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[Tiny-Release] Buying Attribute Points! 5165 Source...

Discussion on [Tiny-Release] Buying Attribute Points! 5165 Source... within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

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[Tiny-Release] Buying Attribute Points! 5165 Source...

#REMOVED! I MADE AN ALL-IN-ONE THREAD ABOUT IT!

#Request Close
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Old 01/21/2010, 02:11   #2


 
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You never send the client the updated Attribute points, so as far as the client is concerned, nothing happens.

You need to test your code before you release it, or atleast read it.

Your second if statement should just simply be an else statement.
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Old 01/21/2010, 02:17   #3
 
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Originally Posted by Korvacs View Post
You never send the client the updated Attribute points, so as far as the client is concerned, nothing happens.

You need to test your code before you release it, or atleast read it.

Your second if statement should just simply be an else statement.
lol im a newb I know...I have tested this already and it works on my server "Fine"...I'll try and learn more C# on the way okay?
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Old 01/21/2010, 02:18   #4


 
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Originally Posted by killersub View Post
lol im a newb I know...I have tested this already and it works on my server "Fine"...I'll try and learn more C# on the way okay?
It cant possibly work fine on your server, you never send the updated values to the client, how can it possibly work fine if the client never finds out that these values have changed?
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Old 01/21/2010, 02:21   #5
 
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Originally Posted by Korvacs View Post
It cant possibly work fine on your server, you never send the updated values to the client, how can it possibly work fine if the client never finds out that these values have changed?
wait...hold up...what are you trying to say here lol? you got me confused...you mean that the code doesn't update the attribute points to get bought and go up 5?
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Old 01/21/2010, 02:22   #6


 
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Originally Posted by killersub View Post
wait...hold up...what are you trying to say here lol? you got me confused...you mean that the code doesn't update the attribute points to get bought and go up 5?
Your code updates the attribute value on the server, but it never tells the client that the value has changed.
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Old 01/21/2010, 02:24   #7
 
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Your code updates the attribute value on the server, but it never tells the client that the value has changed.
Korvacs give him a break he doesent know c# very well
@Killers goodjob anyways
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Old 01/21/2010, 02:25   #8
 
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Originally Posted by Korvacs View Post
Your code updates the attribute value on the server, but it never tells the client that the value has changed.
Oh...sorry if I can't code for **** lol...but it still updates the attribute points doesn't it? it's good if a noob is going to use it and not spam me "how to use this"...

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Korvacs give him a break he doesent know c# very well
@Killers goodjob anyways
Thanks for being appreciative bro

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The more you try the better you get just remember that :P
Always did and always will...thanks again!
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Old 01/21/2010, 02:28   #9
 
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Oh...sorry if I can't code for **** lol...but it still updates the attribute points doesn't it? it's good if a noob is going to use it and not spam me "how to use this"...



Thanks for being appreciative bro
The more you try the better you get just remember that :P
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Old 01/21/2010, 02:29   #10


 
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Korvacs give him a break he doesent know c# very well
@Killers goodjob anyways
He didnt even try the npc, and ya know why? Because it isnt his, anyone planning to release something should atleast test it to see if it functions as intended.

How many people are going to reply now saying that it doesnt work i wonder?
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Old 01/21/2010, 02:33   #11
 
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it sint his but well even without the packet the client shows changes weird eh?
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Old 01/21/2010, 02:34   #12
 
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He didnt even try the npc, and ya know why? Because it isnt his, anyone planning to release something should atleast test it to see if it functions as intended.

How many people are going to reply now saying that it doesnt work i wonder?
Like I say in my topics..."THE CODE IS NOT MINE IT'S FROM 4BOTTERS" did you see that part? And yea I can't code for **** but does it mean you have to go ape on me for just a code I'm trying on?...
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Old 01/21/2010, 02:35   #13


 
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Ah, the 5165 source sends packets on setting the value iin character.cs, sorry i never expected a lotf source to be even remotely intelligent.

I wasnt going ape at you, it appeared as though you had released something that didnt work, which causes problems, no release is better than a broken release.
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Old 01/21/2010, 02:37   #14
 
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Ah, the 5165 source sends packets on setting the value iin character.cs, sorry i never expected a lotf source to be even remotely intelligent.
If you don't like the way I code or try simply just don't read my topic bro...with all due respect I'm the newb trying here and I don't want more problems on top of my head...

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I wasnt going ape at you, it appeared as though you had released something that didnt work, which causes problems, no release is better than a broken release.
Well this one does NOT cause a problem which makes it a better release than not a release...because I have it in my server now doing what I told u...
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Old 01/21/2010, 06:51   #15
 
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Originally Posted by Korvacs View Post
You never send the client the updated Attribute points, so as far as the client is concerned, nothing happens.

You need to test your code before you release it, or atleast read it.

Your second if statement should just simply be an else statement.

Korv in the source it doesn't do updates like the original lotf.
It would be great to know the source before you go tell him what is and whats not happening.
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