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Redux v2 - Official 5065 Classic Source
Discussion on Redux v2 - Official 5065 Classic Source within the CO2 PServer Guides & Releases forum part of the CO2 Private Server category.
04/05/2014, 15:47
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#1231
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elite*gold: 21
Join Date: Jul 2005
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Quote:
Originally Posted by Fortzax
Hi pro4never , cand you answer me to a question ? i want to know what kind of bugs do you know are in this source . I want to know what i'm dealing with . big Thanks !!
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No known major bugs. Just content and some minor features you need to code.
As with ANY conquer source, you should have (or start to learn) a bit of programming knowledge so that you can fix minor issues and add new content as you go but there's no major flaw in this source last I heard.
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04/05/2014, 18:21
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#1232
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Join Date: Apr 2011
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ok thanks , i want to say that i have very big laag i dont know why , and GM comands are for everyone ? if ym right how to i change it only for gm . ?????
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04/05/2014, 18:29
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#1233
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Quote:
Originally Posted by Fortzax
ok thanks , i want to say that i have very big laag i dont know why , and GM comands are for everyone ? if ym right how to i change it only for gm . ?????
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commands are already only for GMs..
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04/05/2014, 18:37
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#1234
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HMM ok , ive change twin city npc text Welcomer , but nothing hapen . the text is the same :| ..... i'm talking about tokenawarder . (Welcomer) .... i need to change it from client ??????
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04/05/2014, 19:13
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#1235
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Quote:
Originally Posted by Fortzax
HMM ok , ive change twin city npc text Welcomer , but nothing hapen . the text is the same :| ..... i'm talking about tokenawarder . (Welcomer) .... i need to change it from client ??????
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nope, it's source sided.. maybe u didn't debug or something like that..
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04/05/2014, 20:02
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#1236
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thanks man , now it works .. onother thing , the market npc's aren't working , how do i make them work ???????
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04/05/2014, 21:03
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#1237
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Quote:
Originally Posted by Fortzax
thanks man , now it works .. onother thing , the market npc's aren't working , how do i make them work ???????
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You have to script all the content and events.
This is a near full emulation of 5065 conquer. It's now up to you to add new content to it and things like npcs/quests/events.
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04/05/2014, 21:07
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#1238
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i do not know c++ but i will try to learn ..
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04/05/2014, 22:57
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#1239
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Quote:
Originally Posted by Fortzax
i do not know c++ but i will try to learn ..
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Jfyi its C# LOL
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04/06/2014, 01:04
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#1240
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Quote:
Originally Posted by pro4never
No known major bugs.
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Let's not mislead people now, it's not nice.
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04/06/2014, 01:08
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#1241
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Quote:
Originally Posted by InsomniacPro
Let's not mislead people now, it's not nice.
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Let's clarify that, im sure insomnia, execution and others will vouch for the following points:
Stackoverflows on Memcpy
Stackoverflows on Socket Disconnect
Stackoverflows on NHibernate.
^ Those are the major bugs
Null refs all over the place, Lagspikes cause of the Memcpy (wich is weird enough on its own)
Let's not forget about constant crashes with data loss (saves) caused by the above.
memset all over the place, doing nothing but null existing memory FOR NO REASON. I removed that function and nothing at all changed. (The bugs were existing be4 i removed memset)
Frankly chis, either you didn't know about the issues this source has or you are ignorant.
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04/06/2014, 01:10
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#1242
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I totally agree to that and I believe I was the first to experience those issues, Kept on fixing issues, But others kept showing up, We even recoded the native class, Didn't work and still kept on throwing SOF's like mad, I wouldn't recommend this base for a private server that wants to grow.
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04/06/2014, 01:43
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#1243
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elite*gold: 21
Join Date: Jul 2005
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Quote:
Originally Posted by InsomniacPro
Let's not mislead people now, it's not nice.
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What is a single major bug that's been reported? I'm not aware of any or it would have already been fixed.
Efficiency and improvements that can be made for sure but actual failed features? Dunno of any.
Quote:
Originally Posted by Y u k i
Let's clarify that, im sure insomnia, execution and others will vouch for the following points:
Stackoverflows on Memcpy
Stackoverflows on Socket Disconnect
Stackoverflows on NHibernate.
^ Those are the major bugs
Null refs all over the place, Lagspikes cause of the Memcpy (wich is weird enough on its own)
Let's not forget about constant crashes with data loss (saves) caused by the above.
memset all over the place, doing nothing but null existing memory FOR NO REASON. I removed that function and nothing at all changed. (The bugs were existing be4 i removed memset)
Frankly chis, either you didn't know about the issues this source has or you are ignorant.
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I haven't had conquer installed on my computer in a very, very long time nor have I payed any attention to the development of the code. I was not aware serious bugs had ever been reported in this.
Feel free to update it with those issues fixed though as this is an open source project
I know in tests it had been run for weeks without any issues but maybe that's a long outdated version.
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04/06/2014, 03:56
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#1244
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Join Date: Feb 2014
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Who the heck brought up features? That should be the very least someone looks for in a source.
#EDIT
"Efficiency and improvements that can be made for sure but actual failed features? Dunno of any."
Shows where your priorities were.
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04/06/2014, 05:41
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#1245
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Join Date: Nov 2007
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Quote:
Originally Posted by Fortzax
Hi pro4never , cand you answer me to a question ? i want to know what kind of bugs do you know are in this source . I want to know what i'm dealing with . big Thanks !!
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You could read the thread, or you could download the source and look for yourself.
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