Here is a simple code how to make the hidden attribute of the item.
Open your Chat.cs file.
In function /item" try find:
Code:
I.Effect = NewestCOServer.Game.Item.RebornEffect.None;
Code:
try
{
if (Cmd[8] == "Poison")
{
I.Effect = NewestCOServer.Game.Item.RebornEffect.Poison;
}
else if (Cmd[8] == "HP")
{
I.Effect = NewestCOServer.Game.Item.RebornEffect.HP;
}
else if (Cmd[8] == "MP")
{
I.Effect = NewestCOServer.Game.Item.RebornEffect.MP;
}
else if (Cmd[8] == "Shield")
{
I.Effect = NewestCOServer.Game.Item.RebornEffect.Shield ;
}
else if (Cmd[8] == "Horsie")
{
I.Effect = NewestCOServer.Game.Item.RebornEffect.Horsie;
}
else
I.Effect = NewestCOServer.Game.Item.RebornEffect.None;
}
catch { }
/item BuriedBlade Super 12 7 255 13 13 Poison
Other commands is: Shield, HP, MP.
You can add it into your 2 rb code as a reward item.
Now you need to write source code to use this function in your attack when you use this item.






