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[Release] Chi commands Impulse source
Discussion on [Release] Chi commands Impulse source within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
03/26/2014, 11:37
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#16
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Join Date: Jul 2008
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Quote:
Originally Posted by U2_Caparzo
CSV3, well, when it was just released 
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I wish if there is one for the lastest patch
Quote:
Originally Posted by !DeX!
That's WHY now CONQUER SERVER's SUCKS , we DONT wanne be LIKE TQ 100% Without Stablte , THINK to be diff
#**** BIN REvolution
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it works with me just fine.
any P-server should do both implment the good features that co released
and create new intersting unique systems different than other servers
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03/26/2014, 15:11
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#17
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I can't believe I just wasted 20 seconds reading this.
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03/26/2014, 19:56
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#18
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Quote:
Originally Posted by abdoumatrix
I wish if there is one for the lastest patch  [...]
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Update it so it works on the latest patch ? Fine, Impulse source is the only public source running on latest patch, use it as a reference, not as a base. You can upgrade a good base using Impulse source as a reference for packets, etc.
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03/27/2014, 12:28
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#19
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Quote:
Originally Posted by CptSky
Update it so it works on the latest patch ? Fine, Impulse source is the only public source running on latest patch, use it as a reference, not as a base. You can upgrade a good base using Impulse source as a reference for packets, etc.
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the problem it will take more time that i need to fix impulse source 
cuz already fimiliar with every thing in impulse source can easily edit it
the use every source released as reference for something i wanna to do.
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03/28/2014, 13:13
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#20
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Oh my freaking ******* *** what have we come to be. I`m taking a few days off after this.
On a more serious note, I assure you that most members do not give a **** about what buggy source you use, but if you can`t say anything constructive for the community, then I would advise you to keep these to yourselves. Threads and attitudes like this is why we can`t have anything nice anymore.
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03/28/2014, 13:34
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#21
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Join Date: Feb 2014
Posts: 397
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Quote:
Originally Posted by KraHen
Oh my freaking fucking god what have we come to be. I`m taking a few days off after this.
On a more serious note, I assure you that most members do not give a crap about what buggy source you use, but if you can`t say anything constructive for the community, then I would advise you to keep these to yourselves. Threads and attitudes like this is why we can`t have anything nice anymore.
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Now this. What a time to be alive.
Quote:
Originally Posted by abdoumatrix
the problem it will take more time that i need to fix impulse source 
cuz already fimiliar with every thing in impulse source can easily edit it
the use every source released as reference for something i wanna to do.
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Also this. People like you are whats wrong with this community and why it's going to shit. People wanna spend so much time fixing a source. When, guess what, you can spend better time starting yours from scratch, and if you can't, then learn. Stop this source fixing shit, it didn't work with lotf, it didn't work with NCS, it will never work with Alex's shitty Trinity base. It will never work, and it is a complete waste of time.
shitmongrels.
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03/28/2014, 15:08
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#22
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Join Date: Jul 2008
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Quote:
Originally Posted by InsomniacPro
Now this. What a time to be alive.
Also this. People like you are whats wrong with this community and why it's going to ****. People wanna spend so much time fixing a source. When, guess what, you can spend better time starting yours from scratch, and if you can't, then learn. Stop this source fixing ****, it didn't work with lotf, it didn't work with NCS, it will never work with Alex's ****** Trinity base. It will never work, and it is a complete waste of time.
shitmongrels.
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why u stated that?
do u say me posting a stupid post about how to fix a problem in my crappy source?
if anyone wanna to make a source from scratch he can find all the references he will want in everywhere.
but i don't wanna to start my own until the have the time & knowledge i need to finish it
untill that i could improving my knowledge by working with the ready one i have.
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Hello,
I am very very pleased and proud of myself that I managed to do this FIRST time trying to send a packet via npc so I'm happy :)
SPECIAL THANKS TO: .Arco's thread Breeder packet with NPC. That gave me the packet id's.
all it is, is this npc in dialog.cs
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Here's a few commands...
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