Quote:
Originally Posted by patcac-patcac
sorry to bother again but could someone explain the relationship between the effects in the source and the effects in the client ? i just cant grasp on how they are linked
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Basically each effect is given a value shifted over so many bytes.
ClientEffect.ini iirc contains all the status effects like blue name, cyclone etc etc
Then you have string effects which are just effects you can display with the string packet.