Im supprised this isnt already in the source, its one of the first commands i write in so i can correctly test equiping without having to manually edit the database.
Im supprised this isnt already in the source, its one of the first commands i write in so i can correctly test equiping without having to manually edit the database.
Just wondering what does this have to do with have to do with manually editing the database. If this command isn't there then you would have to distribute the points manually by clicking the button thingies. Nothing to do with manually editing the database. -.-
Just wondering what does this have to do with have to do with manually editing the database. If this command isn't there then you would have to distribute the points manually by clicking the button thingies. Nothing to do with manually editing the database. -.-
you can set statpoints by going into the database and typing them in..
Korvacs wasn't talking about clicking the button to distribute the points but using commands to get the required attributes so he could test gear equipping.
So something like this.
Code:
if (Cmd[0] == "/agi")
GC.MyChar.Agi = ushort.Parse(Cmd[1]);
if (Cmd[0] == "/spi")
GC.MyChar.Spi = ushort.Parse(Cmd[1]);
if (Cmd[0] == "/str")
GC.MyChar.Str = ushort.Parse(Cmd[1]);
if (Cmd[0] == "/vit")
GC.MyChar.Vit = ushort.Parse(Cmd[1]);
Korvacs wasn't talking about clicking the button to distribute the points but using commands to get the required attributes so he could test gear equipping.
So something like this.
Code:
if (Cmd[0] == "/agi")
GC.MyChar.Agi = ushort.Parse(Cmd[1]);
if (Cmd[0] == "/spi")
GC.MyChar.Spi = ushort.Parse(Cmd[1]);
if (Cmd[0] == "/str")
GC.MyChar.Str = ushort.Parse(Cmd[1]);
if (Cmd[0] == "/vit")
GC.MyChar.Vit = ushort.Parse(Cmd[1]);
That's what I thought he might've been talking about.
Just wondering what does this have to do with have to do with manually editing the database. If this command isn't there then you would have to distribute the points manually by clicking the button thingies. Nothing to do with manually editing the database. -.-
It has everything to do with it, what you have done is exactly what i was describing, if this wasnt in then i would have to edit the database to set the values, or like you say spend forever giving myself specific values for stats, repeatedly clicking.
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