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Magic Gates 5165

Discussion on Magic Gates 5165 within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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Old   #1
 
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Magic Gates 5165

Well I seen p4n release this and I wanted to release it for 5165.
His teleports you to an npc and that npc teleports you to where you want to go. This one that I made has the npc box pop up right on your screen once you click it.First go to NPCDialog.cs and put this there.
Code:
                            #region MagicGate
                            case 111:
                                {
                                    if (Control == 0)
                                    {
                                        GC.AddSend(Packets.NPCSay("Hey want me to teleport you to somewhere?"));
                                        GC.AddSend(Packets.NPCLink("Twin City", 1));
                                        GC.AddSend(Packets.NPCLink("Phoenix Castle", 2));
                                        GC.AddSend(Packets.NPCLink("Ape Mountain", 3));
                                        GC.AddSend(Packets.NPCLink("Desert City", 4));
                                        GC.AddSend(Packets.NPCLink("Bird Island", 5));
                                        GC.AddSend(Packets.NPCLink("Market", 6));
                                        GC.AddSend(Packets.NPCSetFace(N.Avatar));
                                        GC.AddSend(Packets.NPCFinish());
                                    }
                                    if (Control == 1) { GC.MyChar.Teleport(1002, 429, 378); }
                                        if (Control == 4) {GC.MyChar.Teleport(1000, 500, 650);}
                                        if (Control == 3) {GC.MyChar.Teleport(1020, 565, 562);}
                                        if (Control == 2) {GC.MyChar.Teleport(1011, 188, 264);}
                                        if (Control == 5) { GC.MyChar.Teleport(1015, 716, 573); }
                                        if (Control == 6) { GC.MyChar.Teleport(1036, 211, 196); }
                                    break;
                                }
                            #endregion
And this in Character.cs with the itemusage.
Code:
                    #region MagicGate
                    case 723071:
                        {
                            {
                                MyClient.DialogNPC = 111;
                                PacketHandling.NPCDialog.Handle(MyClient, null, 111, 0);
                                MyClient.EndSend();
                            }
                            RemoveItem(I);
                            break;
                        }
                    #endregion
Took me about 10 minutes to code just for the npc speech
Hope you guys like it.
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Good job, nice to see people converting my releases so that people will actually use them :P


Uughhhh I need to take a break >.< nerfing ninja skills is booorrinnnggg. On the bright side I made them so much more balanced.
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Quote:
Originally Posted by pro4never View Post
Good job, nice to see people converting my releases so that people will actually use them :P


Uughhhh I need to take a break >.< nerfing ninja skills is booorrinnnggg. On the bright side I made them so much more balanced.
Thanks for the compliment
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Quote:
#region MagicGate
case 111:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Hey want me to teleport you to somewhere?"));
GC.AddSend(Packets.NPCLink("Twin City", 1));
GC.AddSend(Packets.NPCLink("Phoenix Castle", 2));
GC.AddSend(Packets.NPCLink("Ape Mountain", 3));
GC.AddSend(Packets.NPCLink("Desert City", 4));
GC.AddSend(Packets.NPCLink("Bird Island", 5));
GC.AddSend(Packets.NPCLink("Market", 6));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 1) { GC.MyChar.Teleport(1002, 429, 378); }
if (Control == 4) { GC.MyChar.Teleport(1000, 500, 650); }
if (Control == 3) { GC.MyChar.Teleport(1020, 565, 562); }
if (Control == 2) { GC.MyChar.Teleport(1011, 188, 264); }
if (Control == 5) { GC.MyChar.Teleport(1015, 716, 573); }
if (Control == 6) { GC.MyChar.Teleport(1036, 211, 196); }
break;
}
#endregion
this the right code
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Old   #5
 
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This is stupid i dont like it GTFO-

jK jK Good release .Arco
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Quote:
Originally Posted by |xabi| View Post
this the right code
Mine is right.
Why'd you post this?
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Quote:
Originally Posted by .Arco View Post
Mine is right.
Why'd you post this?
You are using LinkBack == instead of Control, I'm assuming you defined it in your source but lotf does usually use Control.
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Quote:
Originally Posted by .Arco View Post
Well I seen p4n release this and I wanted to release it for 5165.
His teleports you to an npc and that npc teleports you to where you want to go. This one that I made has the npc box pop up right on your screen once you click it.First go to NPCDialog.cs and put this there.
Code:
                            #region MagicGate
                            case 111:
                                {
                                    if (Linkback == 0)
                                    {
                                        GC.AddSend(Packets.NPCSay("Hey want me to teleport you to somewhere?"));
                                        GC.AddSend(Packets.NPCLink("Twin City", 1));
                                        GC.AddSend(Packets.NPCLink("Phoenix Castle", 2));
                                        GC.AddSend(Packets.NPCLink("Ape Mountain", 3));
                                        GC.AddSend(Packets.NPCLink("Desert City", 4));
                                        GC.AddSend(Packets.NPCLink("Bird Island", 5));
                                        GC.AddSend(Packets.NPCLink("Market", 6));
                                        GC.AddSend(Packets.NPCSetFace(N.Avatar));
                                        GC.AddSend(Packets.NPCFinish());
                                    }
                                    if (Linkback == 1) { GC.MyChar.Teleport(1002, 429, 378); }
                                        if (Linkback == 4) {GC.MyChar.Teleport(1000, 500, 650);}
                                        if (Linkback == 3) {GC.MyChar.Teleport(1020, 565, 562);}
                                        if (Linkback == 2) {GC.MyChar.Teleport(1011, 188, 264);}
                                        if (Linkback == 5) { GC.MyChar.Teleport(1015, 716, 573); }
                                        if (Linkback == 6) { GC.MyChar.Teleport(1036, 211, 196); }
                                    break;
                                }
                            #endregion
And this in Character.cs with the itemusage.
Code:
                    #region MagicGate
                    case 723071:
                        {
                            {
                                MyClient.DialogNPC = 111;
                                PacketHandling.NPCDialog.Handle(MyClient, null, 111, 0);
                                MyClient.EndSend();
                            }
                            RemoveItem(I);
                            break;
                        }
                    #endregion
Took me about 10 minutes to code just for the npc speech
Hope you guys like it.
Not flaming you here, but what does this do exactly? I mean what purpose does it serve, cause to me it looks similar to the Conductress.
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Old   #9
 
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It's an item that drops from monsters or however you want to implement it into the game. When you use the special scroll it lets you go directly to any town you want.
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Quote:
Originally Posted by pro4never View Post
It's an item that drops from monsters or however you want to implement it into the game. When you use the special scroll it lets you go directly to any town you want.
Ah, ok cool...thanks for clearing that up for me.
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good job arco, +k!
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Quote:
Originally Posted by pro4never View Post
You are using LinkBack == instead of Control, I'm assuming you defined it in your source but lotf does usually use Control.
Ah forgot all about that >.<
I'll fix that right up.
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Old   #13
 
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I hope you know I kinda released that b4 you :| ...
check out :P
and be carefull next time



Hope you won't find it as a something bad cuz anyways ur better than me :P
Peace
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Quote:
Originally Posted by Olodady View Post
I hope you know I kinda released that b4 you :| ...
check out :P
and be carefull next time



Hope you won't find it as a something bad cuz anyways ur better than me :P
Peace
Mine isn't like yours. Mine brings up the NPC box as soon as you right click it.
Yours teleports you to an npc.
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