up please, how can I get my GM account, and is it normal that I can not buy some weapons and armor to the blacksmith, grocer? thank you
In the account file, you have an AccLvl or something like. 7 is GM, 8 is PM.
For the shops, you haven't rebuild the database correctly... I used an old shop.dat, so you must rebuild it.
how can the NPC scripts be edited so that they will still work?i edited on the En folder, should both be same?the Fr too? or how?
You should remove the multilangual support of the emulator. And just keep one folder, etc. Else, I think that the actual language is defaulted to Fr, whatever language the client is really using.
well most of NPC scrips are in french, i've beedn using notepad to edit the text only but the the NPC won't load it's text when i click on it.
Try to edit them in the Fr or En folders. Might no be the "good" one which is used. Also, maybe you could post the NPC for the syntax ? Finally, although there is a command to reload the scripts without restarting the server, are you restarting the server ?
well i never messed with the checks or algorithms, only the text, in both folders(En/Fr) i edited, restarted server, rebuild solution,i might be missing something probably, i edited in KCOSS folder only, as the other one seems encrypted.
well i never messed with the checks or algorithms, only the text, in both folders(En/Fr) i edited, restarted server, rebuild solution,i might be missing something probably, i edited in KCOSS folder only, as the other one seems encrypted.
You must only edit the KCOSS scripts. I designed the INI script in 2009 when I started a custom source on the client 4311. I wanted an external system. Well, when I reworked on another source, I decided to design the KCS format which is a compiled version of the NPC scripts... The INI scripts were too slow to be loaded. The scripts in the KCS folder are generated when the last edit date of the KCOSS script is after the last edit date of the KCS script.
If the NPC doesn't say anything, it's that the syntax is probably invalid.
COPS v3 - Reborn Edition : Source & Tools [LOTF Emulator] 10/22/2012 - CO2 PServer Guides & Releases - 29 Replies I was cleaning my hard drive and I found an old source. The source is based on LOTF. I used it during COPS v3 (August 2008 - June 2009). After, I worked on my custom source, but I was too lazy, so I reworked a bit on this one for a short private server: COPS v3 - Reborn Edition.
The base is bad. After all, it's LOTF... The parts I coded/recoded during 2008/2009 are really bad, maybe worst than the original :rolleyes: I was learning. And the parts I recoded during the few months I worked on...
COPS v3 - Source & Tools [LOTF Emulator] 09/25/2012 - CO2 PServer Guides & Releases - 4 Replies I reformatted a USB Key and found an old source dating of January 2009. The source is based on LOTF. I used it during COPS v3 (August 2008 - June 2009). It is the base of my previous release of the COPS v3 - Reborn Edition emulator. So, it's really not good... Anything to say, except that nobody should use it? Anyway, some people who have played COPS might be interested to see the source, or some special feature. The test emulator is from January 17th, 2009. So it doesn't contains the final...
Custom source 04/03/2012 - CO2 Private Server - 4 Replies #Never mind, solved.
To those who replied, thanks.