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[Release]Conquer Loader Source - Custom Dialog

Discussion on [Release]Conquer Loader Source - Custom Dialog within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old   #1
 
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Post [Release]Conquer Loader Source - Custom Dialog

╔═════════════════════════════════════════════════ ═════════════════════╗

║ 🚀 CONQUER ONLINE LOADER RELEASE 🚀 ║

║ Custom GUI • D3D8 • HP Bar • Auto Hunt ║

║ Packet Encryption/Decryption • Networking ║

╚═════════════════════════════════════════════════ ═════════════════════╝



👋 Hello everyone👋,

After a long period of development, testing, and improvements, I've decided to share one of my personal Conquer Online Loader projects with the community.

This project started as a simple loader and gradually evolved into a much larger framework containing multiple systems, client modifications, networking utilities, graphical enhancements, and automation features. Instead of leaving it private, I believe it can be useful to other developers, reverse engineers, and Conquer Online enthusiasts who are looking for a strong foundation for their own projects.



🔥 HIGHLIGHTS🔥



✅ Custom GUI System ✅ Custom Dialog Interface

✅ Direct3D8 (D3D8) Hooks ✅ HP Bar System

✅ Auto Hunt System + GUI Control ✅ Packet Encryption

✅ Packet Decryption ✅ Authentication Support

✅ Networking Structures ✅ Packet Handling Utilities

✅ Client Modification Examples ✅ Expandable Architecture

✅ Clean Source Code ✅ Development-Friendly Design

✅Ground Item Frame System ✅ Item Quality Color System



⚙️ NETWORKING & PROTOCOL⚙️



One of the main goals of this project was to provide developers with a complete packet handling environment.

Included within the source are the necessary routines and structures required for:
✅ Packet Analysis ✅ Packet Creation

✅ Packet Processing ✅ Packet Encryption

✅Packet Decryption ✅Client ↔ Server Communication



This makes the project a valuable resource for anyone interested in understanding how the Conquer Online client communicates internally.
🎨 CUSTOM GUI & CLIENT FEATURES🎨
The loader contains a fully integrated custom GUI system that can easily be expanded and modified.
Features include:
✅ Custom Windows ✅ Custom Buttons

✅Dialog Management ✅ Interactive Controls

✅GUI Integration with In-Game Features ✅Auto Hunt Configuration Windows
Additional visual enhancements such as the HP Bar system and Direct3D8 integration demonstrate how custom client-side features can be implemented cleanly and efficiently.
🛠️ DEVELOPMENT PURPOSE🛠️
This release can be useful for:

🔹 Client Developers

🔹 Private Server Owners

🔹 Reverse Engineers

🔹 Packet Researchers

🔹 Networking Enthusiasts

🔹 Learning & Educational Purposes



The code was written with flexibility in mind, allowing developers to understand, modify, extend, and build upon the existing systems.

❤️WHY I'M SHARING THIS❤️



Rather than letting this project remain unused on my computer, I wanted to give something back to the Conquer Online development community.

A lot of time, experimentation, debugging, and research went into building this loader, and I hope it can help others save time, learn new techniques, discover useful implementations, or simply serve as inspiration for future projects.

The feature list above only covers the major systems. There are many additional utilities, helper functions, optimizations, and smaller features included throughout the source code waiting to be explored.

📥 SOURCE RELEASE

Feel free to:

✔ Learn from i

✔ Modify it

✔ Improve it

✔ Expand it

✔ Integrate parts into your projects

Feedback, suggestions, and contributions are always appreciated.


⚡ Enjoy & Happy Coding! ⚡
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Why is this not hosted on GitHub where we can easily see the commit history and code? Limewire is usually for illegal downloads / pirating. I didn't even know it was still around.
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Quote:
Originally Posted by Spirited View Post
Why is this not hosted on GitHub where we can easily see the commit history and code? Limewire is usually for illegal downloads / pirating. I didn't even know it was still around.
Thanks Spirited i will upload in Github <3
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Thanks Spirited i will upload in Github <3
Is it now in Github? What is the link?
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GITHUB LINK !

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Awesome. I look forward to seeing the descriptions and more information on git.
BEst of luck
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Watch out using this without changing the code.

ProcessShield.cpp, is just spyware. You are not allowed to send all the data picked there to your server. Privacy laws are strict and its simply forbidden.

This code is simply spyware and completely written by AI.
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Quote:
Originally Posted by bashondegek View Post
Watch out using this without changing the code.

ProcessShield.cpp, is just spyware. You are not allowed to send all the data picked there to your server. Privacy laws are strict and its simply forbidden.

This code is simply spyware and completely written by AI.
Bit dramatic.

It's sending your open processes... this is nothing new, has happened since forever, and hey - some of the biggest games you probably play yourself, do this. No idea how they get away with it either.

The privacy side is simply you're entitled to not have your open processes & their titles leaked.

this has happened forever in games & co community too, infact nearly every single anticheat on every private server does this. and i know of them doing this since 2012.

However -- you are right, it is very frowned upon. But not explaining the problem doesn't help anyone.


Also, AI code is not a bash, if you aren't using AI to code, you're an idiot imo. dont put OP down for this. All the latest innovations for CO are all done by AI. The skill is within how you pilot said ai for the results. There are very few companies in the world not using AI to advance capabilities as it can do so often far better than you or I.
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Quote:
Originally Posted by _DreadNought_ View Post
Bit dramatic.

It's sending your open processes... this is nothing new, has happened since forever, and hey - some of the biggest games you probably play yourself, do this. No idea how they get away with it either.

The privacy side is simply you're entitled to not have your open processes & their titles leaked.

this has happened forever in games & co community too, infact nearly every single anticheat on every private server does this. and i know of them doing this since 2012.

However -- you are right, it is very frowned upon. But not explaining the problem doesn't help anyone.


Also, AI code is not a bash, if you aren't using AI to code, you're an idiot imo. dont put OP down for this. All the latest innovations for CO are all done by AI. The skill is within how you pilot said ai for the results. There are very few companies in the world not using AI to advance capabilities as it can do so often far better than you or I.
I think there's a big difference between using AI as a tool vs. using AI as a crutch. You should be able to understand and be responsible for anything it generates. That's the stance a lot of the industry takes for AI usage, too. At least from my own experience. I'm not sure about small companies.
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Quote:
Originally Posted by _DreadNought_ View Post
Bit dramatic.

It's sending your open processes... this is nothing new, has happened since forever, and hey - some of the biggest games you probably play yourself, do this. No idea how they get away with it either.

The privacy side is simply you're entitled to not have your open processes & their titles leaked.

this has happened forever in games & co community too, infact nearly every single anticheat on every private server does this. and i know of them doing this since 2012.

However -- you are right, it is very frowned upon. But not explaining the problem doesn't help anyone.


Also, AI code is not a bash, if you aren't using AI to code, you're an idiot imo. dont put OP down for this. All the latest innovations for CO are all done by AI. The skill is within how you pilot said ai for the results. There are very few companies in the world not using AI to advance capabilities as it can do so often far better than you or I.

It is simply forbidden the way it is sending the stuff to the server.
OP doesn't even know what his AI has generated. You can call me dramatic, but OP doesn't have the right to check all my open windows, it should give you a popup where you agree with what its doing, and even then its still forbidden by most of the privacy laws...

I don't bash AI in any way, i use it myself alot, but as a helptool, not as the leading coder. And if i use it that way, i will always review and change the **** it generated.

Thereby, if you change the prompt a bit, AI can create you anticheat, but alot better than this ****.
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