Would have been alot more effcient to have fixed the existing system, but atleast its partially fixed x.x
Code:
if (MainI.Plus == 9)
{
if (Progress >= 2700)
MainI.Plus += 1;
}
else if (MainI.Plus == 10)
{
if (Progress >= 5500)
MainI.Plus += 1;
}
else if (MainI.Plus == 11)
{
if (Progress >= 9000)
MainI.Plus += 1;
}
else (MainI.Plus == 12)
{
Progress = 0;
}
MainI.Progress = (ushort)Progress;
GC.MyChar.AddItem(MainI);
GC.MyChar.RemoveItem(MinorI);
}
Would be better imo.