Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Conquer Online 2 > CO2 Private Server > CO2 PServer Guides & Releases
You last visited: Today at 18:18

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[Release] World Conquer: Project Development

Discussion on [Release] World Conquer: Project Development within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.

Closed Thread
 
Old 01/15/2016, 03:35   #106


 
CptSky's Avatar
 
elite*gold: 0
Join Date: Jan 2008
Posts: 1,444
Received Thanks: 1,176
Cleaned.
CptSky is offline  
Thanks
2 Users
Old 03/08/2016, 04:43   #107
 
elite*gold: 0
Join Date: May 2012
Posts: 7
Received Thanks: 1
Any new updates?
astwb is offline  
Thanks
1 User
Old 03/08/2016, 05:34   #108
 
elite*gold: 0
Join Date: Jan 2010
Posts: 92
Received Thanks: 5
Quote:
Originally Posted by pintinho12 View Post
Ok, I assume that I haven't been working on this source on the last 2 months, but tomorrow (I am so tired today, so after work I'll sleep) I'll be coming back to the forums and also to the development of the 2.0 version.
I'll be starting my university on next month, so maybe I'll leave my job and try to do some money at home xD guess I'll have more time (I hope at least).
Thanks for those who have been supporting and using this as base, if there is any bug that I haven't noticed, please tell me and I'll be posting fixes soon. I'll be also be creating a blog for my developments (A C++ FPS Online Game and World Conquer Project)
Could you throw this on github by any chance? This way we can pull, and do pull requests to help you out? We can make this a great starter server. Since most on here is unreliably stable ( I Think, atleast most are).
nitrofreak06 is offline  
Old 03/08/2016, 10:37   #109
 
elite*gold: 0
Join Date: May 2012
Posts: 7
Received Thanks: 1
How do I edit the NPCS talk ?
astwb is offline  
Old 03/08/2016, 21:51   #110
 
pintinho12's Avatar
 
elite*gold: 0
Join Date: Jul 2009
Posts: 943
Received Thanks: 408
Mysql.
Project is doing well and will be released in a few weeks. Of cource wont be a complete server.
pintinho12 is offline  
Thanks
2 Users
Old 03/09/2016, 03:23   #111
 
elite*gold: 0
Join Date: May 2012
Posts: 7
Received Thanks: 1
Quote:
Originally Posted by pintinho12 View Post
Mysql.
Project is doing well and will be released in a few weeks. Of cource wont be a complete server.
Thank you for this beautiful work. Indeed that you are proficient
astwb is offline  
Old 03/13/2016, 08:58   #112
 
elite*gold: 0
Join Date: Jan 2010
Posts: 92
Received Thanks: 5
Quote:
Originally Posted by pintinho12 View Post
Mysql.
Project is doing well and will be released in a few weeks. Of cource wont be a complete server.
Not sure if this is coming in the latest release, but the portals disconnect/crash you for some reason. Hopefully this gets fixed.

Also is this a stable server to host? The code looks some what clean to me, but i'm not really an professional coder in C# just yet.
nitrofreak06 is offline  
Old 03/13/2016, 10:17   #113
 
elite*gold: 0
Join Date: Sep 2014
Posts: 194
Received Thanks: 52
Quote:
Originally Posted by nitrofreak06 View Post
Not sure if this is coming in the latest release, but the portals disconnect/crash you for some reason. Hopefully this gets fixed.

Also is this a stable server to host? The code looks some what clean to me, but i'm not really an professional coder in C# just yet.
I don't think that this is a ready server to host right away. Public sources aren't. I don't recommend you to host a server if you're not a good developer, that will make your server fail.
iBotx is offline  
Old 03/22/2016, 19:18   #114
 
pintinho12's Avatar
 
elite*gold: 0
Join Date: Jul 2009
Posts: 943
Received Thanks: 408
Well, it runs good with 10 peoples online (closed alpha testing) and of course there are non-tracked bugs that you should handle if you're using this to be a server.
pintinho12 is offline  
Old 03/24/2016, 17:58   #115
 
elite*gold: 0
Join Date: Jan 2010
Posts: 92
Received Thanks: 5
Quote:
Originally Posted by pintinho12 View Post
Well, it runs good with 10 peoples online (closed alpha testing) and of course there are non-tracked bugs that you should handle if you're using this to be a server.
Did you ever manage to finish the mob spawning system? Also theirs a portal DC bug, not sure if you're aware of this.
nitrofreak06 is offline  
Old 03/29/2016, 06:03   #116
 
pintinho12's Avatar
 
elite*gold: 0
Join Date: Jul 2009
Posts: 943
Received Thanks: 408
If the portal is not coded on the database side, of course it will be a disconnect bug. With the usual portals of the game, such as city and common places it was working fine. But I'll check it out when I get time. So many things to study from university.
pintinho12 is offline  
Old 08/05/2016, 08:32   #117
 
elite*gold: 0
Join Date: Jan 2016
Posts: 8
Received Thanks: 1
Any new updates on this? Buddy?
ConquerUs is offline  
Old 10/19/2016, 20:58   #118
 
pintinho12's Avatar
 
elite*gold: 0
Join Date: Jul 2009
Posts: 943
Received Thanks: 408
The 5517 will not be receiving any update since I abandoned it.
Tho, I'll be releasing the v5103 version which is much more complete and stable soon.
Sorry for the bump and for not giving any advice on this anymore.
I think that this may be closed, or not. I may use this for the 5103 release so i don't need to open a new thread.
pintinho12 is offline  
Thanks
1 User
Old 03/03/2020, 23:12   #119
 
elite*gold: 0
Join Date: Feb 2020
Posts: 3
Received Thanks: 0
Quote:
Originally Posted by pintinho12 View Post
I like the version 5517, i will be upgrading it later.
I've got a lot of problems while working on this, i changed city, got some problems with family, so I lost much time. I am working on the interactions now, but i will work on the action types after i finish the skills. So i can make at least Guild War working perfectly.

Those action types will be made in 1-2 weeks.

Sort 16 done. Next one will be Sort 5.
Because monsters don't appear on the map you help me
Dragonfantasy05 is offline  
Old 03/04/2020, 03:00   #120
 
pintinho12's Avatar
 
elite*gold: 0
Join Date: Jul 2009
Posts: 943
Received Thanks: 408
Quote:
Originally Posted by Dragonfantasy05 View Post
Because monsters don't appear on the map you help me
There's a V2 which is better than this one. You should use that one.

#Request Close
pintinho12 is offline  
Closed Thread


Similar Threads Similar Threads
[Release] Experimental 6090 project : Throne
03/28/2020 - CO2 PServer Guides & Releases - 92 Replies
I've been working on Throne since October 10th, that's 10 months I've been DAILY working and reworking.. Learning and unlearning.. I've decided to release my current work and take development totally private. I'm starting to develop new ideas that I want to be proprietary to my server for a while, some are already included in this copy I'm releasing today. This project is written in C# and currently supports patch 6090. Things I'm aware of that suck hard atm: Fluent NHibernate...
[Development]Project Revelation (an epic 4 private server project)
10/20/2015 - Rappelz Private Server - 160 Replies
I have started development on a epic 4 private server. In this thread i will post updates on the servers progress. Eventually i do plan on releasing a repack once the server is finished. Sorry it took so long to get some screenshots. I was trying something out that didn't work as planned. So far I have setup a e5.2 server and removed roaming guards. http://i.epvpimg.com/1fIyc.jpg http://i.epvpimg.com/gYP4c.jpg RP is finished.



All times are GMT +1. The time now is 18:18.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.