i have problem when compose items look items when i make sowrd from +9 to +10 and don`t have any sword agine after that i desconet my acc and login agine look to other photo 3 sowrds +10
Download it from .
And the client from .
Open the folder, for me its Fixed Source.
Place the folder OldCODB in your C:/ drive.
Then you open OldCODB.
Then in OldCODB open up config.ini.
Edit config.ini to your settings.
Then go to your sources debug folder, for me its Fixed Source\rikardo updated\bin\Debug and double click NewestCOServer.exe.
And when the Cmd prompt opens up type in
PHP Code:
/newacc username password [PM]
For example:
PHP Code:
/newacc test 123 [PM]
Then login with that account and you're good to go.
If you have any problems with the 5165 source post them here. I will try my hardest to help with these problems and if anyone knows any solutions to problems post them here as well.
FAQ:
Q.How do I clear the nobility table?
A.You go to your OldCODB and open Nobility.dat. Erase everything in it, then start up your server. In the console type in /exit then start your server up again and the nobility chart will be cleared.
Q.Is the MySQL information in the config.ini required?
A.Yes it is. I've realized if the information is wrong then you cannot create characters.
Q.Why can't GM's pk, trade, or drop items?
A.It is a system made by Tanel to keep the GM's from abusing their powers.
Q.How come once I make a character after I log in my client closes itself?
A.One possibility is you have a special character in your name.
Q.Where can I change the experience rates?
A.In World.cs look search for public uint ExperienceRate and change that to the number of your desire. That rate goes for character leveling as well as proficiency and spell leveling.
Q.How come I when I add new weapons I they are invisible?
A.I don't know too much on this topic, but from what is said by a lot of people, TQ uses a DBC file so a lot of stuff cannot be changed.
#region ExpBall
case 723700://This is for the expball 10 Times a day. This code makes it so you can use it as many times as you want. Replace your old expball code with this one.
{
if (Level < 137)
{
IncreaseExp(ExpBallExp, false);
RemoveItem(I);
}
else
{
MyClient.LocalMessage(2000, "You are already the highest level.");
}
break;
}
#endregion
Pots:Now cannot be used when MP/HP is already full.
case 923:
{
if (Control == 0)
{
GC.AddSend(Packets.NPCSay(("Welcome to the Lottery Center! There are meny LuckyBoxes which have innumerable treasure such as super gems,two-socket gears, up to 500,000,000 silvers etc. in them. If you are level 70 or above, you are allowed to enter the Lottery Center as much as you want.")));
GC.AddSend(Packets.NPCSay(("And I charge you only 27 CPs for each admission.Come on, Try your luck right now!")));
GC.AddSend(Packets.NPCLink("Wow, good deal!", 1));
GC.AddSend(Packets.NPCLink("May I know the rules first?", 2));
GC.AddSend(Packets.NPCLink("No Thanks!", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
else if (Control == 1)
{
GC.MyChar.Teleport(700, 40, 50);
return;
}
if (GC.MyChar.Level >= 70)
{
if (GC.MyChar.Inventory.Count < 40)
{
if (GC.MyChar.CPs >= 27)
{
GC.MyChar.Teleport(700, 40, 50);
GC.MyChar.CPs -= 27;
GC.MyChar.Lottery = true;
}
else
{
GC.AddSend(Packets.NPCSay("I'm sorry you do not have the required CPs."));
GC.AddSend(Packets.NPCLink("Okay, I will be back when I have 27 CPs.", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else
{
GC.AddSend(Packets.NPCSay("Please make some room in your item box first."));
GC.AddSend(Packets.NPCLink("Okay...", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
else
{
GC.AddSend(Packets.NPCSay("I'm sorry you do not have the required Level 70."));
GC.AddSend(Packets.NPCLink("Okay...", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
}
if (Control == 2)
{
GC.AddSend(Packets.NPCSay("You will be teleported to Lottery Center where there are many LuckyBoxes after you pay me 27 CPs. You may choose one box to try your luck at your will."));
GC.AddSend(Packets.NPCSay("Remeber you have only one chance to open a LuckyBox every time. If you want to open another box, you have to leave the room to re-enrol in Market."));
GC.AddSend(Packets.NPCLink("Okay...", 255));
GC.AddSend(Packets.NPCSetFace(N.Avatar));
GC.AddSend(Packets.NPCFinish());
}
break;
}
any1 have an ideea how I can add and change the prizes from lotto? I saw the Lotto.txt file in oldcodb but dont know how to change the chances of winning. I gues the first number is the id of the prize, but the other numbers what means?
Hi guys i have 2 q:
1. How can I do as PM and GM can do pk or i can`t ?
2. i`m Full Super +12 and the monsters are killing me. How can i change their dmg?
Hi guys i have 2 q:
1. How can I do as PM and GM can do pk or i can`t ?
2. i`m Full Super +12 and the monsters are killing me. How can i change their dmg?