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[Fix]So GM's can pk.
Discussion on [Fix]So GM's can pk. within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
12/06/2009, 20:14
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#1
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[Fix]So GM's can pk.
I know most of you know how to "fix" this already but I figure I'll post a "fix" for it.
First go to Charcater.cs and search for this.
Code:
if(!MyClient.GM)
foreach (Character C in World.H_Chars.Values)
{
if (C.Alive && C != this)
{
if (MyMath.PointDistance(Loc.X, Loc.Y, C.Loc.X, C.Loc.Y) <= Dist)
if (C.PKAble(PKMode, this) && !SU.PlayerTargets.Contains(C) && !World.NoPKMaps.Contains(Loc.Map))
SU.PlayerTargets.Add(C, SU.GetDamage(C));
}
}
Delete that entire code.
Next go to Attack.cs.
Search for
Code:
if (PossChar != null)
if (GC.GM)
return;
Delete that.
Now gm's should be able to pk.
Hope this helps.
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12/06/2009, 20:59
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#2
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Thanks for the release now i can be a GM and pk =)
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12/07/2009, 03:13
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#3
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good Release ;x
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12/07/2009, 07:04
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#4
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I noticed that you still can't use skills against ppl heres the fix that worked for me.
In Skills.cs, search for and delete
Code:
if (User.MyClient.GM && C.EntityID == User.EntityID || !User.MyClient.GM)
Search once more and delete
Code:
if (User.MyClient.GM)
{
if (C.EntityID != User.EntityID)
{
continue;
}
}
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12/08/2009, 10:31
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#5
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tnx the best **** forum in da world now i am real GM
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12/14/2009, 07:57
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#6
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can u upload Skills.cs Charcater.cs Attack.cs
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12/14/2009, 08:32
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#7
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Quote:
Originally Posted by bonza
can u upload Skills.cs Charcater.cs Attack.cs
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here
credit to tiku and nirion
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12/15/2009, 02:07
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#8
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Quote:
Originally Posted by gwapo ka
here
credit to tiku and nirion
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character.cs not changed plz try upload it again
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12/15/2009, 02:55
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#9
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Goodjob tiku this very usefull
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12/15/2009, 15:15
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#10
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Quote:
Originally Posted by bonza
character.cs not changed plz try upload it again
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here
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12/15/2009, 17:21
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#11
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Good job Tiku!
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12/27/2009, 16:29
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#12
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goooooooooooooood
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12/27/2009, 20:35
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#13
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although yea an easy fix, why would you want to do this? tanel coded this with intention that GM's and PM's wouldn't be gay and battle their players. but eh, i guess player happiness isn't a biggie for everyone
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12/27/2009, 20:48
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#14
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Quote:
Originally Posted by Hepatitis B
although yea an easy fix, why would you want to do this? tanel coded this with intention that GM's and PM's wouldn't be gay and battle their players. but eh, i guess player happiness isn't a biggie for everyone
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Because some people might wanna do pkevents.
Like my idea of a pkevent.
Battle a GM with the EXACT same gears as you.
Just a start of a pkevent.
So this can be helpful.
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02/13/2010, 04:42
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#15
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Quote:
Originally Posted by Nirion
I noticed that you still can't use skills against ppl heres the fix that worked for me.
In Skills.cs, search for and delete
Code:
if (User.MyClient.GM && C.EntityID == User.EntityID || !User.MyClient.GM)
Search once more and delete
Code:
if (User.MyClient.GM)
{
if (C.EntityID != User.EntityID)
{
continue;
}
}
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Thanks man So much it worked
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