server and the bot would be really cool for my server
Team
Kid2nice
Jecjec
DarkRose

p.s. would be really cool if u could join the team
we need a 1 more coder and i quess your preaty good
That is the complete wrong way to ask for something... do you think if you beg enough hes going to release the code? **** no.... hes going to think... wow these people are so pathetic they cant even TRY and do something with the code thats allready given to them (incomplete or not). So please dont BEG on the forum its very impolite, and makes people feel that their work goes unappreciated.

If i could code... i would take his work that he has released and id try to work with it and clean it up.... then i, a member of the community, would be able to contribute without using useless posts (like this one)
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Old 06/01/2010, 07:53   #168
 
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Originally Posted by Shayne93 View Post
That is the complete wrong way to ask for something... do you think if you beg enough hes going to release the code? **** no.... hes going to think... wow these people are so pathetic they cant even TRY and do something with the code thats allready given to them (incomplete or not). So please dont BEG on the forum its very impolite, and makes people feel that their work goes unappreciated.

If i could code... i would take his work that he has released and id try to work with it and clean it up.... then i, a member of the community, would be able to contribute without using useless posts (like this one)
... offtopic and somewhat unrelated but i'm the one with the bot/duelist project although he did restructure and recode most of the sample i posted from my earliest beta version.

Not trying to steal his spotlight.. just felt like pointing it out.
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Old 06/01/2010, 13:12   #169
 
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Atually I didn't pro4Never I did attempt but then I thought Meh ill do it myself although you get the credits for the idea... and I did kinda steal the Bot->bot.cs but that's about it.
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Old 06/01/2010, 22:00   #170
 
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Originally Posted by Shayne93 View Post
That is the complete wrong way to ask for something... do you think if you beg enough hes going to release the code? **** no.... hes going to think... wow these people are so pathetic they cant even TRY and do something with the code thats allready given to them (incomplete or not). So please dont BEG on the forum its very impolite, and makes people feel that their work goes unappreciated.

If i could code... i would take his work that he has released and id try to work with it and clean it up.... then i, a member of the community, would be able to contribute without using useless posts (like this one)
i want to know where i begged and i also want to know why you riding MonstersAbroad all i did was ask for a favor you acting like u never asked a favor before next time just mind you own business and stop ridding ppl
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Old 06/01/2010, 22:05   #171
 
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I kinda like Shayne93...He has a point look in the code already posted and fix it up :P
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Old 06/01/2010, 23:41   #172
 
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Originally Posted by MonstersAbroad View Post
I kinda like Shayne93...He has a point look in the code already posted and fix it up :P
well i have been trying to fix the code but im not such a good coder and the bot spawns but dont move and when i move he leaves and its evan harder t o code this source since is new
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Old 06/02/2010, 01:46   #173
 
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well i have been trying to fix the code but im not such a good coder and the bot spawns but dont move and when i move he leaves and its evan harder t o code this source since is new
As said in my original post and I'm fairly sure in monster's also... You need

A: a dictionary to store bots on the server (in coemu that would go something like

Dictionary<int, Bot> Bots = new Dictionary<int, Bot>();

under nano.cs (world.cs if using elitecoemu) where 'Bot' is your structure that holds the bots stats (in my example source I posted with fully working bots and in my original code I had it under Entities>Bots.cs. His guide is most likely different as he coded/recoded it himself)

Then you need to change your spawn all (coemu term) or spawn screen (generic term) code to include the bots on the server. Something along the lines of..

foreach(KeyValuePair(int, Bot) Bots in World.Bots)
{
CSocket.Send(SpawnBot(Bots.Value));
}

Or something along those lines (again using alot of coemu terms cause that's what I wrote my system for).

For actions you need a thread handling the bots. Refer to my fully functioning source that has bots already working in it for some info on how to do that. Basically I just used a very basic system of datetime checks run through all bots on the server and then sent the jump packets to all local clients dependent on where the bot moved to.


The basics of the system are actually quite simple. There's just alot of stuff to break down....

if you had a hard time with his code then take a peek at the original thread... it has my initial work/codes as well as links to a source with it already working in it for testing purposes. That way you have a bit less guess work when trying to convert it.

Best of luck.
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Old 06/03/2010, 01:43   #174
 
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Ah well i been using this source and it ROCKS!!!!!
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Old 06/04/2010, 05:36   #175
 
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Originally Posted by MonstersAbroad View Post
I kinda like Shayne93...He has a point look in the code already posted and fix it up :P
lol ^^ and i was having a bad day... dont know y that set me off but it did.... anyways good lookin
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Old 06/04/2010, 15:45   #176
 
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lol well ok then :P
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Old 06/13/2010, 19:05   #177
 
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Anybody working on this still ?
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Old 06/13/2010, 19:44   #178
 
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i would need help on getting that to LOTF 5017
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Old 06/13/2010, 21:22   #179
 
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Originally Posted by Eliminationn View Post
Anybody working on this still ?
I never stopped working on this. I got it up to 5181, added monsters, monster AI, CO monsters' spawns, added some fire's damaging spells, healing spells, revive, spiritualhealing/meditation, added dynamic maps(needed for Arena). I also added Arena with the help of Ultimation(actually AcidCO's Arena codes ^^, still I've got it working some other way).

Once I get it to be a basic leveling server, it will be available for everyone to join and enjoy.
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Old 06/13/2010, 22:26   #180
 
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Originally Posted by -impulse- View Post
I never stopped working on this. I got it up to 5181, added monsters, monster AI, CO monsters' spawns, added some fire's damaging spells, healing spells, revive, spiritualhealing/meditation, added dynamic maps(needed for Arena). I also added Arena with the help of Ultimation(actually AcidCO's Arena codes ^^, still I've got it working some other way).

Once I get it to be a basic leveling server, it will be available for everyone to join and enjoy.
Very nice indeed.
Can't wait for your server to go public.
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