I added a Guide how to change the Price´s
Code:
case 1152:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay("Hey do you wish to Teleport to Labyrinth ? It will Cost you for Lab 1 ( 20 CPs ) Lab 2 ( 100 CPs ) Lab 3 ( 200 CPs) Lab 4 ( 500 CPs )."));
GC.AddSend(Packets.NPCLink("Lab 1", 1));
GC.AddSend(Packets.NPCLink("Lab 2", 2));
GC.AddSend(Packets.NPCLink("Lab 3", 3));
GC.AddSend(Packets.NPCLink("Lab 4", 4));
GC.AddSend(Packets.NPCLink("Just passing by.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
if (Control == 1)
{
if (GC.MyChar.CPs >= 20)
{
GC.MyChar.CPs -= 20;
GC.MyChar.Teleport(1351, 015, 127);
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 2)
{
if (GC.MyChar.CPs >= 100)
{
GC.MyChar.CPs -= 20;
GC.MyChar.Teleport(1352, 029, 230);
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 3)
{
if (GC.MyChar.CPs >= 200)
{
GC.MyChar.CPs -= 200;
GC.MyChar.Teleport(1353, 028, 270);
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else if (Control == 4)
{
if (GC.MyChar.CPs >= 500)
{
GC.MyChar.CPs -= 500;
GC.MyChar.Teleport(1354, 009, 290);
GC.AddSend(Packets.NPCSay("Here you are."));
GC.AddSend(Packets.NPCLink("Thanks.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
break;
}
To Change the CPs Prices u need only to change this
if (GC.MyChar.CPs >= 500)
{
GC.MyChar.CPs -= 500;
Like to
if (GC.MyChar.CPs >= 444)
{
GC.MyChar.CPs -= 444;
Now the People have to Pay 444 CPs for entering Lab 4
Say Thanks If you Like My first Release ^^






