Here is a simple code how to make the hidden attribute of the item.
Open your Chat.cs file.
In function /item" try find:
Code:
I.Effect = NewestCOServer.Game.Item.RebornEffect.None;
Code:
try { if (Cmd[8] == "Poison") { I.Effect = NewestCOServer.Game.Item.RebornEffect.Poison; } else if (Cmd[8] == "HP") { I.Effect = NewestCOServer.Game.Item.RebornEffect.HP; } else if (Cmd[8] == "MP") { I.Effect = NewestCOServer.Game.Item.RebornEffect.MP; } else if (Cmd[8] == "Shield") { I.Effect = NewestCOServer.Game.Item.RebornEffect.Shield ; } else if (Cmd[8] == "Horsie") { I.Effect = NewestCOServer.Game.Item.RebornEffect.Horsie; } else I.Effect = NewestCOServer.Game.Item.RebornEffect.None; } catch { }
/item BuriedBlade Super 12 7 255 13 13 Poison
Other commands is: Shield, HP, MP.
You can add it into your 2 rb code as a reward item.
Now you need to write source code to use this function in your attack when you use this item.